This is my kind of remix remake of the original game, the changes are basically only in technical terms. The atmosphere of the levels and the gameplay will stay as it was, but of course there are both small technical and visual changes. The Mod is equipped with a new menu containing additional settings, that can be turned off if desired, as well as a menu for weapons, where you can change the skins of the guns and choose different shooting modes.

For a long 4 years I was creating a mod for the Pain. In its creation I was trying to combine all the best of what I saw in all the addons for Pain after BooH:
– a new “design” menu,
– a new HUD in several different ways,
– updated levels,
– 15 weapons in the arsenal – among which are already known from the original 7 guns, and 5 of Overdose, 13th HellGun, which I completely rewrote the script (you’ll be pleasantly surprised to see what it shoots) and bonus weapons, one I named DevastatorRG. The same about the alpha version of a shotgun just in a new guise and with the raw texture (by the way is no longer a shotgun). For certain types of weapons have been added to the combo shots.

Playing will be much more fun, even silly at levels of Redemption.

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Painkiller wrote: This is my kind of remix remake of the original game, the changes are basically only in technical terms. The atmosphere of the levels and the gameplay will stay as it was, but of course there are both small technical and visual changes. The Mod is equipped with a new menu containing additional settings, that can be turned off if desired, as well as a menu for weapons, where you can change the skins of the guns and choose different shooting modes.In the original levels of Recurring Evil the difficulty level was increased and for Labirint and Drygva the gameplay was redesigned and slightly shortened. The levels of Overdose are no longer relevant, so we decided to completely remove it from the game, but the alternative ways still remained. There were Insmuty of Supernatural as a bonus and a reference to this mod, the level of Forest, who was replaced by the level of Angkor in the original game, as well as the notorious Secret Area of Fallen. The sixth level has also been removed, because it has not been completed yet and I had no inspiration till now to do anything there.The set of weapons has been reduced to the original seven. The two additional weapons – HellGun and Devastator can be found in the secret areas of the levels.
Most of the changes in this version was made on the criticism of people who played the old version of the mod and told me their oppinions and the pros and cons of the game. Also this version will be kind of an experiment to understand how people really want the game to be.Do not forget to tell me if you have any problems or suggestions with your ideas and wishes in the pkrus.ru forum



4.0

4.0

Painkiller Reload v4

Painkiller Reload v4

Full Version 0 comments

The Mod is equipped with a new menu containing additional settings, that can be turned off if desired, as well as a menu for weapons, where you can change...

Painkiller: Reload

Painkiller: Reload

Full Version 0 comments

This is my kind of remix remake of the original game, the changes are basically only in technical terms. The atmosphere of the levels and the gameplay...

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DEAD_FiSH
DEAD_FiSH

Can you please fix this?
Moddb.com

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