Red Faction - Xmod Installer Beta 1.0
Dec 21, 2006 Full Version 0 commentsINSTALLATION INSTRUCTIONS Xmod Installer perform a clean and easy install/uninstall. 1- Apply the Official Red Faction patch 1.20 2- Launch "Xmod_Installer_version.exe"...
Hello dear mod community,
Red Faction – Xmod Home Page appear online since April 2005 on another devoted gamer website, Levels-4-You.

Xmod bring many news facets to Red Faction engine, it contains advances triggers systems and some technical tricks that no other mod had done before…
Combat Suit System
First, the 'Combat Suit' let you know you have it with a pickup sound and "CS Hud Icon". It max your armor to 200 and it will be possible to repair it in some location. Player can also switch the state of the 'CS' anytime he wants to jump higher or normal to access more efficiently roof or smaller entrance. When in active mode, the 'CS' will let you throw 'Grenade', 'C4', 'Rocket', 'Nuke' and 'Gas can' farther, and if you want to, timing the deactivation to reach a enemy behind cover. A looping sound let you notice the 'CS' power is on. "Combat Suit System" can also simulate a 'Jetpack'.
Implement game system like the 'Combat Suit' and new game mode take a lot of time to develop and also exhaustive testing particularly with RF client/server player info limitation and non specified (single/multi) trigger… I'm now trying to make a mode client/server synchro compatible, where the 'CS' player need to survive the time of countdown as same time is teammate protects him, after that he will be able to score.
Synchro Start System
For more complex maps or game modes that require synchronization, players will not be able to enter the game after the countdown.
Xmod Team ID key
Each team can have restriction access over specific triggers with this item, any item can also be a key to activate a trigger with this method. I wanted to give with Xmod Launch a new way to mappers to create objectives, my test give me a little discovery that open many doors… I'm the first to discover what I call "Trigger - script Name Item", but this discovery finally appear on L4Y years later in 'testing needed' by Killiad, where you can read my comment and extra info on Xmod.

New Models & Skins - Players can now be 'Merc_Com' and 'Merc_Heavy' in multiplayer.
Merc 'Grunt', 'Com' & 'Heavy' have 3 skins each adapted to Red & Blue Team. Bigger models are easier to aim, is why I needed to balance there toughness. In RF, each model in multiplayer has the same life as 'miner1' that cannot be change, but I find an alternative way by changing the DMG ratio on "collision sphere". Take in consideration that some model have "RF-bug" when crouching, the head detection radius increase, they have been balanced accordingly.
Bounding Box
Experience Red Faction now with 100% accurate Hit Box! With original RF settings, players can be hit between legs, each side of the head (count as a Head shot) and half upper head doesn't receive DMG.
General Gameplay particularity
All weapons are less accurate with there own piercing power and efficacy range. That's mean the player have a goOd reason to switch gun, use alternate fire or simply hold fire until the distance to is target is in better range. Because, the reticule is bigger and used as a guide only, players also need to take more time to perform precise shot in distance and at the same time save ammo. Traction in material.tbl are change to reduce the movement acceleration to increase tactic near obstacles. To kill an opponent the player will need to play better than him more than before, no "Easy hazard kill" and 100% accurate Hit Box! =)
Xmod promote and use the Anti-Cheat LazyBan130 patch. (included in Installer)
You want extra information about this news, read comment of L4Y community go in:
RF-Xmod Big News (original & complet version)
Thanks to visit my Red Faction mod!
Vhyrüs – Mod DB Profile
Morgoth – L4Y Nickname
We're sorry, but no news has been posted here.
If you would like to share news with the community, sign up and you can.
INSTALLATION INSTRUCTIONS Xmod Installer perform a clean and easy install/uninstall. 1- Apply the Official Red Faction patch 1.20 2- Launch "Xmod_Installer_version.exe"...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
You can send me a PM message if you want to play a match, I will also ask others friends and put a little match event in Levels4You. Is valid for everyone that wants to play with others... Just ask and you will have it. :)
RF-Xmod will have playday after the Beta 1.1 release to let players have fun in more maps and also with the CS system enable. A new gamemode, Combat Suit - Survive and Protect and others tweak…
*Note: If you have an interest in Xmod to join the online community, you can start to send me your email
Vhyrüs ~ Email Newsletter Mod DB PM message.
No problem,
Vhyrüs
Hi ULTOR_BIG,
You probably found your answer already, if not, look at the top page for Download ;)
*Note: For now, "Combat Suit System" is enabling in dmrc01cs only!
It was not mention in Mod DB before, but you can found more information in
Red Faction – Xmod Home Page
I have less time for now to release Beta 1.1, but many online matches are planed after this update.
Vhyrüs
Where's the download link? I wanna download it...
Like I say before, Red Faction - Xmod try to regroup all RedFaction Geo fans to create a new online community in cheater free server. New Match event will take place soon...
If you have an interest in Xmod to join the online community, you can start to send me your email
Vhyrüs ~ Email Newsletter Mod DB PM message.
It will include Official Match event and some important notice.
Note that Red Faction - Xmod Support - Email Newsletter - Media - Mouse Pad are now open.
To see the RedFaction-Xmod Mouse Pad directly.
Be optimist and the Xmod community will grow :rambo:
I wish to everyone a very nice year!
Morgoth
Hi armor,
The mod is not available for now;
Beta 1 ready for Christmas 2006
Vhyrüs
How i get this mod downloaded?
A little side Note about the Xmod Project
Basically, like a bunch of others FPS fans, I don’t felt the multiplayer of Red Faction right. I thought that people die very to quickly, the combo of powerful and precise weapons with fast movement let me down. But I enjoy many aspect of the game, the big reason of course was the unique Geo, some weapons also give nice mood and I like the Air/Solid brush system of RED Editor. RF engine like it is actually, with is limitations, wasn’t a goOd candidate to make a tactical mod. Is why Xmod keep the intense action without being kill easily and I think Red Faction worth another chance for people who didn’t love it in the past.
I hope people will enjoy the mod without let there instinct compare to recent game or more flexible engine… Even with a team of 1000 peoples and 100 years, is impossible to make a Natural Selection mod with inaccessible source code of Red Faction. Only RED Editor users can know how complex some Xmod features are build to counter RED limitations. For others, you can judge it like an old school action shooter… Xmod wasn’t supposed to be a public mod, but some discovery and techniques found in the editor push me to release it. And I want to enjoy the Geo Technology with others…
It's sad that I can't make money or spend too much time on Red Faction, because I have many ideas and "Geo Technology" is a very nice & unique feature for an FPS. My future is in Valve engines, but in addition to others "RC Mappack", I will probably continue to build "FastMaps" after Xmod being beta public, and no one know, maybe have fun later in "Red Faction 3".
Vhyrüs
I saw it sorry... and thanks...
And man... i log every day in the Xmod server for a time but... there's no players online... and i don't know anyone in real life that plays RED FACTION to tell him about Xmod...
Bye