Red Alert 3: Upheaval will bring you all 11 Uprising units and the remaining 28 Uprising maps.

Report abuse Red Alert 3: Upheaval 1.14
Filename
ra3_upheaval.2.rar
Type
Full Version
Uploader
Bibber
Date
Feb 28th, 2010
Size
243.96mb (255,813,865 bytes)
Downloads
39,804 (8 today)
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Description

This mod adds all 11 buildable Uprising units and the remaining 28 Uprising maps to Red Alert 3.

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Red Alert 3: Upheaval 1.14
Comments  (0 - 50 of 55)
PsychoticLoner
PsychoticLoner Mar 1 2010, 11:10pm says:

Thank you for this. On one hand, I would have preferred to pay the company for their work, but on the other hand, EA has a terrible reputation for expansion packs. I still can't convince them that I own ones that I've bought.

+3 votes     reply to comment
lordofzombies2132
lordofzombies2132 Jul 9 2010, 7:54am replied:

this here might aswell be an official xpansion if it wernt for uprising

+2 votes     reply to comment
Sometie
Sometie Sep 26 2011, 1:06pm replied:

Ya I bought Uprising but if I want to reinstall it I have to go through a hell of a lot of work and waste alot of time so this is much easier then doing that.

+1 vote     reply to comment
maksikk
maksikk Mar 2 2010, 1:39am says:

you my friend are the true definition of beast, and as promised, released on the fisrt or march. Keep up the good work man.

+2 votes     reply to comment
Redguard2
Redguard2 Mar 2 2010, 12:58pm says:

thank you so much! you're work will please so many! many thanks!

+2 votes     reply to comment
dinison8
dinison8 Jul 22 2010, 8:02pm replied:

HOW!? i dont know how to use it i put source in mod sdk mods and the other one in my documents red alert 3 mods but i cant use it once i start RA3!

+2 votes     reply to comment
Acid-Cr@sh
Acid-Cr@sh Mar 2 2010, 2:28pm says:

Thats pure awesomeness! Im surprised AI uses all these additional to theit arsenal correctly!
Thumbs up!

+2 votes     reply to comment
D.jTeo
D.jTeo Mar 2 2010, 3:07pm says:

I always want to test the new units of RA 3 Uprising in multiplayer, with my friends, now with this mod I can!!!
Thank you very much!

+2 votes     reply to comment
1deano1
1deano1 Mar 2 2010, 4:33pm says:

Nice job. full props to you mate.

+2 votes     reply to comment
lodoraemon
lodoraemon Mar 2 2010, 9:24pm says:

that is a excellent work,thank you,so kind of you

+2 votes     reply to comment
HOPE1134
HOPE1134 Mar 3 2010, 1:20am says:

do i have to download all the patches before i get this mod?

+2 votes     reply to comment
Bibber
Bibber Mar 3 2010, 1:26am replied:

Only patch 1.12

+2 votes     reply to comment
vader333
vader333 Mar 3 2010, 5:23am says:

I LOVE THIS MOD!!!! HALLELUJAH!!! Thank you MOST sincerely! I can finally play PROPERLY.

+2 votes     reply to comment
lodoraemon
lodoraemon Mar 3 2010, 5:49am says:

I had failed to open the link of Red Alert 3 Mod SDK Extra Files download you had gave,will you upload the files in other ways?

+2 votes     reply to comment
Bibber
Bibber Mar 3 2010, 11:38am replied:

No. I already uploaded them here on ModDB but the administration deleted them. So the only way to get them is my website.

+2 votes     reply to comment
Zealot671
Zealot671 Mar 3 2010, 10:12pm replied:

could u put in description how to install

+2 votes     reply to comment
Bibber
Bibber Mar 3 2010, 11:01pm replied:

The mod? Just extract the files to your My Documents\Red Alert 3\Mods directory. Then you will find the mod in the Game Browser of your Red Alert 3 Control Center.

+2 votes     reply to comment
Blood-Russia-Mk2
Blood-Russia-Mk2 Mar 3 2010, 6:33am says:

KILL KILL KILL CRYOTYME!!!!

+2 votes     reply to comment
thewolfofmods
thewolfofmods Mar 6 2010, 8:20pm says:

i went to control center but nutin new?

+2 votes     reply to comment
jonasty
jonasty Apr 13 2010, 10:03am says:

Future tank X-1:

Future Tank operational!
Systems Damaged!
Systems online!
Hello!

+2 votes     reply to comment
Mogenar
Mogenar Apr 21 2010, 8:48am says: Online

Awesome, thanks for this mod! Will you be adding the Uprising soundtrack at some point?

+3 votes     reply to comment
Bibber
Bibber Apr 23 2010, 8:01pm replied:

No, it's impossible.

+1 vote     reply to comment
Rayvnn022
Rayvnn022 May 16 2010, 3:27pm says:

How do I get this Mod to work on Windows 7?

+2 votes     reply to comment
bomerman104
bomerman104 May 20 2010, 4:09pm says:

how do i install it once its been downloaded

+2 votes     reply to comment
Westonbirt
Westonbirt Jul 3 2010, 6:14am says: Online

Nice mod, but the download took me 1:25 hour...

+3 votes     reply to comment
vader333
vader333 Jul 8 2010, 10:07am replied:

null

+1 vote     reply to comment
ILOVEZOMBIESIDO
ILOVEZOMBIESIDO Jul 3 2010, 12:27pm says:

so this is like the whole of uprising?

+2 votes     reply to comment
ObiJuanKenobi
ObiJuanKenobi Jul 3 2010, 9:19pm says:

Will this work on the Mac version of Red Alert 3?

+2 votes     reply to comment
Bibber
Bibber Jul 3 2010, 9:29pm replied:

I don't have a Mac, so I don't know.

+2 votes     reply to comment
vader333
vader333 Jul 8 2010, 10:05am replied:

No. Mods are not supported on Mac, sadly. Go get a windows, or bootcamp (it WILL, of necessity, lag, albeit).

+2 votes     reply to comment
lordofzombies2132
lordofzombies2132 Jul 9 2010, 6:56am says:

awesome mod now all we need is the commanders challenge too bad its impossible to get

+2 votes     reply to comment
PsionicAssassin
PsionicAssassin Aug 19 2010, 6:46am says:

cool, the new version. but what are the changes ?

+2 votes     reply to comment
IdNeeded
IdNeeded Sep 15 2010, 3:28pm says:

Noticed a couple of issues
- The giga-fortress seems vastly underpowered, low fire rate after initial burst (sea mode)
- Buildings garrisoned by archer maidens seem insanely durable
- Robot tank X-1 seem underpowered, beam weapon seems mostly ineffective, often damaged itself with primary weapon
- Harbinger seem be underpowered

Don't know if these are issues from the mod or the original units.

Otherwise great game mod, good work!

+2 votes     reply to comment
IdNeeded
IdNeeded Sep 29 2010, 12:39pm replied:

On further examination
-Given it's armour the Giga-fortress is balanced
- Any building on new maps are far more durable.
- The robot tank is less powerful than expected in the official version, the beam weapon is still ineffective at taking down units but good with buildings.
- The harbinger makes up for its lack of fire-power compared to Kirov with versatility and speed.

+2 votes     reply to comment
Battle8111
Battle8111 Jan 29 2011, 7:52pm says:

JUST TO SAY TO YOU ALL THIS CAN BE ILLEGAL FOR THE GUY PUTTING MOD UP, only he might talked to ea about it.

-2 votes     reply to comment
Bibber
Bibber Jan 31 2011, 9:04pm replied:

We talked to the former Community Manager Aaron "APOC" Kaufman years ago and all modders are allowed to take content from EA games for modding EA games. There is nothing illegal as long as we use EA content in games of the same company (EA).

Next time please inform yourself about that fact first or just write me a PM instead of making such a comment.

+6 votes     reply to comment
Alex_06
Alex_06 Aug 2 2011, 2:26am replied:

EDITED

+1 vote     reply to comment
Jevuner
Jevuner Aug 29 2011, 1:04pm replied: Online

**** your ea up

+1 vote     reply to comment
Alex_06
Alex_06 Aug 2 2011, 2:28am says:

I wonder though, why didn't you release the source for 1.14? 1.13 did have a source code release, too...

+1 vote     reply to comment
Bibber
Bibber Aug 2 2011, 8:26am replied:

I didn't release the source code for 1.13.
I already said that I'm tired of updating the source code again and again. Also I don't want outdated source codes to be available.

+1 vote     reply to comment
PurpleGaga27
PurpleGaga27 Aug 12 2011, 2:48am replied:

You could give away the xmls that are modified instead for versions 1.13 and 1.14. If not, maybe give the modified ones away to the modders privately who may want it in their mods?

+1 vote     reply to comment
Bibber
Bibber Aug 12 2011, 10:48am replied:

I try so much stuff that I don't know which files I really modified in the end.

+1 vote     reply to comment
PurpleGaga27
PurpleGaga27 Aug 12 2011, 1:32pm replied:

Perhaps you should know the ones you have modified have a "date modified" mentioned in the Windows Explorer. If not, you need "Xplorer2" program to see it.

+1 vote     reply to comment
Bibber
Bibber Aug 12 2011, 3:39pm replied:

The date modified changes each time I save the file. As I said I try many things and if something doesn't work I revert the changes. So the date doesn't say something about if the content has really changed compared to the previous release of the mod.

+1 vote     reply to comment
Nyerguds
Nyerguds Nov 4 2011, 10:29am replied:

If you want actual version control, using an SVN system might be useful.

+1 vote     reply to comment
Kommandant.12
Kommandant.12 Nov 10 2011, 12:19am says:

wish this worked :(

+1 vote     reply to comment
Bibber
Bibber Nov 10 2011, 10:00am replied:

What?

+1 vote     reply to comment
Kommandant.12
Kommandant.12 Dec 3 2011, 10:37pm says:

Can't get mod to work :(

+1 vote     reply to comment
Kommandant.12
Kommandant.12 Dec 3 2011, 10:38pm says:

Thats what I meant

+1 vote     reply to comment
Bibber
Bibber Dec 5 2011, 11:18am replied:

Install it as mentioned in the readme and launch it with the RA3 control center.

+1 vote     reply to comment
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Platform
Windows
Developed By
Bibber
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Official Page
Bibber.bplaced.net
Release Date
Released Feb 28, 2010
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MD5 Hash
d225d2fda8e3ccef2135344263ecc24a
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