Red alert: ReGeneration is a Red alert 1 total conversion for Generals: Zero Hour. It brings the original Red alert, with the Aftermath additions, into Zero Hour. It will incorporate all units and buildings from Red alert, and it will also feature a few new things. These are usually things that might make the game a bit more intersting. The site will explain exactly what we're doing and what we have done so far. There's also a lot more pictures there, including those found here. So visit the site if you want to know more, and for any questions, visit our forums.

Post news Report RSS We're not dead!

Nope, I don't post here much, and the site has been down for at least a month, but we're NOT dead! Our host network, Revora, is just going through a major migration, with all the troubles attached to that. But we're not gone. In fact, alpha 3 is on the doorstep, and will be released internally

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Nope, I don't post here much, and the site has been down for at least a month, but we're NOT dead! Our host network, Revora, is just going through a major migration, with all the troubles attached to that. But we're not gone. In fact, alpha 3 is on the doorstep, and will be released internally within 2 weeks. So that means screenshots people! Once it's back, be sure to visit the site for some nice-looking stuff. I'll try to keep everyone informed, and especially the screenshots! :D

However, we're still looking for someone who can unwrap/skin our models. We have two people working on that as an extra, but it's not really getting anywhere. The same goes with 2D artists, although we don't need one as hard as we do skinners. So if anyone's up to the job, be sure to drop a message in by PM box on our forums, or leave a post in this forum topic.

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matrixnut42
matrixnut42

You said yourself you don't visit here often. If you want, I can update the ModDB site, and generaly update everything, like a PR guy.

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C&C: Generals Zero Hour
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