An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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Commander_RealWar
Commander_RealWar Feb 18 2011, 1:50am says:

YES YES YES!!!
So excited.

+9 votes     reply to comment
GearsGoAwryMan
GearsGoAwryMan Feb 18 2011, 1:59am says:

keep hiding commander

+11 votes     reply to comment
█Black/Brunez█
█Black/Brunez█ Feb 18 2011, 2:28am says:

And on Paradox (not minimod) this music would be played as a "map intro"?

+5 votes     reply to comment
ferriswheel42
ferriswheel42 Feb 18 2011, 2:32am replied:

Probably, it would be a shame not to hear this anywhere else...

+8 votes     reply to comment
crj400
crj400 Feb 18 2011, 2:48am replied:

Maybe this could play when you capture their tech structure?

+9 votes     reply to comment
open_sketchbook
open_sketchbook Feb 18 2011, 2:54am replied:

That is a great idea!

+13 votes     reply to comment
█Black/Brunez█
█Black/Brunez█ Feb 18 2011, 6:19am replied:

Sweet idea, but if you capture a Vietcong and a ARVN building at the same time?

+3 votes     reply to comment
Kerensky287
Kerensky287 Feb 18 2011, 6:49am replied:

I'm pretty sure the game is hardcoded to detonate the C4 hidden in your computer if you capture two opposing minor faction structures at the same time. Sorry, can't do anything about it! Y'just gotta be more careful next time.

+14 votes     reply to comment
█Black/Brunez█
█Black/Brunez█ Feb 18 2011, 6:53am replied:

Okay LOL

wait... hidden C4? Well, I hate this computer anyway...

+5 votes     reply to comment
P4Resistance
P4Resistance Feb 18 2011, 10:25am replied:

I knew my Mac was too heavy to just have computer parts inside...

+12 votes     reply to comment
Galgus
Galgus Feb 24 2011, 11:16pm replied:

Yah! Free C4!

+6 votes     reply to comment
Dentedhelm
Dentedhelm Jan 10 2013, 7:08am replied:

Yeah I was wondering what would happen if you were, say, Talon and tried to capcha' a Cult Shrine for your own use what would happen?

+1 vote     reply to comment
Protroid
Protroid Feb 18 2011, 7:13am says:

YES YES A THOUSAND TIMES YES!

+1 vote     reply to comment
K05T4R
K05T4R Feb 18 2011, 9:53am says:

This isnt a bad comp but somehow it makes me think of elevator music, something you might here playing quietly in a place of business, not something fitting w/ combat. If I heard that in a battle setting I could see infantry doing pilaties or something as opposed to being on watch, preparing to attack the enemy.

+3 votes     reply to comment
PsychoticLoner
PsychoticLoner Feb 18 2011, 4:12pm replied:

I think this is supposed to be evocative of Apocalypse Now and other Vietnam movies. With that in mind, it fits very well for me.

Perhaps you're thinking about a pitched, exploding battle. If so, instead think of dragging your sweat drenched, unwashed body through steaming jungles while never quite knowing when Charlie will pop your head off.

+4 votes     reply to comment
packie_a
packie_a Aug 9 2011, 7:46pm replied:

Damnit, now I have an image in my head that this is clmly playing with an overfly shot of a jungle battlefield, with explosions everywhere, and this still playing calmly....

wait, that's quite awesome

+3 votes     reply to comment
Joshh
Joshh Feb 18 2011, 10:04am says:

This sounds really awesome.

Do you have any ARVN music yet?

+2 votes     reply to comment
BluishGreenPro
BluishGreenPro Feb 18 2011, 10:46am says:

Very nice! Can't wait to hear it when playing.

+1 vote     reply to comment
Phoenix^^
Phoenix^^ Feb 18 2011, 11:45am says:

nice i like how relaxed it is.

+1 vote     reply to comment
GearsGoAwryMan
GearsGoAwryMan Feb 18 2011, 2:04pm says:

hayding, just hayding.

+1 vote     reply to comment
Galgus
Galgus Feb 18 2011, 2:38pm says:

Its quite good, I look forward hearing it in-game.

+1 vote     reply to comment
kijebe
kijebe Feb 23 2011, 7:14am says:

when i listened to this i suddenly found myself nodding to the beat and had no control of my body...

great music!

+1 vote     reply to comment
Volkenstein
Volkenstein Mar 2 2011, 6:28am says:

Yankee go home!

can't wait to play this, this music just made the wait wose :P

+1 vote     reply to comment
Blood-Russia-Mk2
Blood-Russia-Mk2 Mar 8 2011, 5:28am says:

I hope Rangers' music smells of sweet sweet CCR.

+2 votes     reply to comment
Volkenstein
Volkenstein Mar 10 2011, 10:08pm replied:

Ride of the Valkryies (i fudged that up) when the PKs show up

+1 vote     reply to comment
shekdog
shekdog Mar 11 2011, 10:45pm says:

Er...I dunno why, but somehow it reminds of the good old days when I was still playing Super Nintendo Family Computer games...

+1 vote     reply to comment
Graven_Image
Graven_Image Mar 14 2011, 12:30pm says:

This goes better with VC than you'd think it would...

+1 vote     reply to comment
DaKommandant
DaKommandant Apr 12 2011, 6:03pm says:

Really cool! I think it would sound good in any of the Red Alert games.

+1 vote     reply to comment
RedAlert3Modder
RedAlert3Modder Jan 2 2012, 8:57pm says:

I cant wait for this mod to come in its entirity,any idea when this mod will be realeasd with everything it plans to do?i.e. all the factions units buildings ideas and the campaing it says it will have?

+1 vote     reply to comment
Vowelless
Vowelless Feb 29 2012, 11:11am says:

Beautiful stuff, with just the right stealthy overtones- although it would be nice if it had a little more of an oriental feel to it.

Didi mau, Peacekeeper!

+1 vote     reply to comment
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Description

It's been a while since I added music, yadda yadda yadda... [Insert typical spiel here].

One of the biggest features coming in the Apocalypse Minimod (for me at least) is the music. That's right, since the minimod is map-based, we're going to use it as a test bed for our map-integrated music.

Here's a preview of what you can expect to hear when playing as the Vietcong!

Audio Details
Type
Entertainment
Date
Feb 18th, 2011
Length
02:55
Filename
cong.mp3
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