Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
Version 1.1 has been a smashing success and we thank all of our fans. We are listening to your ideas and and suggestions and have much more coming to you.
Posted by z3r0x on Jun 12th, 2011
Version 1.1 has been a smashing success and we thank all of our fans. We are listening to your ideas and suggestions and have much more coming to you. Version 1.2 is being worked on as we speak. Many fans have located various minor issues with the mod. We are pleased that the majority of the located issues are mainly spelling and grammatical issues. All of these including any glitches will be fixed and patched for 1.2. We will be tweaking the Easy AI a tad for 1.2. Just a tad. We will be adding in a ton of content some at the fans request. As you can see from the images we have been posting this is just a sneak peek at the content to come. So whats in store for 1.2 that is new? We have 1 new map in the works and 2 new planets. 1 new skirmish map, 2 new structures and 22 new units. Of that 22, 5 are heroes, 12 are land units and 5 are space units.
We have heard your requests regarding certain units and are making some adjustments accordingly. We will also be making some balance adjustments to prevent some players from exploiting certain things. Some units will be moved to new build locations and of course we have some new graphical enhancements being produced also. 1.2 will come as a addon with a self-installer OR as the full mod for people who do not yet have 1.1. Based on fan suggestions we are also adding in some new GCs. They will be called "Siege", "Scramble" and "Direct Assault".
Scramble will be a full galaxy with only each player starting with 2 planets. So that should be exciting.
Now onto some fun stuff. Some of you have located easter eggs already. There are 10 total. The first person to locate 8 of the ten will be able to pick a unit or planet or map of their choice to be in the next add-on. (within reason- no death stars or non era specfic units and no units that have no purpose such as the AT-OT. We do reserve the right to reject the unit if we feel we have to.)
So start searching. Some eggs are text based some are objects. Some have NO business on any SW map ever. We need what the egg is and where it is. Screens would be best. First person to get to 8 will win. However if someone else gets all 10 within the same time frame the person who located all of them will be declared the winner. Have fun, keep it clean and NO cheating.
!! Those of you who are having issues. Please do NOT attempt to mod the files yourselves. Already we are getting PM's from people who have tried this and it has causes issues from crashes, to other instability issues. Do not download any "un-official" patches from other members. If you wish to do this. That is your choice. Do not post how-to do it here and do not link to downloads here as this causes more problems for our staff. We do NOT support anyone modding our files or changing them.