Remote Strike is set at a time not far in the distant future where true remote control robots which are controlled by humans further the space exploration program for Earth, as technology has advanced remote control has gone way beyond what is currently possible with missions launched to various planets where it would be impossible for humans to venture. The robots only have to sustain themselves.. all intelligence and actions come from their human controllers in real time. The purpose of the fps is to make a cooperative game where your intrepid group of metal commandos goes out to the various planets to control them for Earth.
Initially there will be custom weapons and character models in the first main release (see the website for current weapon models) and then there will be new gamemodes as well. These will be based on the Invasion type game although obviously the characters and weapons will be available via switch arsenal for you to use as you want.
The vast majority of the code is done and has been released as an alpha but IM now redesigning the mod for the nvidia contest (no chance of winning but its a useful planning date)
Mr_Romanov
Lead Designer/coder/3d/2d
0 comments by Mister_Romanov on Apr 9th, 2004 digg this super bookmark
Hi,
Weve released a couple of hiccups all solved now :)
Mark.beaumont3.users.btopenworld.com
thanks
Romanov
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Hi,
This is on the news post but thought Id add it here as well :)
The download location is
Mark.beaumont3.users.btopenworld.com
cheers
Romanov
We'll be announcing it more formally next week but the beta is to be released next week, a successful internal release this week means were ready to go with stage 1 of the mod.
hurrah!!
Romanov
Quick note, just added more screenshots of other weapons along with some screenshots of Toonces CTF_Denali Pass map to be released with the weapon mod.
cheers
Romanov
Very nice! the screens are very cool.
We have a new website now go check it out with the link above
Remote_strike.moddb.com
hope u like the new design were building it up slowly and it will be fully operational soon :)
Ive changed the status to internal alpha and increased the work complete to 70% the screens above hopefully show the progress so far and sorry if the public beta released was misleading...;)
Hi,
As it explains on the site the public beta was released a while ago but atm the mod is being completely re modelled, the code etc stays the same ergo the public beta is still as complete as it was when we released but we wish to put the new models in before releasing again. Thats why we say we have a public beta that was released because it was , but that is also why we have 60% complete up, this is how far the remodelling has got so far.
Romanov
Wth? It clearly says Build Stage Public Beta Released
but i cannot find the dl link ??
Where can i find this pub beta edition?
Just a quick note, the renders are of the new weapons, the old beta version models can be seen on the main website in the weapons and screenshots section, we are currently updating the models but the code is complete.