Red Alter - a total conversion based on C&C3: Tiberium Wars, dedicated the theme of alternative history of WWII and the Cold War.
But we're not going to remake old games in the series Red Alert. We want to create a new level of modification based on the beloved series. As usual the gameplay will be added as many minor and major innovations such as the system of shelters. In addition, each faction will have its own unique style of play and development system. In this modification, strategic commanders can exercise their skills in full measure - to the player the most sophisticated and devastating weapons in the world, as existing in the real, and something from science fiction: nuclear, chemical, energy, biological, and much more. Many-towered and many-cannoned tanks, huge bombers and artillery, giant fighting airships and rocket launchers, not about whether this is all you dreamed of? On the battlefields in the struggle for supremacy in the world will converge strongest superpower of the world - the mighty Soviet Union, a cunning Alliance, and a sinister third faction.
About 9 months ago, our team decided to make the leap from mod to indie game, and so we set about getting an indie game page for Red March organised. Now that the mod team has a small baby indie page on our hands (It was a rather difficult birth) you can continue to follow all of our updates, with the newest including some test screenshots of our units in the pyrogenesis engine!
We will continue to post updates on this page, but they will be limited to links to the Red March page.
As for Red Alter the mod? We haven't forgotten about it. We might bring you a mod release at some point, but it's rather unlikely for a while as all work is being focussed on bringing Red Alter's vision to you as Red March instead.
This page has given us a tremendous following and excellent fans, and we hope to see you all joining the march on the Red March page!
Once again, the link to our new Red March Page: Moddb.com
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