Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.

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Report RSS Enhanced Lighting for Uprising Maps (view original)
Enhanced Lighting for Uprising Maps
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PsionicAssassin
PsionicAssassin - - 577 comments

Oh yea, the glare shine from the sun. Lighting that makes anything in RA3 look sexy.

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R3ven
R3ven - - 2,022 comments

You made the turntables grey, nice.

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TX1138 Author
TX1138 - - 244 comments

They're actually a subtle blue-grey shade to match with the rest of the Refinery's colour scheme.

Likewise, the Soviet turntables are a soft green shade, and the Empire turntables are white.

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R3ven
R3ven - - 2,022 comments

Oh nice, the lighting on this map dries out the blues to an even more grey tone.

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Description

To be honest, I found Uprising to be a fairly lackluster expansion pack. The lack of interesting lighting in most of the new maps was definitely a contributing factor.

As such, all the Uprising maps included in the base release of the mod (not including those in the Map Pack) have been given lighting improvements. This example is from the Uprising map "Corporate Warfare".

The eagle-eyed among you may notice the subtle texture changes to the Allied Ore Refineries. Similar changes have also been made to the Empire and Soviet Ore Refineries.