Calradia 1050 A.D.: Mercenary Uprising is a single-player mod for Mount & Blade Warband 1.166 and higher. Calradia 1050 A.D. Mercenary Uprising V. 3.0 is built on the following major modifications for Warband: *Diplomacy 4.2. *Pre-Battle Orders and Deployment (PBOD).92 including Formations. *Freelancer 1.51. (with several fixes from Floris 2.55 and some modified code by me). *JacobHinds improved morale and routing system code. *Three added factions (Keltons, Khergiz, and Geroians). *My own modification of troop recruiting including town and castle recruitment and manor recruitment as well as customizable troops and extensively re-worked faction troops. *** The mod also includes several popular OSP kits and codes, including bridge battles, tavern animations, banking, outposts, recruitment from castles, and the salt mine. *** The mod has added a good number of armor,weapons, and horses from various OSPs as well as many of my own work.

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Add media Report RSS Some new armors for v. 2.1 part 2 (view original)
Some new armors for v. 2.1 part 2
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Redleg99 Author
Redleg99 - - 930 comments

This is an Eastern veteran archer's armor

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Antonis9
Antonis9 - - 1,275 comments

Very nice! To be honest, I get medieval Serbian or Byzantine vibes from the armor, really good! Is it from igorbb's pack, retextured by you? Amazing! :)

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Redleg99 Author
Redleg99 - - 930 comments

It is from the IgorBB pack and retextured by me.

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Antonis9
Antonis9 - - 1,275 comments

Great job!

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Tallestdavid
Tallestdavid - - 975 comments

looks more byzantine roman armor. the lether belt on the chest was more a roman thig :P cool.

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Redleg99 Author
Redleg99 - - 930 comments

The original texture by IgorBB had scale instead of leather. All I did was create the leather peturges texture and add it over the scales and then added the two metal discs to the harness. I found that Igor's meshes and textures are pretty easy to work with.

The Eastern Province in my mod is meant to be quite similar to the Byzantine (Eastern Roman) Empire so I am glad this armor reflects on that.

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