Prepare for a unique, SuperHOT action, from RA3:Invasion!!!

On this AI Mod you found the Commanders: Allied:Krauss - Soviet:Gideon - Japan:Ronin, which can have economic advantage up to 12 times! They like to make expand and can take the entire map if you let them! They are fearless and like to push from Land Air Sea from multiple locations, sending their forces forward, destroying everything on the way...

Your mission, if should you choose to accept it:

- Repel the incoming forces and expand your base...
- Find your way to enter and destroy the enemy base!

- Complete your mission with less start money on higher difficulty level at less time!

Good luck Commander...

RA3:Invasion keep you non-stop under pressure, with clean brutal action!

Allied: Krauss (v11ii)(Completed!)
Soviet: Gideon (v11ii)(Completed!)
Japan: Ronin (v11ii)(Completed!)

Enemy: Mission:Invasion
- economic advantage from 1 to 12 times...
- capture, infiltrate, steal, expand...
- and can take the entire map...
- its fearless and unstoppable...
- push and go forward destroying everything on the way...
- expect him from 3 to 12 different locations...

You: Mission:Impossible
- repel the incoming forces...
- expand your base and capture everything help you...
- enter and destroy enemy base as fast as you can...
- can have all others ore refineries, oil rings, techs, if you can...
- use less start money as you can...
- use higher difficulty as you can...
- win with less time as you can...

AI Difficulties:
The AI Difficulties: Easy Medium Hard Brutal, it is all the same!

That means the easy is not easiest from the brutal, all difficulty modes have:
the same difficulty!

The changes is on the enemy, teams, money and units:

All Difficulties: Opening Auto

Difficulty EASY(30): max teams 3 | Commander EASY(x3): max units per team = 3
Difficulty MEDIUM(60): max teams 6 | Commander MEDIUM(x6): max units per team = 6
Difficulty HARD(90): max teams 9 | Commander HARD(x9): max units per team = 9
Difficulty BRUTAL(120): max teams 12 | Commander BRUTAL(x12): max units per team = 12

Also you can find the Commanders EASIEST(x1), EASIER(x2), with max units per team = 3

On Difficulty brackets is the Maximum Units and on Commander brackets is the Money.
That's mean can you have up to 24 different difficulties, from the easiest to unbeatable!

How to choose difficulty:
- If you like tactical play: choose Startup Money 10000, start with Difficulty EASY & Commander EASY and level up Difficulty Modes...
- If you like massive play: choose Startup Money 100000, start with Difficulty BRUTAL & Commander EASY and level up Commander Modes...
- The harder difficulties is too hard for one human player, this difficulties is for one two three Human Players vs one AI Player...
- The given difficulties is just sample, depended of your skills, find your difficulties and beat them...

For training: Remember to level up Difficulty Modes, no matter what Startup Money and Commander Modes you choose...

To level up Difficulty modes, more Attack Teams can come to you on Multiple Locations and that force you to do more things, that help you to improve the Multitasking Abilities who is important for RTS Games. Other important is the Actions Per Minute(APM) but that is something different... And one note here: the APM must be unique and not repeated, that is unnecessary actions... For closure, of course and you need Strategy and Tactic... The RA3:Invasion, with the way i maked, help you to training all this!

In order:
Strategy > Tactic > Multitasking Abilities > Real Actions Per Minute = General!

Note 1:
- The Commanders: Krauss - Gideon - Ronin, is Solo Personalities!
- That means you can play against, you can have on your team, but cannot ask for help, from the top left corner on screen...
- If you want AI on your team for help, is better to choose from the normal Commanders like Warren, Oleg and others, against the Invasion AI...

Note 2:
- Opening auto mean: the AI decide how open and what and how mach buildings build out...
- Now is auto and the Units: the AI training everything he like, when like and how much of them like...
- Max units = 30 mean: the maximum units who the enemy training and based on teams send to you...
- Max teams x3 mean: the maximum teams who the AI can make, also the AI decide how use the attack teams, he can use all the teams only for land units, etc...
- The rest units stay on alert and protect the base when needed and for enemy base is: Everywhere he has structure!

Note 3:
- The Difficulty Modes x Commander Modes give you the maximum number of units who can attack you! But is not the only units/teams.
- The Scooting Dogs/Bears/Drones, the Guard Dogs/Bears/Drones, Engineers, Infiltrators and Commandos is extra teams, also exist defensives teams!

News & Updates:
- Commander Krauss - Gideon - Ronin is Completed...
- Work perfect on: Only Land - Land Water - Water Land - Only Water Maps!
- Add on RA3:Invasion the Uprising Maps...
- Exist and the RA3:InvasionRaise with Uprising Units and Maps...
- Please read all texts for the changes...

The RA3:Invasion, is perfect to training you, for online skirmish games and for the tournaments... ;)
You can put your replays here:

If someone make a good gameplay and put it on youtube, give us the link or the replay to see it...
Give me feed back: it's too easy , too hard , it's ok?!

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RA3:Invasion v11ii

RA3:Invasion v11ii

Full Version 3 comments

RA3:Invasion, is hot... SuperHOT - AI act based who you act !

RA3:InvasionRaise v11ii

RA3:InvasionRaise v11ii

Full Version 10 comments

This is Exactly version of the RA3:Invasion, plus the Uprising Units!

Steel Worlds v1

Steel Worlds v1

Multiplayer Map 1 comment

Steel Worlds is new multiplayer map! Steel because of colors, the shape, the gameplay...

Comments  (0 - 10 of 19)

where do I extract this file?

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txc2004 Creator

Pls look at this videos:
- Red Alert 3 Tutorial - Installing Mods:
- How To Install Red Alert 3 MODS for all windows user's:
And if you want more help tell me...

Reply Good karma+2 votes

I found some problem:
1. I don't have mods folder should I create it by myself?
2. if yes I already finish create that folder and run until I click Browser game in RA3 launcher for some reason Runtime error

Reply Good karma Bad karma+1 vote
txc2004 Creator

i try to find something, but don't know where the problem is, is not on the mod the problem, probably is, between the game and your windows...

you need to check everything...

- you have the version 1.12 of the game...
- you have the version 2.0.7 of C&C Online...
- you are sure the mod folder path is correct...
- try again from directly Shortcut of the game, without C&C Online...
- delete the folder who make, and try again...
- delete the last replay...
- try and another mod...

up to:
- uninstal and reinstal the game

Also download and instal:
- Microsoft Visual C++ 2005 SP1 Redistributable Package (x86)
- DirectX...

Reply Good karma+1 vote

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Hey, new uptade dont add mod for play.

(All files download = SDK for modding)

Pls flix, i love this mod. <3

Reply Good karma Bad karma+1 vote
txc2004 Creator

Hi, xD! Its ok now! Thank you for notice me!

Reply Good karma+1 vote

Just one question if apply this mod can I also play RA3 normal AI ?

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txc2004 Creator

Hi, yes! The normal Commanders Warren, Oleg and others is still there!

Reply Good karma+1 vote

Pls make mod sandbox for this RA3Invasion!!
No time to build structures, and more powerful nuclear weapons.

Red aler units 3 expansion

That would be fantastic

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txc2004 Creator

For Japan the instant build is not fair... So the modified version cancel for now...

Reply Good karma+1 vote
txc2004 Creator

Hi! With Uprising units and lot money is amazing funny!!!

And because i like funny games, I try later when finish the v11, make and modification versions with this changes:

- Instant build, yea ok almost instant, 1 sec just for the visuals...

- x3 more power, only the single power plants, not the soviet super power plant, this stay the same...

- can have all top secret protocols, but with the same time...

- and the most important, i try to find how make the refinery ores with unlimited money...

because each refinery is unlimited that no mean you can stay only with first two... you need more so can collect faster money...

with that changes stay the game tactical, realistic and can win only the strongest...
and i predict gameplays 2-3 hours... :) :) :) LOL!

Reply Good karma+1 vote
txc2004 Creator

And yes its ready! Thanks for your idea!

Reply Good karma+1 vote
txc2004 Creator

Now I just remembered the user Bibber who have the mod Red Alert 3: Upheaval, give the source code for his mod, so now can try to fit on my mod...

Of Course in different versions, and with uprizing units and without, but note without modifications on the game...

Reply Good karma+1 vote
txc2004 Creator

Hi! You mean parallel modified version of RA3Invasion...

For the uprising units is to much work i cant make it alone...

For more powerful super weapons... no is no right... why? The super weapons must be no destroy the mcvs and the others super weapons at once... its important for the other have the possibility for recover and take his revenge...

But for the others, i like me to the instant building... also power plants x3 more power, so no need to build to many...

also notice if we have instant building and x3 power and the enemy has the same, you don't think its more easier... But is nicer Hahaha!

I keep this two options on my mind... and maybe make it later... but instand building, unlimited money and energy can you have all this with trainers... so no need to make something...

Reply Good karma+1 vote
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