Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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RSS Articles

Hi all,

It's been an exciting few weeks for the team here and the community as a whole. As most of you know, we have released a new stop-gap patch for both Steam and disc players (v1.1.5.1) in prep for this year's long awaited v1.2 content update.

Steam users can now download the mod via Steam Workshop. This includes the latest v1.1.5.1 patch.

Disc users can download the patch via ModDB.

Although we will be supporting both Steam and disc versions of the game, we do recommend players play via the Steam client as it now supports proper online multiplayer and also includes a number of bug fixes outlined by Petroglyph here.


As mentioned previously, we're still on track to release RaW v1.2 in 2017.

We'll be following up with more details on the release schedule as we get closer to the launch date.

May Update (2017)

May Update (2017)

News 51 comments

A Republic at War news update for the month of May, 2017.

December Update (2015)

December Update (2015)

News 89 comments

Development continues with the current task list sitting below 40 items remaining. 2015/2016 v1.2 Tasklist: 207/245 tasks complete (85%).

April Update (2015)

April Update (2015)

News 101 comments

A Republic at War news update for the month of April, 2015.

March Update (2014)

March Update (2014)

News 97 comments

A Republic at War news update for the month of March, 2014.

RSS Files
Republic at War Patch [No Steam]

Republic at War Patch [No Steam]

Patch 25 comments

This package includes the Republic at War Patch (v1.1.5.1) for version v1.1.5 as well as a short installation guide.

Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Patch 117 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Full Version 88 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Full Version 690 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Guides 74 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Comments  (0 - 10 of 50,262)
cyclo212501
cyclo212501

Best advents calendar ever!

Good work guys. Massiv thank you

Reply Good karma Bad karma+6 votes
MastahCheef117
MastahCheef117

Are there any new units being added for 1.2?

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CIS_Droid91
CIS_Droid91

yes

Reply Good karma Bad karma+4 votes
TirpitzLuminare
TirpitzLuminare

With 1.2 around the corner, I was wondering. Does anyone know if it is possible to use your boxed copy of the gold version of the game and somehow integrate that into Steam? I looked awhile back and there is like 0 info on it.

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Packy21
Packy21

Not possible sorry, the game does mot have a digital keycode in the physical version
. Simply too old for that.

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DreadAngel
DreadAngel

Support.steampowered.com

This might help.

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Anakin_Sklavenwalker
Anakin_Sklavenwalker

Magnaguard issue is closed. Only Six left to go

Reply Good karma Bad karma+11 votes
Packy21
Packy21

Man you sure know how to keep people hyped so close to release

Reply Good karma Bad karma+8 votes
Guest
Guest

Great to hear!

Reply Good karma Bad karma+1 vote
Anakin_Sklavenwalker
Anakin_Sklavenwalker

A few days before release we will upload all necessary documents so you guys can prepare yourself for successfully running Republic at War 1.2.

The download will contain the revised Mod Manual with all updated information a la "Fantastic units and where to find them" and a installation guide that gives very detailed information about how to install and how to run Republic at War 1.2. This way we want to make sure that as many people as possible will be able to play the mod properly on first try.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

sanstheskeleton2927
sanstheskeleton2927

Can`t wait to play the best clone wars mod sending the droids to the scrap merchants again!

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Laxin10
Laxin10

1) Is there an auto-installer like the last version?

2) For release (off the record), are we looking more towards end of month of mid-month?

Reply Good karma Bad karma+3 votes
Geardown01
Geardown01

Quick question, are the Rothana ships in 1.2 ?

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Anakin_Sklavenwalker
Anakin_Sklavenwalker

No. Rothana destroyers are 1.3 units

Reply Good karma Bad karma+5 votes
darthandy
darthandy

will 1.3 take as long as 1.2 to be released?

Reply Good karma Bad karma+1 vote
isa0005
isa0005

:'(
Oh well! I guess we'll just have to wait!

Reply Good karma Bad karma+1 vote
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Star Wars: Empire at War: Forces of Corruption
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Highest Rated (99 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010 by ExoticTofu

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Latest tweets from @republic_at_war

Interested into helping to create an modding editor (University Project) ? Github.com More info will come on GitHub

Mar 15 2016

tweaked and tested easy AI a bit. now it waits some days before attacking.

Feb 26 2016

just reviewing some old eaw files and remake them into high resolution media

Feb 22 2016

long long time no post here. we are all quiet busy with stuff, but we will move to RaW again this week.

Feb 18 2016

So we have just passed our 400th commit for Republic at War. This special commit contained some huge changes for a new GC.

Nov 27 2015

added full steam support for the launcher. now it is about 99,9% completed

Nov 16 2015

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