Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

Report content RSS feed March Update (2014)

A Republic at War news update for the month of March, 2014.

Posted by on

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

Important Links & Information:

Comments  (0 - 50 of 95)
JC123
JC123

Every release has been very good so far. I know you guys take good feedback seriously so I look forward to what you've accomplished.

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BestPilot
BestPilot

Well if u could change tha AI, to play smarter instead of swarming you every seconds in GC (no offense i like beating them again and again) i would be grateful. And there is that FOC bug, when u cant move your units if u have too many of them, is it fixable?

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JC123
JC123

Do you mean the freeze? As in large GCs freeze and become unplayable?

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BestPilot
BestPilot

It is not a freeze, simply i cant drag my units in galaxy view/move them in battle view.

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Midgee
Midgee

Yeah iv'e had the same problem, if your army gets big enough it will not let you drag them anywhere, you have to sell all the units you cant move then rebuild them over a different planet D:

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MrPerson
MrPerson

I feel your pain with the swarming AI. Kinda why I stopped playing. Playing CIS and holding off 3 Republic fleets a galactic week/day of 2-7 venators 15+ acclamators and 10-20 of each frigate type plus all the fighters gets extremely annoying. I am not exaggerating, that is what happened to me. I can beat them off but it just takes 20+ min to do those battles, so thats an hour of battles like that in 1 galactic week/day. Not worth it Imo

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Khanti
Khanti

Yes. Insane bonuses for AI kills the joy.
You don't believe? Take Bothawui and destroy near planets fleets. Do not occupy it. Remove fleet. Now observe magically created fleet on AI planet. That is happening on EVERY planet.

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CC2224
CC2224

Even if you have Bothawui, you can't see whats on Geonoisis... it's probably just a fleet from Geonosis, Alzoc III, or the Vergesso asteroids.

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Adler26
Adler26

Speaking of good feedback
I would really love to help you guys to find bugs(already have a list of a couple) however I'm unsure as to where to post them.
Can any of the developers give me a hint?

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CC2224
CC2224

I totally agree with the 'smarter AI' part (tho i do like the swarming AI). The AI never even goes for secondary LZs; after the 6th time they could easily have taken the 2 secondary LZs on dathomir (had infantry on them, and armor assaulting my base - not much armor, with a 3 pop cap primary LZ) and did not, i stopped defending LZs; the AI is apparently OK with facing a defensive force of 4 units, barracks, and 2 light factories with pretty much nothing (1-3 units)

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EmperorNiko
EmperorNiko

The only thing i'd like done is to have the mod installer install everything to the MODS folder instead of adding all of the maps and a few other files to the base FOC folder and show up in all of the mods i play.

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Anakin_Sklavenwalker
Anakin_Sklavenwalker

the problem is that some files need to be in foc base directory

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ZackZeed
ZackZeed

Anakin have you any idea when the 1.2 update comes out? i love the RAW mod most of all mods and i really wanna play the version =D

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Inspire96
Inspire96

woooo GOOD JOB GUYS!! SOO EXCITED THIS UPDATE

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Inspire96
Inspire96

IS GONNA BE AWESOME!!

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Guest
Guest

I agree. This is gonna be epic.

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mbaker
mbaker

i am really glad that the modding team at republic at war are continuing forward even without zerox and for that I salute you all and good luck with the mod i know i speak for the majority when i say we are all very excited to see what you will do.

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Clockworks
Clockworks

i knew i haven't heard from him in a while in this.. what happened D:?!

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ZackZeed
ZackZeed

hell yea =)

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Draven_Felius
Draven_Felius

What happened to Zerox?

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sinay
sinay

What would be really cool to see is environment restrictions on the types on units you can deploy. For example you could send normal clone unites to Mustafar but their health would be sapped overtime, but if you sent some kind of tropper equipped with the right armor there is no penalty.

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mrnova
mrnova

Please tell me that this update will allow galactic conquests in multiplayer? Thanks.

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jordanthejq12
jordanthejq12

Holy...so this is going to happen? Like THIS YEAR?

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Maxyms
Maxyms

Cant' wait 1.2 version.
Thanks RAW guys for all the work..
Still no news from z3r0x i think... ?

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alizufer
alizufer

plz can someone here help me. When i play the game i only have phase 1 clone troopers but in the trailes there is phase 2. how do i get the phase 2 clone troopers? (i bosted here becouse of here is the most recent posts)

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rebel_conqueror
rebel_conqueror

can any of the developers give me a estimated release date? estimated?

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hoskie4
hoskie4

it seems on my galactic conquest my ai has access to ships that come out in the next update

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scorch1
scorch1

God damn it, why must my new Windows 8 make EAW non compatible with this game!?

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Darthxxxx15
Darthxxxx15

Really ? That's strange becuase mine is !

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lewishemley
lewishemley

There is a fix for it. I had the same problem with by win 8

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Ghostsniper1701
Ghostsniper1701

You probably need the Steam version, that's why my game can run on a Windows 7. The retail version cant run on even a Windows 7, for some reason and the Steam version allows it to.

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Negtharayas
Negtharayas

I never had any issue with Windows 7 or 8. I think it is a manufacturer issue rather than a Windows one.

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GhOsTxYOLOx
GhOsTxYOLOx

i want to play this new version already but yea

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izzman123
izzman123

l

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Lubich2
Lubich2

Put Rigovine in there worth 10.000 which team gets it and hplds it will win the war

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Guest
Guest

Will this version fix multiplayer galactic conquest?

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Guest
Guest

PLS can somebody tell me a way to fix the Ai.For some reason they wont muve.When I go into battles they only stay in one place,the same thing is for the galactic map.I installed it corectly but still it doesent work.
PLS somebody,the mod is avsome and I would like to play it properly PLS !

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SimonLee
SimonLee

Thnaks to making an amazing mod. but.. I think I found a bug recently.. that happens usually right after massive space battle and I can't click on anything for next battle(land and space both.) I've been play this mod more than 40hours and have no choice because don't have any save records before that one. X( am I only one who got in this problem? or does anybody know how to fix it? plz help..

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Guest
Guest

Yeah it's happened to me a few times before too, though I've had this problem in other mods as well. It happens when your Galactic Conquest game has lots of units and occurs late in the game. I don't think it can be fixed as it's something to do with the game engine, and since the original game was released in 2006, the engine is really old so mods like this are pushing the game to it's limits, hence the lag in massive battles. If you don't have any previous saves then you have to do another GC game. If you do however then try deleting some of your units to reduce the chance of it happening.

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Dawnstone29
Dawnstone29

release date?

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nickcoyle33
nickcoyle33

i know you guys probably wont do this but it would be awesome to get everyone from the Republic Commando novels to join the republic so we can deploy the entire clan to attack the separtists

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naddar3
naddar3

Maybe do the same thing with the CIS only basing off of Jango Fett. A group of bounty hunters that can run special missions like in FoC or raids like the rebellion in EaW. Both of these would be a nice addition to the game

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