It is summer, 1969. The Third Great World War has come to a close, the world's armies exhausted, her nations devastated by a year of the deadliest warfare in the history of Humankind. The Allied Nations, the Soviet Union and the Empire of the Rising Sun have entered an uneasy ceasefire, and for the first time in more than a decade it seems that there may be a chance for peace to return to a war-torn world.
Yet one does not meddle with time without consequence, as the war is only truly beginning, and the world was just beginning to see the effects of the Paradox...

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ParadoxCast (Sundays)

Paradox Soundtrack on Bandcamp

Infinity Realms Website

  • A new campaign and epic story telling the consequences of the events of Red Alert 3, taking you from the Siberian Wastes to Outer Space!
  • New live action and CG cutscenes, filmed in HD resolution.
  • 5 Brand New Factions : The clever Confederate Revolutionaries, the noble Order of the Talon, the powerful Atomic Kingdom of China, the scheming Mediterranean Syndicate and the otherworldly Electrical Protectorate, each with their own unique play schemes, units and music
  • Dozens of new units for existing factions, expanding each to nearly twice the original side. Take to the field with classic units like the Anvil Heavy Tank, or command new and unique additions like the flexible Hanzo Z or the elusive Heisenberg Assault Copter!
  • New battle mechanics focused around fighting battles in the field for vital resources and tech-buildings, including the reintroduction of gems.
  • A revised and updated soundtrack featuring music by Chris Feres and Sandro "FuzzY" Cacciotti, featuring new battle and faction music.
  • Particle Collider Guns, Desolator Towers, Cosmic Horrors, Ray Guns, Holographic Treetop Snipers, Fan-Powered Halos, Submersible Aircraft Carriers, Black ICE, Weather Control, Molten Broadswords, Wormholes, Atomic Mutants, Robots and insane Russian Arsonists named Ivan. Is there any doubt this is Red Alert as it was meant to be?

WE ARE RECRUITING! ALL EXPERIENCED CODERS, TEXTURE ARTISTS AND MAPPERS WELCOME.

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6 comments by open_sketchbook on Apr 3rd, 2014

As Paradox got a sudden bump of activity recently, I would like to direct everyone's attention.

THIS MOD IS NO LONGER BEING ACTIVELY WORKED ON. IF YOU LIKE WHAT WE DO, PLEASE CHECK OUT OUR INDIE GAME, BLOODCRUSHER II.


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Paradox Soviet and Allied Open Alpha 3.2

Paradox Soviet and Allied Open Alpha 3.2

Nov 24, 2012 Demo 41 comments

The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Allies Open Alpha 2

Allies Open Alpha 2

Sep 14, 2012 Demo 16 comments

Our second Alpha release. Changelog link in the description.

Paradox Allied Open Alpha 1

Paradox Allied Open Alpha 1

Sep 10, 2012 Demo 12 comments

Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...

Paradox Beta 0.9.21

Paradox Beta 0.9.21

Dec 3, 2010 Patch 81 comments

A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

Achilles Minimod 3.0 Source Code

Achilles Minimod 3.0 Source Code

May 18, 2010 Source Code 2 comments

Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!

Achilles Minimod 3.0

Achilles Minimod 3.0

May 18, 2010 Demo 55 comments

As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...

Post comment Comments  (6710 - 6720 of 6,841)
Kerensky287
Kerensky287 Feb 22 2009, 12:00am says:

Sorry again about the utter lack of spotlights. Most of our free time has been spent writing scripts and doing the voices for our units.

Kinda hard to show that stuff off properly.

+1 vote     reply to comment
Rabboticus
Rabboticus Feb 19 2009, 9:54pm says:

i have a good feeling about the Mediterranean Syndicat *cough*

+1 vote     reply to comment
theSniperDevil
theSniperDevil Feb 20 2009, 11:59am replied:

best not be giving the syndicate the cold now! =)

+1 vote     reply to comment
Skydragon222
Skydragon222 Feb 19 2009, 8:07pm says:

Thanks for promptly answering my questions earlier but I still have one. The name of the Mod is RA3:Paradox. So what's the paradox? Sure 5 new warring factions is an unfortunate consequence, but not a paradox. Or is the paradox a plot point that I'll have to play the story to find? Thanks in advance.

+1 vote     reply to comment
open_sketchbook Creator
open_sketchbook Feb 19 2009, 8:29pm replied:

RA3 is a paradox in and of itself. Einstein kills Hitler, but before he can, Russians kill Einstein!

+1 vote   reply to comment
Skydragon222
Skydragon222 Feb 21 2009, 2:08pm replied:

That's not really a paradox per se. It's more like an ironic coincidence

+1 vote     reply to comment
Kerensky287
Kerensky287 Feb 21 2009, 9:40pm replied:

It's actually totally a paradox. How can Einstein kill Hitler if Einstein is already dead? And how can Cherdenko kill Einstein without being in the mighty Soviet Union that arose without Hitler? They don't work. And that's why crazy stuff happens.

+1 vote     reply to comment
darkus13
darkus13 Feb 22 2009, 6:41am replied:

in fact i still wonder: if Einstein didn`t kill Hitler then why isn`t he the leader of Germany and(possibly) allied with the empire of the rising sun.

+1 vote     reply to comment
open_sketchbook Creator
open_sketchbook Feb 22 2009, 11:14am replied:

Actually, it works out through a convoluted alternate universe scheme, but it's better not to think about it too much.

+1 vote   reply to comment
Skydragon222
Skydragon222 Feb 22 2009, 11:05pm replied:

Cherdenko killed Einstein after Einstein killed Hitler.

+1 vote     reply to comment
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Platform
Windows
Developer
Infinity Realms
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Paradoxmod.com
Release Date
Released Jul 3, 2010
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Highest Rated (22 agree) 10/10

One of the best things with Paradox is the extraordinary realationship between the followers and the devs, the devs give you an insight in each step of the developement. Heck, they even a suggestion page, (with actually alot accepted suggestions, though not in percentage). And ofcourse, gotta love the old C&C Nostalgia mixed with total new stuff. The mod itself have a large potential, though the final release is far far away in time and space, they have done alot to. The gameplay and units are…

Jul 6 2010, 6:17pm by GriffinZ

Lowest Rated (4 agree) 5/10

this mod is fanatasic and even for it being a work in progress it is still amazing....................or i would have said that if it werent for the bugs and troublesome download

Apr 12 2012, 8:10pm by shadowvangura

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