Red Orchestra is the award winning state of the art total conversion for the Unreal Warfare Engine (Unreal Tournament 2004) that pits players in scale combat of the most intense and grueling warfare in history; the Eastern Front conflict of World War II.
Real missions set in real scale settings -- from elite tactical units vieing for control of strategic industrial assets in close quarter combat, to brutal heavy infantry assaults and bayonet charges to take tactical objectives, to heavy mechanized armor units battling for strategic control of entire cities in blistering exchanges of fire power -- Red Orchestra delivers unprecedented tactical realism of in epic scope -- on a human scale...
Epic combat where the technology and tactics of all theaters modern warfare and special combat were forged... Epic settings where millions fought and fell in battles that contemporary warfare and realism gaming only echo...
Available now on the Epic Unreal Warfare engine Red Orchestra renders Scale Tactical Realism with a level of detail,and commitment to immersive game play that must be experienced to be believed.
Drawing the lines that are the cutting edge in game design that others are only following; Red Orchestra is a masterwork of attention to detail and game design offing new firsts in scale tactical combat sophistication and immersive you-are-there realism.
Take a look at the Red Orchestra Features & Technology Page right here on ModDB to learn more about the stunning and standard setting attention to detail, scale features, and technology Red Orchestra offers. Red Orchestra is truly the most State-Of-The-Art game and engine currently available for PC for its scale!
The intensity of warfare born in WW II remains unsurpassed in the sheer volume of military industrial power, munitions and human casualty of men turned against each other in the plight of strategic national survival. And no where was the level of conflict as epic in scope or scale as the Eastern Front where nearly 40 million men were horribly maimed or killed in one of the most desperate, technically advanced
The short lives of millions of handsome well meaning young men were lost and forgotten in the horrific machinery of conflict; Red Orchestra offers history and game fans a glimpse at what their last hours may have been like...
More then that Red Orchestra raises the curtain on how contemporary warfare was pioneered and fought; from the CQC with high volume SMG weapons, to huge caliber Anti-Material/Armor rifles, to Armored Assault vehicles and tactics, just to name a few; today's defense advertising and hype were the tools and tactics of every day life in Eastern Front conflict..
Easy to get into and impossible to leave; offering relentless challenge, realistic tactical objectives, and the most immersive and realistic combat you can experience in FPS realism gaming!
Anyone loving FPS tactical realism of any genre will surely kick themselves sore, for not trying Red Orchestra sooner!
2 comments by bossjimbob on Apr 14th, 2004 digg this super bookmark
Due to the current success of Red Orchestra, several of our members have gained contract work on professional game development teams. What that means is that we have a few vacancies available for those out there with the right stuff. If you've got the skills, drive, and passion to join a professional quality team, drop us a line. Successful candidates must be willing to devote substantial time to meeting project milestones and deadlines. Slackers need not apply.
Programmers (1)
- Experience with UScript and Unreal Tournament 2003/2004 engine
- Familiarity with C++ and/or Java script
- Understanding of replication preferred
Please provide code samples or links to available work.
AI Programmer (1)
- Experience with UScript and Unreal Tournament 2003/2004 engine
- Previous experience with Unreal AI a bonus
- Able to work closely with mappers
Please provide code samples or links to available work.
3D Modelers (2)
- Experience with 3dsmax
- Ability to make interesting, realistic, low-polygon models.
- Experience creating level parts, static meshes and vehicles
- Must be able to unwrap and skin models
- Familiarity with importing models into UnrealED
- Familiarity with Unreal 2003/2004 engine
Please provide screenshots of samples.
2D Texture Artists (2)
- Must have understanding of tileable textures
- Ability to make a variety of realistic textures
- Experience with UI and map textures a plus
- Understanding of photosource textures
- Familiarity with Unreal 2003/2004 engine
- Familiarity with UnrealED
Please provide screenshots of samples.
Level Designers (2)
- Must have familiarity with UnrealED and the new engine features. (Projectors, emitters, scripted events, etc)
- Able to create realistic WWII-inspired environments
- Experience making static meshes and textures a bonus.
- Must have UT level samples to be considered.
Please provide screenshots and links to level downloads.
Got what it takes? Send your resume and samples to bod@redorchestramod.com and drop by our forums. Thanks for your interest in Red Orchestra.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
This has to be one of the most impressive UT2K3 mods out here today. The graphics, weapon models and player models look fantastic. The levels look so realistic especially with the rain effects. And to add things up, this mod features iron sights, can't ask for more! It looks like a lot of fun! Keep it up guys!
great mod, lemme play it
looks awesome guys, keep it up :)
In-Game shot already? Damn you guys rock, looks impressive too, love your latest news item cept for the large filesizes :o
Welcome to Red Orchestra on ModDB. I hope you guys are interested in our project :)