Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Report RSS Cato Neimodia (Final) (view original)
Cato Neimodia (Final)
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Akutou
Akutou - - 326 comments

lol... Now a planet I've never heard of before.... Hmmm.. Just a question to anyone with the right knowledge- how many systems will there be in GC?

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_1ZAB2zab3ZAB_
_1ZAB2zab3ZAB_ - - 93 comments

I think there are more
Christophsis is missing on the list but we have seen an Christophsis map
Moddb.com

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Ariakas333
Ariakas333 - - 210 comments

As I can recall, Z said that Christophsis will BE in the mod, but as a skirmish map, and not in the Galactic Conquest... Which I don't like... IT'S A SHAME!!! I'd really like to play this map on the GC, I rarely (Never in fact) play skirmish.

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gen4321
gen4321 - - 1,034 comments

I could convert it to a gc map with my editor for you :D

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Ariakas333
Ariakas333 - - 210 comments

That would be awesome!! Like, you could add the map to the GC??

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gen4321
gen4321 - - 1,034 comments

I'm not sure about that, but I could have some ppl I know put it on the gc map.

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hating3
hating3 - - 309 comments

mwahahaha my clones army will strike fear into those clankers and knock on by one!...finally a infantry map! no vehicles to get in my way of destroying all those clankers!

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Ori`verda
Ori`verda - - 12,429 comments

The blue tower reminds me of Mygeeto, Z will you show us Mygeeto next? clones we must secure this cross road so that supplies can start rolling in!

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TheExile1
TheExile1 - - 331 comments

Cato Neimodia was I believe in TFU 2.

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ponyus
ponyus - - 544 comments

yeah its where you battle against the big ranchor eating thing.

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DarkTrooper9847
DarkTrooper9847 - - 227 comments

"send out...the gorog"

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FISHMAN_PRIME
FISHMAN_PRIME - - 364 comments

that thing was insane

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antillies
antillies - - 278 comments

Nice street-level view from here.

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RepublicatWar
RepublicatWar - - 237 comments

holy jesus what a bday present! excellent map Z!!

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ponyus
ponyus - - 544 comments

wont the ai still build vehicles on this map? or have you done so that they never build vehicles on infantry maps?

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Description

Map Stats:
Size:15
New Props:13
Completion Time: 16 Hours
Source: TFU 2/ROTS Concept Art by Ryan Church
Notes: I had a land map all done for this planet but it wasnt what I wanted. I wanted a bridge city map and now I have one. This map took extra long, as texturing it took longer than normal and I had to bust out a few last minute props. This map will not support large vehicles like the ATTE and MTT. It will be mainly infantry and there are tons of alleys and streets to fight on.. lots of choke points. Or you can send your clones down the main drag which is heavily defended. ;)