Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Venator Bug-Fix
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Tur Jan 10 2013, 3:35pm buried:


Which Bug?

-128 votes     reply to comment
JediXaiviar Jan 11 2013, 5:17pm replied:

Ok... I'll admit... I just gave this one a negative Karma cause I felt like it.

That, and it was completly... STUPID!

+30 votes     reply to comment
amiriclemythzz Feb 5 2013, 3:31pm replied:

what did he say? nvm

+17 votes     reply to comment
#k Mar 23 2013, 12:02am replied:

never have i seen so many down votes...its glorious

+22 votes     reply to comment
asemo12000 Apr 29 2013, 6:29pm replied:

Wow I was the one hundredth person to down vote Tur I feel special now.

+16 votes     reply to comment
RexCT7567 Jan 10 2013, 3:55pm says:

Its posted in the Description....

+30 votes     reply to comment
EclipseStardestroyer Jan 10 2013, 5:33pm says:

Bug is fixed, but the venator is screwed.

+36 votes     reply to comment
Commander_Veers Jan 10 2013, 6:43pm says:

I response to Tur (FACEPALM so hard I got a concussion)

+24 votes     reply to comment
Delta_62 Jan 10 2013, 6:49pm replied:

Face palm so fast i got concussion from the air pressure xD

+23 votes     reply to comment
usnsmith Jan 10 2013, 6:47pm says:

Can you add the hangar hard points on the side of the Venator rather than the single hard point?

+10 votes     reply to comment
Sloosecannon Jan 10 2013, 9:14pm replied:

They're not hangars. They're docking ports

+10 votes     reply to comment
Goomba Jan 12 2013, 12:59pm replied:

I learned something today

+17 votes     reply to comment
Lacess831 Feb 28 2013, 7:47am replied:

Battlefront II begs to differ :P jk

+12 votes     reply to comment
JediXaiviar Jan 11 2013, 5:19pm replied:

@212leader... Say what???

+2 votes     reply to comment
MIRELICUS Jan 13 2013, 12:00pm replied:

say what again,i dare i double dare you !!!!!!!

+4 votes     reply to comment
JediXaiviar Jan 13 2013, 2:47pm replied:

Say what???

+2 votes     reply to comment
TruePatriot Apr 29 2013, 4:40pm replied:

actually if you watched the clone wars series the hanger was in the center of the ship, now it would be awesome if they could make it so that when it launches fighter the whole top opens.. but i imagine it would take ALOT of coding and work

+4 votes     reply to comment
Trinto94 Jan 10 2013, 6:54pm says:

can you guys also fix the bug where when you order 1 venator on-screen to fire their SPHA-T laser, all the other ones on-screen will fire theirs as well. its not a huge problem, bator can take outut as 1 venator can take out some of the ships pretty fast, it really doesn't need the help

+15 votes     reply to comment
Axxif Jan 10 2013, 9:47pm says:

Hey, you guys ever consider having the ventral hangar open up and having a special ability of that to some effect? Maybe have 3rd Fleet Venators with that and Barrage, and 5th Fleet Venators with the SPHA gun and Barrage, or something like that? It'd really be cool to have the ventral hangars usable in some way.

+12 votes     reply to comment
scorch1 Jan 11 2013, 5:37am says:

God they look so real! Also will you also allow us to recruit imperial star destroyers since weonly got three in the GC?

+2 votes     reply to comment
Kemasuk Aug 2 2013, 10:03pm replied:

At least let us replace them if we've lost them!

+1 vote     reply to comment
hating3 Jan 11 2013, 7:48am says:

There goes Republic victory getting overrun with droids

+3 votes     reply to comment
Lord_starkiller Jan 11 2013, 8:19am says:

Shouldn't the non-command variant Venators have only three stripes on its wings?

+3 votes     reply to comment
cpt.franz Jan 11 2013, 7:57pm says:

oh man... I hope my intel hd 2500 can handle this... the shader looks too damn awesome...

+3 votes     reply to comment
Guest Jan 15 2013, 1:21am says:

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colonel-chekov Feb 3 2013, 12:28pm says:

The Venator Cruisers are quiet small, arent they?

+3 votes     reply to comment
Afro-yoda-ninja Jun 11 2013, 6:10am replied:

I would say "compact", rather than small... I mean, they are still over 1km long?

+1 vote     reply to comment
Guest Mar 5 2013, 5:11pm says:

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IamABrony Mar 22 2013, 7:41pm says:

I just hope those things(the Lucrehulk) don't spam me with fighters and bombers again

+1 vote     reply to comment
imperator277 Mar 29 2013, 1:50pm says:

I looked at youtube videos of people playing this game and I see alot of different kinds of venators in various sizes. What are each one of them called and how many varieties are there?

0 votes     reply to comment
Super_battle_droid Apr 22 2013, 10:32am says:

Ok I think someone is going to get fired over this venator being on fire, or someone forgot to bring the fire extinguisher's. Either way bugger.

For the droids don't forget the marshmallows this time. I know we don't eat but its still fun roasting them over dead clones lol.

+2 votes     reply to comment
Tur Apr 29 2013, 2:42pm says:

Oh OOOOOOOOH I forgot to read the goddamn description.....well my bad. But hey i got a new record. In Vote downs. AWESOME TEAMWORK. XD

+6 votes     reply to comment
happyblah1 Apr 30 2013, 3:20pm says:

what was the fix?

0 votes     reply to comment
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Im very happy to present you our new Venator.
Of course we have not change the Venator but as you might know it had a bug. when the hardpoint of the SPHA-T was destroyed you however could use the weapon. it took some time but we fixed that now.
As you see the mentioned harpoint is destroyed and the ability button is disabled

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Jan 10th, 2013
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