Remote Strike is set at a time not far in the distant future where true remote control robots which are controlled by humans further the space exploration program for Earth, as technology has advanced remote control has gone way beyond what is currently possible with missions launched to various planets where it would be impossible for humans to venture. The robots only have to sustain themselves.. all intelligence and actions come from their human controllers in real time. The purpose of the fps is to make a cooperative game where your intrepid group of metal commandos goes out to the various planets to control them for Earth. Initially there will be custom weapons and character models in the first main release (see the website for current weapon models) and then there will be new gamemodes as well. These will be based on the Invasion type game although obviously the characters and weapons will be available via switch arsenal for you to use as you want. The vast majority of the code is...

Post news Report RSS Remote Strike version 7

Hi, Just to keep you updated the new version of remote strike will be available soon I was hoping to wait until UT2004came out but that date is now slipping so much I think version 7 will be here before UT2004. New weapons: Flamethrower Remote Strike Auto turret (based on sentinel) New hit effects for

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Hi,
Just to keep you updated the new version of remote strike will be available soon I was hoping to wait until UT2004came out but that date is now slipping so much I think version 7 will be here before UT2004.

New weapons:

Flamethrower
Remote Strike Auto turret (based on sentinel)
New hit effects for different surfaces
Bullet cases now make sounds when hitting the ground.
Netcode has been re worked for online play
Possibility the Emergrncy pistol will be inlcuded plus a new sniper rifle and at last the Large Assault rifle :)

Ill keep you posted ;)
cheers
Romanov

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bart2o
bart2o - - 1,863 comments

nice:D

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