Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Mega Pic Update (view original)
Mega Pic Update
embed
share
view previous
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Anubis120
Anubis120

nice republic base

Reply Good karma Bad karma+1 vote
DDguy
DDguy

nice Super Battle Droids!

Reply Good karma Bad karma+3 votes
SinnerForgiven
SinnerForgiven

Agreed!

Reply Good karma Bad karma+2 votes
Obi-1-Kenobi
Obi-1-Kenobi

yeah own those droids!!!

Reply Good karma Bad karma0 votes
cgcoolfella
cgcoolfella

thats alot of super-battle droids

Reply Good karma Bad karma+3 votes
PillePalle26647
PillePalle26647

will the B2 Droid replace the B1 ?

Reply Good karma Bad karma+2 votes
DarkTrooper9847
DarkTrooper9847

probably not, the CIS used b1's alongside b2's, u never really saw only SBD's by themselves. on rare occassions maybe. cuz b1's are the sheer numbers, they dont have nearly as many b2s as b1s

Reply Good karma Bad karma+1 vote
wolfprophet
wolfprophet

I read some source...I think it was the Star Wars Wiki that said during the war alone over 4 Quintillion B1 droids were produced in all variants. If you figure that of a minimum 5 variants, the majority are combat roles....you get a troop total expressible as at least 4,000,000,000,000,000.... Sheer numbers is a definite answer.

But I guess their joints are magnetically locked, hence why they fall apart so easily. But they're obvious really quick and easy to build. So what? You lose a Company-size force in an hour? You've already got a Division ready to replace it. :P

Reply Good karma Bad karma+3 votes
CommanderTian
CommanderTian

RUN AWAY! save yourselves!

Reply Good karma Bad karma+1 vote
CaptainMazerolle
CaptainMazerolle

Z, the hailfire droids rockets won't be to powerful against infantry will they? In some other mods they do WAY too much damage, usually wiping out infantry in 1 or 2 hits.

Reply Good karma Bad karma-1 votes
[GOTIS]HeatherKinz-
[GOTIS]HeatherKinz-

Realistically, a missle is more powerful then a single blaster, you have to think about splash damage too.

Reply Good karma Bad karma+1 vote
CaptainMazerolle
CaptainMazerolle

No, I mean, have you played "The Clone Wars" mod for example, or "Return of the Clones"? In those two, the rockets from hailfire droids can wipe out hundreds of clones in one or two hits. Now I don't care if they could do that in Star Wars canon, THIS IS A GAME. There's nothing worse then anti-vehicle weapons taking out infantry so quickly and effectively, it's overpowered if so. I'm not saying that this how they are in this mod, because I don't know, I'm saying that they shouldn't.

Reply Good karma Bad karma+1 vote
Anubis120
Anubis120

in those mods they were classed as anyi-infantry vehicles

Reply Good karma Bad karma+1 vote
CaptainMazerolle
CaptainMazerolle

No I'm pretty sure they weren't. Even if they were, having the capability to wipe out hundreds of infantry from long range in a few hits, as well as being able to similarly destroy vehicles whilst having high speeds is kinda' absurd for a RTS game such as EAW/FOC where infantry is already pretty much useless and a waste of money/pop cap points. If so then this should be tasked to artillery, not fast moving anti-vehicle machines.

Once again I'm not saying that this is how it is in this mod, I'm just asking, that's all.

Reply Good karma Bad karma0 votes
mrl515
mrl515

Despite this, in canon, they could pretty easily kill troops. Z based this mod off of canon, so you can expect these to have a good bit of power. I'm not going to speak for Z, but I would expect these to have good speed and decent power like in the movies, and I would also expect Z to have made a way to counter these. He's good at that.

Reply Good karma Bad karma+1 vote
101stDroidBattalion
101stDroidBattalion

hmm i know what ur asking but the hailfire is a killer. thats why republic generals made it high priority to take them out

Reply Good karma Bad karma+1 vote
animorphs135
animorphs135

good thing there isn't ff

XD

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Details
Date
By
z3r0x
Size
1680×1050
Options
URL
Embed
Embed Thumb
Share
Explore
Browse archive
Feed
RSS
Report
Report