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Plans for the V1.0 release:
* Videos of the game to be replaced with the REmake ones
* Music and sound effects to be replaced with the REmake ones
* REmake like UI (not REmake ui)
* 2D textures to be replaced with the REmake ones
Any of this wouldn't have been possible without MarkGrass, the creator of Biohazard File Archive Tool!
0 comments by Mischa_Silden on Oct 9th, 2012
| 9.10.2012 |
I didn't change the credits video because I want to save that to the V1.0 release.
And I didn't change the Tyrant confrontation videos because I'm still not that far
in the game.
[ VIDEO ]
- Edited the REmake Intro video to match the original scene "PU.avi" and replaced it with the edited version
Additional note: I had to cut off few scenes from the REmake intro, because the original video skips the scene where Chris tells who are alive at that point when playing as Jill.
- Replaced the Opening video "OU.avi" with the REmake version
- Edited the REmake good Jill and Barry ending video to match the original scene "EU5.avi" and replaced it with the edited version
- Edited the REmake good Chris and Rebecca ending video to match the original scene "EU4.avi" and replaced it with the edited version
- Edited the REmake Tyrant still alive ending video to match the original scene "ED8.avi" and replaced it with the edited version
- Edited the REmake good Chris, Jill and ending video to match the original scene "ED7.avi" and replaced it with the edited version
- Edited the REmake good Chris, Jill and Rebecca ending video to match the original scene "ED6.avi" and replaced it with the edited version
- Edited the REmake sad Chris and Jill ending video to match the original scene "ED3.avi" and replaced it with the edited version
- Edited the REmake sad Jill ending video to match the original scene "ED2.avi" and replaced it with the edited version
- Edited the REmake sad Chris ending video to match the original scene "ED1.avi" and replaced it with the edited version
- Edited the REmake Mansion explotion video to match the original scene "DMF.avi" and replaced it with the edited version
- Edited the REmake helicopter landing video to match the original scene "DME.avi" and replaced it with the edited version
- Replaced the Pool draining video "DMD.avi" with the REmake version
- Replaced the Well path opening video "DM8.avi" with the REmake version
- Replaced the Neptune approaching video "DM7.avi" with the REmake version
- Replaced the Hunter approaching video "DM6.avi" with the REmake version
- Replaced the Zombie in strairs video "DM.4" with the REmake version- Replaced the First zombie encounter video "DM3.avi" with the REmake version
- Recorded the Chris mansion door scene with the Dolphin Gamecube/Wii emulator
and replaced the original scene with it "DM2.avi"
- Recorded the Jill mansion door scene with the Dolphin Gamecube/Wii emulator and replaced the original scene with it "DM1.avi"
Here is a video comparison of it:
- Replaced the CAPCOM video "CAPCOM.avi" to match REmake (warning included)
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Might be asking the same question tenser is, but what exactly is being 'de-made'? Is it just like a UI/Menu change?
RE|DE tries to make the Resident Evil PC version to look, feel and sound like the Gamecube/Wii version of the game.
I've updated the summary too so take a look :)
So you are trying to make the PC version of Resident Evil like the Gamecube remake? Or am I confused? The changes look good so far and I will track :)
Yes and thanks!
Ah good. This is going to be awesome. Keep up the good work ^_^
i think he´s increasing the texture size and polygon count ?
texture size, no.
polygon count, sure
I'm afraid the custom models have to wait till V2.0 tho.