"He who controls the past commands the future,
He who commands the future, conquers the past."



Have you ever had the feeling of emptiness somewhere between years 1950 and 1995?
Smells like a giant plot hole...

This is what drives the guys behind C&C Renovatio to bring you a unique experience of those years. Just imagine being caught up in the middle of all the events that twist & shape the universe after the end of the first Red Alert into the epic Nod vs GDI power struggle in Tiberian Dawn.




On a side note...
Of course, it's naturally hard to think up 40 years overnight given some thousands of state variables at both ends, so the storyline & game props are being constantly reviewed & updated to avoid any inconsistencies.




Game features:

- New campaigns for each side (Defend, assault, commando & other style missions),
- Familiar (including those that have not been introduced in earlier games) units with completely new designs,
- New units along with new upgrades,
- New environments,
- New music, sounds and visual effects.




Special announcement:

Comrade, aren't you tired of sitting home and crying to your mommy?
Forums.cncsociety.com">Join the army now!
Strong-willed and talented people with a deep understanding of C&C universe welcomed to the recruitment barracks!

Brotherhood. Unity. Peace.
The Renovatio team.

Image RSS Feed Latest Screens
Allied Pill Box (tier I) Allied... Huge... THING... ?! (tier III) Allied LOSAT Tower (tier II)
Blog RSS Feed Report abuse Latest News: Development Blog #9: Defense Line

5 comments by FreedoM*FighteR on Dec 16th, 2009 digg this super bookmark




Development Blog #9: Defense Line


Greetings, followers,

If you're reading this, then you've tuned in... just in time!
You might wonder, why the hell do we still bother posting untextured models. To clear that up - Blogs serve us to show off unfinished work. Literally. Applies to everything.



Especially for You (um, no... not like that):

We'll be moving the "blog system" a bit forward. From now on, we'll be discussing issues directly in the forums, giving you an easier-to-traverse channel to yell at us.
That also means the updates should be more frequent.

Or wait. We're repeating ourselves...


Defenses

Once the formalities are out of the picture, we'll be focusing on the unplayable units and buildings, designed solely to be used at particular places in a few additional scenario maps that are not part of our main plan, but still to be included in one of the optional expansion backs.
*Catching breath*
Might look very important and promising, but this is a...
Joke.

Back on the serious tune. Each side will have 4 types of defense: anti-air & anti-ground tiers 1through 3. Choose wisely, don't put sausages against bears - they only help against hungry Wall Street brokers, um... Serious, serious, seriousness.

Allied LOSAT Tower (tier II)
The effectiveness of projectile-based defenses were crippled by introduction of fast-moving units, which made it necessary to move on from cannons to guided missile launchers.

Of course, it's slow to reload, but in this age... tactics and precision is all that matters.

  • Cost: Average
  • Build time: Average
  • Struct. integrity: Medium-High
  • Range: Medium-High
  • Reload time: High
  • Bullet damage: High
  • Pri. armament: Guided medium range rockets
  • Accuracy: High
  • Purpose: Medium vehicle defense.


H... oops... Devil March

You might argue this should be called anything but the version 1.
Can't judge you, but this is as-intended 2 years ago.

EDIT: The usual random technical difficulties of moddb made the song clip not show up for me.
Just in case, here's the link: Devil March




Special announcement

Do you have what it takes? think you can help?
Join the army now.

Unity. Peace. Brotherhood.
The Renovatio Modteam.

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Development Blog 5 pages 6-7

Development Blog 5 pages 6-7

Dec 31, 2008 Other 0 comments

Development Blog 5 pages 6-7

Development Blog 5 pages 4-5

Development Blog 5 pages 4-5

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Development Blog 5 pages 4-5

Development Blog 5 pages 2-3

Development Blog 5 pages 2-3

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Development Blog 5 pages 2-3

Development Blog 5 Cover

Development Blog 5 Cover

Dec 31, 2008 Other 0 comments

Development Blog 5 Cover

Comments  (20 - 30 of 209)
Firehawk13
Firehawk13 Sep 25 2009, 11:41am says:

Hi guys i dunno how to go about this so ill just ask here, do you need any more map makers/designers and if so, is here anyway to become a part of the mod team, in terms of modeling maps for Renovatio as i have roughly 4-5 hrs free a day (i'm only doing my GCSE's) and i am interested in this mod.

Thanks

+1 vote     reply to comment
FreedoM*FighteR
FreedoM*FighteR Sep 26 2009, 3:09pm replied:

GreetingZ comrade

you can apply in our "Recruitment Barracks" and show off your skills and examples

Forums.cncsociety.com

Good Luck comrade !

+1 vote     reply to comment
Firehawk13
Firehawk13 Sep 27 2009, 7:51am replied:

Ok will do thanks

+1 vote     reply to comment
CommanderJC
CommanderJC Sep 23 2009, 1:45pm says:

Will there be a Hell March remake (other than Devil March) for this mod?

+1 vote     reply to comment
NewMessageN00b
NewMessageN00b Oct 3 2009, 4:49pm replied:

Well, my personal preference would be not to do another Hell March.

Who said I finished working on Devil March? :)

+2 votes     reply to comment
CommanderJC
CommanderJC Oct 13 2009, 10:17am replied:

Well I am smelling a Devil March 3 on the works already to coincide with Hell March 3.

+1 vote     reply to comment
D1ck
D1ck Sep 16 2009, 6:35pm says:

I was curious when I saw the unskinned models and now that you have screenshots out I am in awe.

Best looking mod I have EVER seen, even the way the updates are posted is great. Very professional.

+1 vote     reply to comment
FreedoM*FighteR
FreedoM*FighteR Sep 23 2009, 2:17am replied:

Thank You Comrade =] there is much more to come (soon) so stay tuned

+1 vote     reply to comment
GriffinZ
GriffinZ Sep 11 2009, 6:31am says:

how are you doing with effects like water impacts and tesla weaponry?
And, if you could put guys patroling the battleships deck (like gdi barraks) <-- that wouldh be awsome!

+1 vote     reply to comment
FreedoM*FighteR
FreedoM*FighteR Sep 11 2009, 10:03am replied:

Hope you all will see it soon

The patrolling idea sounds like a good idea =] we will see what we can do with it

thank you comrade

+1 vote     reply to comment
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Platform
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Developer
Renovatio Team
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