Development Blog 5 pages 6-7
Dec 31, 2008 Other 0 commentsDevelopment Blog 5 pages 6-7
Have you ever had the feeling of emptiness somewhere between years 1950 and 1995?
Smells like a giant plot hole...
This is what drives the guys behind C&C Renovatio to bring you a unique experience of those years. Just imagine being caught up in the middle of all the events that twist & shape the universe after the end of the first Red Alert into the epic Nod vs GDI power struggle in Tiberian Dawn.
On a side note...
Of course, it's naturally hard to think up 40 years overnight given some thousands of state variables at both ends, so the storyline & game props are being constantly reviewed & updated to avoid any inconsistencies.
Game features:
- New campaigns for each side (Defend, assault, commando & other style missions),
- Familiar (including those that have not been introduced in earlier games) units with completely new designs,
- New units along with new upgrades,
- New environments,
- New music, sounds and visual effects.
Special announcement:
Comrade, aren't you tired of sitting home and crying to your mommy?
Forums.cncsociety.com">Join the army now!
Strong-willed and talented people with a deep understanding of C&C universe welcomed to the recruitment barracks!
Brotherhood. Unity. Peace.
The Renovatio team.

2 comments by FreedoM*FighteR on Nov 3rd, 2009 digg this super bookmark

Dev Blog #8: Supply Line
Greetings Comrades,
We’ll start off with the basics.
It has been a few weeks since our last update, which isn’t much, but yet again we managed to do much in this not-much amount of weeks, um… yeah. Basics end here.
Support is on the Way
The Scavengers were literally thrown all over the “map”. But that’s not a problem.
Soon, they came up with… a… flying… supply line!? The much needed reinforcements can now be literally dropped anywhere. “How can it work?” you say... Given the supply lines are deep within (partially) friendly ground, any commissioned aircraft can be turned into the pigeon of metal death, eh, it just works, you know. Like that.
And so, once again, we procounce you, the Scavengers Air Strip… meh, what the… Suffice to say the other party member is a modified Antonov AN70.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
what fraction will there be
+Allied's
+Black Ops 9
+Scavengers
+Black Hand
Will all four factions be in the first release?
The first release is planned to include at least the main (Scav & Allied) factions.
Other stuff depends on our team's clicking power. :)
how are scangers ?
Scavenger's is what left from the Red Empire mother Russia mixed with the surrounding army's and groups
I have a few questions:
1. Will the Chronosphere, Iron Curtain and Nuclear missile super weapons be in the mod?
2. What will be the Allied scout vehicle, the Ranger or the Humvee (wich can be seen on several dev blog screen shots)?
1.some of them will and some not but we also will include new type's of weapons
2.the Allied scout vehicle will be the Ranger , the Humvee belong to the "black Ops 9" side
soon its update time ^^
This is probably one of the most bold projects I've seen, and I certainly wish you luck. The units and structures look great, the renders are great and the music is fabulous.
Thanks for the support. :)