Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

Report article RSS Feed Republic at War 1.2 in production.

Version 1.1 has been a smashing success and we thank all of our fans. We are listening to your ideas and and suggestions and have much more coming to you.

Posted by z3r0x on Jun 12th, 2011

Version 1.1 has been a smashing success and we thank all of our fans. We are listening to your ideas and suggestions and have much more coming to you. Version 1.2 is being worked on as we speak. Many fans have located various minor issues with the mod. We are pleased that the majority of the located issues are mainly spelling and grammatical issues. All of these including any glitches will be fixed and patched for 1.2. We will be tweaking the Easy AI a tad for 1.2. Just a tad. We will be adding in a ton of content some at the fans request. As you can see from the images we have been posting this is just a sneak peek at the content to come. So whats in store for 1.2 that is new? We have 1 new map in the works and 2 new planets. 1 new skirmish map, 2 new structures and 22 new units. Of that 22, 5 are heroes, 12 are land units and 5 are space units.

We have heard your requests regarding certain units and are making some adjustments accordingly. We will also be making some balance adjustments to prevent some players from exploiting certain things. Some units will be moved to new build locations and of course we have some new graphical enhancements being produced also. 1.2 will come as a addon with a self-installer OR as the full mod for people who do not yet have 1.1. Based on fan suggestions we are also adding in some new GCs. They will be called "Siege", "Scramble" and "Direct Assault".

Scramble will be a full galaxy with only each player starting with 2 planets. So that should be exciting.

Now onto some fun stuff. Some of you have located easter eggs already. There are 10 total. The first person to locate 8 of the ten will be able to pick a unit or planet or map of their choice to be in the next add-on. (within reason- no death stars or non era specfic units and no units that have no purpose such as the AT-OT. We do reserve the right to reject the unit if we feel we have to.)

So start searching. Some eggs are text based some are objects. Some have NO business on any SW map ever. We need what the egg is and where it is. Screens would be best. First person to get to 8 will win. However if someone else gets all 10 within the same time frame the person who located all of them will be declared the winner. Have fun, keep it clean and NO cheating.

!! Those of you who are having issues. Please do NOT attempt to mod the files yourselves. Already we are getting PM's from people who have tried this and it has causes issues from crashes, to other instability issues. Do not download any "un-official" patches from other members. If you wish to do this. That is your choice. Do not post how-to do it here and do not link to downloads here as this causes more problems for our staff. We do NOT support anyone modding our files or changing them.

Post comment Comments  (0 - 50 of 153)
THeTA Jun 13 2011, 3:03am says:

Scramble will be something i will be VERY looking forward to!
Would be so awesome to start on just planet, and slowly make your way to planet to planet!

Where will the republic start? coruscant? But where the cis! could be difficult one to choose. I think geonisis might be good for this

+13 votes     reply to comment
LeviathansWrath Jun 28 2011, 3:39am replied:

Republic will probably have coruscant, the trade fed ending up at gen, would be kinda weird because its not the homeworld of the trade fed its just the planet where they got their butt kicked.

+3 votes     reply to comment
Guest Jul 14 2014, 9:38pm replied:

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Adseria Apr 19 2015, 3:18pm replied:

It was the planet where all trade federation, and later CIS, battle droids were constructed. It's as good a planet as any, particularly since more people would recognize it than Cat Nemoidia, which is the Trade Fed homeworld. Besides, for all we know, Coruscant wasn't the homeworld of the Republic, despite it being the capital for all known storylines.

+1 vote     reply to comment
Nathris Jun 13 2011, 3:33am says:

you should improve the AI a bit , it is hard but very unrealistical , and on skirmish it is very stupid , it doesn't build capital ships till very lately in the battle even on hard i beat them with ease , i think the vanilla AI was harder on hard difficulty than this .

+9 votes     reply to comment
Mace-Windu Jun 13 2011, 6:44pm replied:

u sure ur ai is installed right lol because they build cap ships when i face it in skirmish

+8 votes     reply to comment
FloppyEars Jun 24 2011, 2:35pm replied:

How did you install it because my Al is stupid too and in GC the Al for the CIS does not work and I have Al file.

+2 votes     reply to comment
grayo03 Apr 9 2013, 3:59pm replied:

They build too many cap ships when I play. They spam my planets with Lucrehulks, Providences, Venators, and hoards of fighters! Too hard if you ask me...

+4 votes     reply to comment
grayo03 Jun 20 2012, 11:12pm replied:

The AI that i play against is very agressive, capital ships about 5-10 mins into skirmish, and they freakin kill me every time on ground skirmish. They seem unorganized though, they seem to go everywhere on the battlefield and sometimes just completely pass an enemy unit without even attacking it.

+1 vote     reply to comment
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grayo03 Dec 30 2012, 3:29pm replied:

Same problem here...

+2 votes     reply to comment
Omniscient_Fox Mar 19 2013, 7:32pm replied:

Same problem here. Later in the campaign, the AI ends up attacking me so often that I can't move across the galaxy map and issue more than one order before I have to fight a sequence of battles. And this is on easy, mind you.

+3 votes     reply to comment
grayo03 Apr 9 2013, 4:00pm replied:

I have the same problem on easy as well. I can play as CIS and establish a good offense and defense, but as Republic the CIS own me with hoards of CAP ships and fighters.

+2 votes     reply to comment
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Mitthrawnuruodochiss Apr 8 2015, 2:07pm replied:

Use a jedi and clone commandos imo, but yeah I do it the same way :D

+1 vote     reply to comment
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semillakan6 May 19 2015, 11:48am replied:

They attack me with fleet up to 12 mugnificent and 5 donut thingy dont remeber the name

+1 vote     reply to comment
Chagall Jun 13 2011, 4:09am says:

Yay Scramble my fav. The campaign is a little hard sometimes cause you need to defend al your planets without having something and it take a so low to go to the other side. With scramble you can build your empire planet by planet building op your economy your troops etc all within your plans, not having to defend useless planets.
Hurray for z3r0x!

+5 votes     reply to comment
Sanguinius Jun 13 2011, 4:18am says:

**** yeah i love Scramble, can't wait. I am sick and tired of Republic sending 50+ ships with every attack, which is every 2-3 minutes lol, there is no way i can get my next fleet ready for defence. Btw its little unfair about the easter eggs, beta testers probably finished GC like 10 times over and they must know them all :(. Anyway keep up the epic work.

+4 votes     reply to comment
Velancious Jun 13 2011, 4:25am replied:

Beta testers can't compete for the Easter Eggs, Z said it himself before. Also, great news Z! I'm not surprised you've already got plans for something new.

+6 votes     reply to comment
Lord_Sigillum Jun 13 2011, 5:12am says:

Nice one, really looking forward to the new release! Scramble sounds awesome as i sometimes find it pretty overwhelming looking after all of my planets on most of the GC campaigns. Keep up the good work!

+2 votes     reply to comment
nngzue Jun 13 2011, 5:52am says:

every tim when i read this text i'm very happy:).
the galaxie is structured with two planets..the AI is easier..and new units:):):).
when shall it comes out:O(ca.)?

+2 votes     reply to comment
ugluck95 Jun 13 2011, 7:00am says:

aaww man, i love the AT-OT :'(

+4 votes     reply to comment
Cropto7 Jun 13 2011, 7:22am says:

I hope 1.2 fixes some minor issues as my game tends to crash randomly whenever its loading a battle or I click 'begin' to start a battle!
Also, the autosave game dissapears every now and then and so did my orriginal save game of my GC

I have no idea where else to point out this issue then that I'm a member of this site and I now people read this.

Z3r0x, I hope you can fix this for me as it is quite annoying to start evey game over.
The issue is just a plain CTD when loading or entering a battle in GC (has occured in GC only so far, no specific planet or type of battle) Guess thats all you need to know ;)

Oh and, I'd love to play Scramble. Same GC type was included in your Foc Addon and I loved it :D

+2 votes     reply to comment
z3r0x Author
z3r0x Jun 13 2011, 7:33am replied:

Crashes are caused by a not properly patched base game or bad install. Visit EEAW or read the new Install/Troubleshooting docs as it addresses all of this.

+4 votes   reply to comment
Cropto7 Jun 13 2011, 2:05pm replied:

I see (read the troubleshooting guide)
Never thought the problem would be related to that though as I already had to re-install both Foc and RaW Because the manual wasn't very clear about how to install RaW in the first place (Where that mod folder actually goes and if I had to install RaW, using the installer, in the C:Prog\LucA\Foc\Mod folder or the Data folder)

Game wouldn't start after trying and I had to re-install FoC.
After I had done that, I installed RaW the right way and the game would run. But now the CTD's appear after, but not when it was planned as a solution, re-installing FoC!

So the re-installing has already occured though not as a solution for the CTD's and now the CTD's happen.
If you know another solution then I'd like to try it. Though for now I shall re-install FoC again to see if the problem is fixed ;)

+2 votes     reply to comment
Cropto7 Jun 13 2011, 3:50pm replied:

I have just one question before I install RaW again (already re-installed FoC)
The Installation Guide has one little error in it that confuses me, which is this:

''2) Installing Republic at War
e. Select the destination folder. Only change this if you did not go with the automatic installation of Empire at War or if you are playing via Steam. Steam users should select their Empire at War steam folder (eg. ..\Steam\steamapps\common\Star Wars Empire at War\corruption\Mods\Republic at War. Select Next''

Now, I have a question about this perticular tiny thingy!
You see, that 'e' part of the Installation Guide says that if you have either Steam or a different installation direction of Empire at War, you should select for example Steam\common..... Mods\Republic at War. Now this confuses.... Why are you refering to the Mods folder when someone has Steam while the orriginal installation using the setup program refers to the Data folder in Forces of Corruption?

Thats just doesn't seem right to me. Which got me confused in the first place....
So where do I install the game again?

+2 votes     reply to comment
xjoshs1981x Jun 13 2011, 4:19pm replied:

My video card causes crashes like that occasionally when I play high end mods like Z's - hasn't happened with 1.1 but I keep my video settings low to minimize lag(very old PC) and the crashes stop too

+2 votes     reply to comment
chulaksaviour Jun 14 2011, 12:40am replied:

i installed into the mods folder and the AI patch into the corruption/data folder dont know if it was right but ive had zero problems except performance related to my crappy pc lol

+2 votes     reply to comment
EgyptianKhaos Jan 4 2013, 12:22am replied:

what AI patch? just downloaded republic at war and serious AI issues. In skirmish space all they do is create vulture droids, don't even upgrade space station even on hard. In galactic conquest i NEVER get attacked and defenses are pretty weak which makes me question if the AI is even doing anything. Then land skirmish i get spammed BADLY by droidekas.

+1 vote     reply to comment
nickjkaizer Feb 18 2013, 4:29pm replied:

Same issue!

+1 vote     reply to comment
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MagicalPaladin Jun 13 2011, 7:34am says:

we need captain rex and fordo !

+7 votes     reply to comment
THEWULFMAN Jun 13 2011, 9:13am replied:

Yes, you need rex and fordo. If I had to pic, it would be Rex. Fordo is awesome, but IMO rex is more awesome. And I like blue :P

+4 votes     reply to comment
z3r0x Author
z3r0x Jun 13 2011, 12:55pm replied:

Rex is in the mod.. buy Phase 1 commander.. you can use him on Urban Worlds.

+3 votes   reply to comment
MagicalPaladin Jun 13 2011, 1:18pm replied:

for exemple corrusant ? or kamino

+2 votes     reply to comment
MagicalPaladin Jun 13 2011, 1:31pm replied:

it's alpha on kamino and christophsis

+2 votes     reply to comment
MagicalPaladin Jun 15 2011, 12:26pm replied:

i confond they are rex but where are bacara bly gree and deviss

+3 votes     reply to comment
tonicakes Jun 22 2011, 5:49pm replied:

Bacara is on ice worlds, Gree on forests and swamps, Bly on deserts and temperate worlds, Deviss on urban worlds as phase 2 commander.

+2 votes     reply to comment
admiral_trench Jun 13 2011, 7:54am says:

still confused about the easter eggs

+2 votes     reply to comment
antillies Jun 13 2011, 8:24am says:

Very cool. I think I will enjoy playing scramble :)

+1 vote     reply to comment
Silvermarch Jun 13 2011, 8:36am says:

So out of the 5 hero units, does that include the Resolute and the Invincible?

+1 vote     reply to comment
pbollekes Jun 13 2011, 8:51am says:

but what do you do with the easter egg pics once you have em?

+1 vote     reply to comment
Jkl22d Jun 13 2011, 9:38am says:

Will 1.2 fix the CIS AI not attacking?

+2 votes     reply to comment
Silvermarch Jun 13 2011, 11:01am replied:

If the AI isn't attacking then you installed the mod wrong.

+1 vote     reply to comment
Jkl22d Jun 13 2011, 1:35pm replied:

No I installed it in the right location its just the CIS AI seems like it never attacks in skirmish and in GC while the Republic AI attacks alot

0 votes     reply to comment
Velancious Jun 13 2011, 3:30pm replied:

Then you got my problem. The CIS is not working still after 2 reinstalls and multiple checks.

+5 votes     reply to comment
Silvermarch Jun 13 2011, 3:32pm replied:

Weird because the CIS AI is supposed to be pretty aggressive even on easy if you managed to install correctly.

But for skirmish mode did you try to wait for a couple of minutes? Because the CIS does tend to stay with B1 droids for around ten minutes then they started to play for real.

+3 votes     reply to comment
Jkl22d Jun 15 2011, 7:07pm replied:

Well it never lasts 10 mins cause by 4 mins im in the base destroying them.

+4 votes     reply to comment
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Released Jun 30, 2013
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