"He who controls the past commands the future,

He who commands the future, conquers the past."

Command & Conquer Renovatio is aimed to bring a unique experience of all the events that twist & shape the universe after the end of the first C&C Red Alert into the epic Nod vs GDI power struggle in C&C Tiberian Dawn.

Game features:

- New campaigns for each side (Defend, assault, commando & other style missions),
- Familiar (including those that have not been introduced in earlier games) units with completely new designs,
- New units along with new upgrades,
- New environments,
- New music, sounds and visual effects.

Special announcement:
Comrade, aren't you tired of sitting home and crying to your mommy?

Join the army now!
Oleg - Oleg_Balzanov at yahoo dot com
Lars - chronosheep at hotmail dot com
Strong-willed and talented people with a deep understanding of C&C universe are welcomed to the recruitment barracks.

Brotherhood. Unity. Peace.
The Renovatio ModTeam.

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The Tech Center The Tech Center The Tech Center
Blog RSS Feed Report abuse Latest News: Update 15.0: Cutting-edge technology

15 comments by FreedoM*FighteR on Mar 10th, 2013

Update 10 May 2015:

We are considering to Reboot C&C Renovatio!

But we cannot guarantee this because time limiting and other running projects.

Greetings comrades!
Do you remember the first Soviet war? Do you remember feeling like your tanks and your infantry weren't enough to take down a particularly worthy foe? Do you recall investing, as I am sure you did, in modern science to turn the tide of battle?

Well, that time has come again!

With the addition of the Tech Center, you can have access to the most cutting-edge technology that money can buy! It retains all of the classic architecture of the earlier structure, but with a few minor changes. Most notable is the omission of the rocket silo and launch pad, as the spy satellite is already serving the Allies well. This imposing building will show the enemy that you are nothing to be trifled with; able to build the most advanced units ever seen on the field.

Your progressive military will strike fear in to the hearts of those who seek to oppose you; of that I assure you!

The Tech Center

The Tech Center

The Tech Center

But what use is all of this high-tech ordnance, if you can't have a suitably high-tech soundtrack to rock out to while you brutally storm through the opposition?

Luke (LJEMusic) is here to sort you out!

He is working to bring you a mixture of remade classics from Command & Conquer's history, as well as new works in the style of the great man who wrote the soundtrack of a generation.

Here we have three shiny new tracks for you to feast your ears upon:

Destruction: a shifting, atmospheric piece reminiscent of Jank from Red Alert 2; laden with breathy, noisy synths, driving drums and percussive, funky guitars.

Skeletons: A mix of catchy hooks and powerful drums; it's got a few samples from a classic film from the 1980s. Test your movie knowledge and let us know where they're from.

Instinct: A remake of the classic Act On Instinct from Tiberian Dawn, smashed up with the metallic curb-stomp that is Hell March. Die Waffen – legt an!

So when will your thirst be forever quenched, you might ask... and when will we see the Scavengers again? As you may have noticed, we are concentrating heavily on the allied side, and we plan to release an allied-only beta version of the mod as soon as the side is done. Unfortunately, we don't have much man power, so it's still likely to take a while. Think you can help us speed up the process? Join us today!

We are currently looking for:
• 3D Artists - Mainly for civilian and mission objects, as most of the faction models are done
• 2D Artist - Promotional art, Textures, Posters.
• Voice Artist - Unit Voices, of course. Preferably able to come up with quotes too.. we don't have much time for that ourselves.
• Mappers - C&C3; Mapping in great detail is a must.
• PR - News & Blog writing. Just like this.
• Anything you can additionally suggest. Send basic info (bio, specialties, examples) to: Oleg - Oleg_Balzanov at yahoo dot com or Lars - chronosheep at hotmail dot com

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Post comment Comments  (30 - 40 of 680)
BioClone Sep 28 2014 says:

Best mods are dead mods....

+8 votes     reply to comment
FELIX_SKI Dec 2 2014 replied:


+2 votes     reply to comment
t95blackeagle Nov 8 2014 replied:


+1 vote     reply to comment
FELIX_SKI Aug 9 2014 says:

Looks like mod makers abandon that mod...

+2 votes     reply to comment
Henford Jul 16 2014 says:

This mod isn't dead, they've just gone underground for a while. Kinda like Nod. hehuhehuhehu

+7 votes     reply to comment
Henford Jul 16 2014 replied:

lol j/k it's dead.

+5 votes     reply to comment
GamerWolfOps Nov 17 2014 replied:

Its a shame really i had high hopes for there team, the mod was promising :(

I feel as if the age of modding is at its peek.

+1 vote     reply to comment
TeamWolf Jul 16 2014 says:

Please don't let this mod die, the stuff you were doing and the very idea is amazing!

How far are you guys?

+6 votes     reply to comment
Westonbirt Jul 6 2014 says:

And then it died.

And God himself shed a tear.

+4 votes     reply to comment
userz Jun 23 2014 says:

Dead mod is dead! so many great potential mod died. :(

+2 votes     reply to comment
FELIX_SKI May 5 2014 says:

R.I.P. ?

+2 votes     reply to comment
Henford Apr 2 2014 says:

This mod is either:

A) Dead, or
B) Moving at such a slow pace that it likely wont be released until 2020

C&C3 was released seven years ago. This mod has been in development for six and a half. In that time, we have seen the release of Mideast Crisis 5 years ago, Tiberium Essence 5 years ago and CNC Fallout(my baby) over 2 years ago.

No updates in over a year. No indication that anything has been done in over a year. No hate, but as a mod leader of a major released total conversion; these are the facts.

+1 vote     reply to comment
Tore29 Apr 4 2014 replied:

This mod seems to be running at a snails pace. Should check in 2022 :D

+1 vote     reply to comment
Henford Apr 2 2014 replied:

For those who state that "the mod looks completed" - hardly.

We have yet to see anything relating to particle effects, weapon FX, sound FX, support powers, infantry, menu UI, veterancy, AI or anything along those lines. That is hundreds, possibly thousands of hours of dedicated work right there, and that isn't even including mapping, creation of civilian assets/props, bug hunting or anything like that.

These are the realities.

+3 votes     reply to comment
Firelord475 May 6 2014 replied:

Theve shown some infantry, i agree with the rest

+1 vote     reply to comment
Firelord475 May 6 2014 replied:

Theve shown some of the ui too*

+2 votes     reply to comment
Henford May 8 2014 replied:

It kills me because this looks so excellent and I was really hoping that this mod above all others still in development would get some kind of release.

Oh well, so be it.

+1 vote     reply to comment
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C&C Renovatio
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