The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

We are looking for crew: we still need coders, mappers, texturers and modelers!

This HL² mod involves reviving a game from 1999 called Redline. If you have suggestions, or want to know more about this mod, feel free to leave a comment. You can also join us in the IRC channel: #redlineMod @ Quakenet

Our to-do list:
Redline.doesntexist.com

User Posted Image

Members' nicknames listed below are from this forum.
Core Team
- Yytrium (Mod & mapping leader)
- Tijnoz (Co-Mod leader & communications manager)
- MagNet (Modeling leader)
- woody (Texturing/Skinning leader)
- MiCroN (Coding leader)

Mapping department (by Yytrium)
- Yytrium
- Tijnoz
- borisjake
- Ark3r

Modeling department (by MagNet)
- Magnet
- APPLY

Texturing/skinning department (by woody)
- woody
- APPLY

Coding department (by MiCroN)
- MiCroN
- NightCreatur
- >CODER< We still need another coder! Help us out!

Image RSS Feed Latest Screens
The Multigun - Update The Multigun Toxicorp's entrance gate towers.
Blog RSS Feed Report abuse Latest News: Unique weapon concept

1 comment by Yytrium on Feb 13th, 2006

Though not entirely true (the mod is a remake of an old game dating back from 1998-ish), this weapon concept is one of a kind. The following image might appear like just another noskinned weapon model to you. I will try to convince you otherwise. It's indeed a unique weapon.

The Multigun - Update

Ok, so this is the concept:
It's 2066 on an post-apocalyptic Earth. The Outsider gangs are taking eachother out. You try to make a career in a gang called The Company, and all you carry around is this big heavy gun which appears to be the latest high-tech development. When you take it out for target practise you find out that reloading isn't necessary and overheating is not an issue. You take out some targets and notice a keypad on the side of the gun. Curiously you punch in a few digits and suddenly your rifle's barrels start shaking and twisting, and a sawblade pops out where there once was a machinegun. A bit stunned you take it out for a try on a sign with a ugly rival gang member's face on it. It cuts like a hot knife in butter. Punching a few other numbers makes the gun shake again, the sawblade folds up and disappears into the gun. Now where there was a machinegun first is a grenade launcher.

Basicly the rifle you have in this game is a multigun. It holds 10 different weapons inside which you can unlock with the keypad once you have obtained ammo for it. Reloading is not an issue, it's only the ammo consumption and the hordes of enemies coming at you. The story above was just a quick description of how it would look ingame. If you take a closer look at the image you can see the keypad. Also the bottom barrel has a set of hollow cylinders that slide over the barrel, altering it's function and slide back (enabling the chosen weapon).

Comments
TKAzA
TKAzA Aug 28 2007, 3:12am says:

This mod is ARCHIVED as it appears to be either in-active or dead.
If this is your mod please PM me to have this reversed

+1 vote     reply to comment
EmoSlayer
EmoSlayer Aug 21 2006, 3:31pm says:

I agree I love this game for P.C (red line) I still play it.

+1 vote     reply to comment
Yytrium
Yytrium Jan 29 2006, 12:40pm says:

I emailed them twice, and after getting no replies at all I decided to remake everything myself. We're not using any original content, just using it as a reference.

+1 vote     reply to comment
makkE
makkE Jan 29 2006, 11:52am says:

You got the permission from atari to do this?

+1 vote     reply to comment
Yytrium
Yytrium Jan 28 2006, 2:23pm says:

I could say 5%, but there are steps of 10% each time. So I go with 0% because we have done a lot of work, but a least 20 times more work needs to be done.

+1 vote     reply to comment
WereWolf2yu
WereWolf2yu Jan 28 2006, 2:14pm says:

errr cmon!

+1 vote     reply to comment
zenarion
zenarion Jan 28 2006, 7:56am says:

wow O_O

+1 vote     reply to comment
rutger300
rutger300 Jan 27 2006, 2:01pm says:

looks very cool hope this isn't one of the many useless mods and won't be finished.

(first post)

+1 vote     reply to comment
Yytrium
Yytrium Jan 27 2006, 3:01pm says:

Don't worry, I've planned ahead. This mod won't die, or at least when I run out of time I will make sure someone will take over to finish it.

+1 vote     reply to comment
borisjake
borisjake Jan 27 2006, 3:29pm says:

yeah this will be finnished. I'm helping out and all so I can't see it dieing off.

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
Windows
Developed By
Yytrium
Contact
Send Message
Official Page
Redline.moddb.com
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Fighter
Players
Single Player
Statistics
Rank
10,171 of 16,083
Visits
981 (1 today)
Last Update
6 years ago
Watchers
19 members
News
2