Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
This is the final build of the fondor map. Created 10 new props just for this map alone... Gonna be posting pics of the final builds of the maps as I complete them. Most of them are done they just need map markers.. plus this gives me a chance to make any final adjustments to them as I did with this one. Had to finish a last minute prop that I felt was lacking.
I like how much you utilize the world "final" :D.
surprised you still look forward to this mod
Fondor again?
Looks great!
the Vanilla Fondor was arguably the worst map in the game, so it's great to see a good new map of it!
Ooh lovely, I'm deffo capturing this sexy planet. That dude above is right, fondor was a sack of shite in the vanilla xxx
the size alone made it terrible... what were petroglyph thinking? it was half the size of the already miniscule maps! there was no strategy to it!
-go left
-go up
-go right
-destroy base
-done.
Dont forget kiling the humans! xxx
Humans are pathetically weak in the games, not like what the militias should be i.e. weak, but powerful enough to be threatening to the enemy. the only groups that fulfill that in vanilla are mandalorians, rancors, tusken raiders and mustafarians (although the latter 2 fire too slowly to be effective)...
Humans can, and probably will be destroyed in the map, but they could just as easily be ignored to a casualty of only a few soldiers.
mandalorians ftw
lol, Don't rip on Petroglyph too much. They still made a fine game for Z and his team to work off of to bring us this beautiful and extremely well-made mod.
nicely said. think if petro decided to take another path and decided not to make an rts. too bad they did a half-*** job
They were once apart of the team that made C&C so I don't think they had any other options besides doing a RTS because that was what they were most experienced at.
will your units get damaged by walking/driving/whatever toward this purple rays ?
hmmmm i shall hazard a guess and call those purple things power couplings, am i right?
maybe youre right.Idont know.My English isnt the best. Im a German.
Very good
STAY WAY FROM POWER CUPLINGS!!
I thought you were supposed to go through them....my bad....
Awesome
Very nice.
looks amazing! i cant wait to blow everything up with tie bombers :D
tie bombers? this is clone wars babe
xxx
but its after order 66 likely
Y-wings or hyena bombers would be the means of blowing that up.
Don't touch those power couplings. You'll be numb for hours.
Z. what type of installation will RAW have?
Good question.Somd mods have just terrible installation tgat i was solving for a very long time.
Hey z, could you please show us an image with juggernaut using its rockets?
if he lisened to everyones request for images he would have no time to fix the bugs