This mod introduces Renegade Guardsmen as a stand-alone race seperate from both Chaos Marines and Imperial Guard. It is a mix between the two races it shadows. There are no Chaos Space Marines, only Chaos Guardsmen.
As a basis I used the Vraks Renegades as a army list but its armies lists didn't provide everything I needed for this race so I combined it with the Blood Pact which also didn't have enough in its list if seperate from Vraks. Though these armies could be made into two seperate races they would be similar in too many ways and would be a waste of time.

0.64 version now released and seen in the downloads section.
Special thanks to goldenhorde for his many army color schemes and the badges and banners that go with them.

Old 0.63 version
Gamefront.com
0.63.2 Update
Gamefront.com

I would like to thank Warsmith (Who's mod is completely awesome btw) for allowing me to use his assets, the FoK mod for any models that I used, the DoW AI mod team for their AI system, Boothy_p for helping me with the AI, and Corsix for his awesome coding program.

I need help : I need someone to make models, and FX. First thing I will want is new buildings to split from normal IG and CM. If there is anything else that can be brought to the table then that would also be helpful but this mod is in need of new models and FX, a coder would also be nice because I'm honestly not that good with certain aspects; weapons, abilites, ect.
Also I think it's time to give my Renegades Voices so if someone could give me a good tutorial of how to implement voices into DoW then my friends and I can easily make the voices, all of us were part of the drama department in highschool.

Planned units to add in future updates after I get models for them are as follows:
Fanatics: Base unit, similar to IG conscripts as seen in other mods, these units will be given the ability to suicide bomb after you make a research.
Guerilla Team: Infiltrated team, I'm unsure what weapons they will have but snipers will either be their starter or prime upgrade, possible research to see invisible units.
Blood Wolves: Tainted Psykers turn their own men into Blood Wolves, very fast, lots of damage.
Hellhound: Just a Hellhound but chaosified I just need a model for it, ability idea wanted.
Plague Ogryns: Fewer Ogryns in the squad, more health, and a disease effect to hostiles.
Spire Guardmens(open to ideas for name): From the Prospero Spireguard, have subtle psyker abilities(give me ideas for this one), tough armor rating.
Glaw Guardmens(open to ideas for name): From the House Glaw Militia, very high morale, can raise morale of nearby squads, quickly lowers morale of enemies.
Hades: Relic unit, many side guns, forward melee attack is devastaing to everything but slowly aims so it's best used against buildings.
After these are implemented you will only be able to have one of the following units at a time: Disciples, Ogyrns Berserkers, Guerilla Team. And seperate from that you will only be able to have one of these at a time: Death Brigade, Plague Ogryns, Spire Guardsmen, Glaw Guardsmen.

Have fun and do whatever you want with my mod, however I ask that you please let me know if you are doing anything with it.

Relic Forum
Forums.relicnews.com

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Voice Scripts

News 1 comment

Now developing voice scripts and handing them over to Thudo to have voiced by his voice actors.
I've made a couple but there are lots to be made and my mind seems to have a blockade for ideas so I want to ask the community to help, so if you have any ideas of a line for any unit then throw them at me either through a comment or you can PM me.
If you want to make a full script then you should use this as a guide line Forums.revora.net
This is a list of all the units for my race. The * identifies what already has a script but you are open to add an idea.
Builders:
* Heretek
Squads and Sergeants:
* Fanatics
* Renegade Militia
* Militia Champion
* Turret Team
Missle Launcher Team
Mortar Team
* Guerilla team
* Veterans
* Veterans Champion
* Disciples
* Disciples Champion
* Ogryn Berserker
* Ogyrn Champion
Death Brigade
Death Brigade Champion
Plague Ogryns
Plague Ogryn Champion
* Spireguard
* Spireguard Champion
* Glaw Militia
* Glaw Champion
Commanders:
Chirumek
* Enforcer
* Corrupt Preacher
* Rogue Psyker
* Blood Cult Assassin
* Field Commander
* Cardinal
Dark Magos
* Deacon
Vehicles:
* Chimera
* Sentinal
Blight Drone
* Hellhound
Stalk Tank
Medusa
Griffon
* Basilisk
Manticore
Destroyer
* Leman Russ
* Baneblade
Macharius
Doomblaster
Plague Tower
Hades

Renegade Guard 0.64

Renegade Guard 0.64

Full Version 19 comments

Small updated version. mostly meant so users of the mod can use this download.

Renegade Guard 0.60

Renegade Guard 0.60

Full Version 19 comments

The stand-alone race of Renegade Guardsmen. Working AI

Post comment Comments  (70 - 80 of 207)
Playing1990Nekramas
Playing1990Nekramas

Hello people!
I wonder: is this mod compatible with Codex 3.5?

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Torzel Creator
Torzel

Should be, give it a shot.

Reply Good karma+2 votes
Playing1990Nekramas
Playing1990Nekramas

Tried again to download: error 6, page not founded... What the Hell, I can't understand why isn't working!

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Torzel Creator
Torzel

Alright, I'm going to release a full version update this weekend for your benefit. By the way, does that download website work at all for you?

Reply Good karma+3 votes
Playing1990Nekramas
Playing1990Nekramas

Well, I tried to put on the codex module... Game crashed.
Then I realised I installed 0.6, that I suppose, was not compatible. Then I try to download the 0.63 Version: Filefront page doesn't exist.
Ergo, I can't play! ;(

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Torzel Creator
Torzel

Yeah 0.63 is needed to be compatible with codex.
The download works fine for me so you should try again and if you still can't download it then I'll have to upload it to another website.

Reply Good karma+2 votes
SandroniusRobot
SandroniusRobot

Hi there ! I love your mod and I like a lot play against Cpu Renegade Guard !

I would like to ask you if every units of your mod had Ai for the cpu !?

Because I did'nt ever seen Doomblaster, Blight Drones, and some of the best units in your mod used by enemy cpu (like plague tower too)

It is my fault ?

Are you planning to add Ai for these units ?

Thank you so much !!!

:)

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RMX.
RMX.

I suppose the Renegade Mod uses an AI based on the Imperial Guard scripts so it probably tries to play as similar possible.

It will probably get better in future versions.

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boothy_p
boothy_p

It can do any/all of the things you want it too, It's not difficult to do. It is currently based heavily on IG.
I'm just helping Torzel with the AI though, not designing the different strategies or tactics.
It adds to the feel of the mod (IMO) on the AI working, but depends on how Torzel want's it to go.
Split strategies working on specific chaos god units, or strategies based on famous renegade cults like Blood Pact, or just keep it all generic and just mix up the units a bit.
Happy to help with it, and sure people with contribute ideas to help with how Torzel decide how he want's it to go :)

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Torzel Creator
Torzel

If you are willing then mixing up the units would be nice in the sense that the AI would build different Relic units from time to time.

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SandroniusRobot
SandroniusRobot

Please Torzel ! Hear us !! :)

There is the way ! And it would be great !

I think the most of the amusement of DoW is in the great deployment of Warhammer stuff (more than the gameplay that is clear but a lot basilar) AND YOUR MOD KEEP GREAT STUFF !!!!!!!!!!!!!!!!!!!!!!!!!!!!
:=

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Torzel Creator
Torzel

I hear you, and I fully agree.

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Héllalujah!
Héllalujah!

Doomblaster is the my most favorite unit coz its really good tactic to defeat strong hordes in undersieges =D =P XD

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SandroniusRobot
SandroniusRobot

Yeaahh !

It would be great to can play against it in single-lonly player !!!!!!!!

:^

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Torzel Creator
Torzel

There can only be one relic unit at a time and so the AI only needs to be able to build 1: the Baneblade. Blight Drones are in the script. Other units not in the script just haven't been added yet.

Reply Good karma+3 votes
SandroniusRobot
SandroniusRobot

Could you change the units building order allowing cpu to build Doomblaster or Plaguetower ?

Or maybe it would be possible to rise the relic units limt from 1 to maybe 2 or 3 ? even with a win condition as an option :)

It would be great to play against those monsters !!!! := ;)

Thanx for your prompt reply :)

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Torzel Creator
Torzel

I don't know if that is possible, but boothy_p is the one that made the AI for this mod so he would have to do it because I suck at AI. Increasing the number of Relic units is possible but would ultimately unbalance the mod which is meant for vanilla gameplay, however I am planning on making a version meant to be matched with larger mods like Codex.

Reply Good karma+3 votes
SandroniusRobot
SandroniusRobot

I will try asking booty !!! :)

... and Can't wait for massive battles versions !!! :)

You have done a very well mod ! Congrats :) :) :)

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