Renegade X is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre. C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. Obelisk/Advanced Guard Tower (Base defenses) Without these, your team has no automatic defense. Hand of Nod/ Barracks...

Report RSS Renegade 2007 Huge Xmas Update!

Renegade 2007 has a lot of new work, a podcast, and a contest. Read more.

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Hey guys. Lots of news for December.

Contents:

#1. Mod Database Top 100
#2. "Raising Havoc" Xmas Podcast
#3. Concept Art Contest
#4. Captain Havoc's Head
#5. GDI Officer
#6. R07_Hourglass
#7. GDI MRLS
#8. Timed C4

Mod Database Top 100


Thanks to you, the fans, Renegade 2007 has hit the Top 100 mods in Mod DB's (www.moddb.com) 'Mod of the Year' awards.

We, as well as many other C&C mods, thank our fans for voting. We have made it to Phase 2, and therefore we call on you again. Simply visit our Mod DB (https://www.moddb.com/mods/renegade-x) and vote Renegade 2007. We are under the Unreleased Mods, Unreal Tournament 3 section. Every vote counts, so if you like what you're seeing in this mod, be sure to take a minute and vote Renegade 2007!

"Raising Havoc" Xmas Podcast


In this 19 minute podcast, Fobby, Titan1x77, and Havoc89 each take a few minutes to talk about a few points:

-Fobby talks about the Order of Omega network; or "OoO" which is a mod network between 8 different mods. Want to learn more about the OoO? Download the podcast!
-Titan talks about map style and game design
-Havoc89 talks about the new Unreal Editor, as well as the general art style of our mod

Stream the podcast off of our server HERE:
Ren2007.totemarts.net

Concept Art Contest


We are looking for new concept art based on Renegade's original levels, this is intended to give the old maps a new theme or improved look. We don't want new layout ideas, just a new overall theme and look for each of Renegade's stock maps.

You may use real world photography in conjunction with a detailed drawing. Choose any way to show off how you'd imagine a classic renegade level would look like in the next gen. The winner(s) will have his/her art created in 3d for our mod.

For more information, visit this thread:
Ren2007.totemarts.net

Captain Havoc's Head


And now to the pictures. Over the past month, we've been hard at work on a few art projects, some of which you will get to see today.

Namely, we've started our work on Captain Nick Parker - codename: Havoc, who is the main character of Renegade 2007. It is still a Work in Progress, so any constructive opinion is accepted at this time. We decided to take a more realistic approach on his face, since we have access to a better engine and therefore a lot more possibilities.

Here's our favorite Captain!

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Modeled, unwrapped, and normal mapped by Silent0x. Textured by Havoc89.

GDI Officer


The GDI Officer is an advanced GDI character. He is looked at as a stronger version of the basic GDI soldier, as he carries a chaingun, a pistol and a timed C4 charge. We may also give him some binoculars. Created completely by Tintin!

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R07_Hourglass


This is our first map, which is a remake of the original Renegade map, Hourglass. We decided to take a new art approach for this specific map; as we added more detail and general eye candy. This map has a gloomy look to it; other maps will have vibrant looks, as we are looking for a wide range of art styles in all our maps.

We will first be introducing a Vehicle CTF version of the map for our Unreal Tournament fans. We will be making the map available for you all to run around in and play online very soon.

Here is the VCTF R07_Hourglass, created by SoD.X!

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GDI MRLS


The MRLS (Mobile Rocket Launcher System) is a long-ranged multiple rocket launcher used by the GDI. It is used to counter the Nod Artillery. Although it is lightly armored, it packs a big punch against practically anything for a cheap price.

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Modeled by Killa, textured by Havoc89

Timed C4


The timed C4 is an explosive charge that comes with every infantry. Lay it, and in 30 seconds it can take out pretty much anything. Three timed charges of C4 on a building's Master Control Terminal can obliterate it.

Modeled by Ric, textured by JeepRubi

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That's it for now guys. More updates coming soon, including an interview with Planet CNC, be sure to check our site soon.

Post comment Comments
Aeneas2020
Aeneas2020

awesome work guys the characters look fab

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irt3hnubpie
irt3hnubpie

Blew my brains right of my ***.

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Soul_XP
Soul_XP

That images look awesome.

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Chetech
Chetech

My head just exploded....how i can still comment? wow

Can't wait!!

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Klink
Klink

Holy crap! You guys have progressed really well. Good work!

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