It is summer, 1969. The Third Great World War has come to a close, the world's armies exhausted, her nations devastated by a year of the deadliest warfare in the history of Humankind. The Allied Nations, the Soviet Union and the Empire of the Rising Sun have entered an uneasy ceasefire, and for the first time in more than a decade it seems that there may be a chance for peace to return to a war-torn world.
Yet one does not meddle with time without consequence, as the war is only truly beginning, and the world was just beginning to see the effects of the Paradox...

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  • A new campaign and epic story telling the consequences of the events of Red Alert 3, taking you from the Siberian Wastes to Outer Space!
  • New live action and CG cutscenes, filmed in HD resolution.
  • 5 Brand New Factions : The clever Confederate Revolutionaries, the noble Order of the Talon, the powerful Atomic Kingdom of China, the scheming Mediterranean Syndicate and the otherworldly Electrical Protectorate, each with their own unique play schemes, units and music
  • Dozens of new units for existing factions, expanding each to nearly twice the original side. Take to the field with classic units like the Anvil Heavy Tank, or command new and unique additions like the flexible Hanzo Z or the elusive Heisenberg Assault Copter!
  • New battle mechanics focused around fighting battles in the field for vital resources and tech-buildings, including the reintroduction of gems.
  • A revised and updated soundtrack featuring music by Chris Feres and Sandro "FuzzY" Cacciotti, featuring new battle and faction music.
  • Particle Collider Guns, Desolator Towers, Cosmic Horrors, Ray Guns, Holographic Treetop Snipers, Fan-Powered Halos, Submersible Aircraft Carriers, Black ICE, Weather Control, Molten Broadswords, Wormholes, Atomic Mutants, Robots and insane Russian Arsonists named Ivan. Is there any doubt this is Red Alert as it was meant to be?

WE ARE RECRUITING! ALL EXPERIENCED CODERS, TEXTURE ARTISTS AND MAPPERS WELCOME.

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As Paradox got a sudden bump of activity recently, I would like to direct everyone's attention.

THIS MOD IS NO LONGER BEING ACTIVELY WORKED ON. IF YOU LIKE WHAT WE DO, PLEASE CHECK OUT OUR INDIE GAME, BLOODCRUSHER II.


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Realtalk

Realtalk

News 59 comments

It was the best of times, and the worst of times...

Drone Warfare, and State of the Mod Address

Drone Warfare, and State of the Mod Address

News 5 comments

It's like the State of the Union, but without the same empty grandstanding, or a nervous rebuttal from a broken man.

Soviet Alpha 3 and Project Update

Soviet Alpha 3 and Project Update

News 5 comments

Soviet Alpha 3 has been released, and we have a little update as to what is going on behind the scenes.

Paradox Open Alphas

Paradox Open Alphas

News 2 comments

It’s been a while but here’s another thing for you to spend the next five minutes reading!

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Paradox Soviet and Allied Open Alpha 3.2

Paradox Soviet and Allied Open Alpha 3.2

Demo 42 comments

The new alpha contains the Soviets as well as the Allies from the prior two. There are multiple additions to both. Full changelog in the extended description...

Allies Open Alpha 2

Allies Open Alpha 2

Demo 17 comments

Our second Alpha release. Changelog link in the description.

Paradox Allied Open Alpha 1

Paradox Allied Open Alpha 1

Demo 12 comments

Here's a little apology to the community for not having put out anything due to our hiatus. It's pretty rough and only a portion of the Allies are in...

Paradox Beta 0.9.21

Paradox Beta 0.9.21

Patch 84 comments

A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

Achilles Minimod 3.0 Source Code

Achilles Minimod 3.0 Source Code

Source Code 2 comments

Are you unsatisfied by the Achilles Minimod 3.0? Fix it yourself using the source code put together by the development team!

Achilles Minimod 3.0

Achilles Minimod 3.0

Demo 57 comments

As promised, we present the last version of the Achilles Minimod before it was canceled. Changes include a new main menu, plus two new units for the Soviets...

Post comment Comments  (6600 - 6610 of 6,869)
cloakeddk
cloakeddk

Those stolen tech unit's, could you make a list of them? And how to steal them?

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open_sketchbook Creator
open_sketchbook

Moddb.com

CHINA PROTOCOLS ARE HERE

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Rabboticus
Rabboticus

awesome

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Rabboticus
Rabboticus

hey also i thought i would point out this red alert 3 come out with other small patch and this came from APOC himself
"Added additional Mod support to Red Alert 3. <-- this is in preparation for our official Mod SDK release. We are currently working on polishing the SDK, I will inform you with specifics when I have them regarding the release."

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Kerensky287
Kerensky287

Yeah, I heard about that! Very happy to hear.

And regarding China/EP protocols, we have almost all of them for China and (as far as I know) none for EP yet. We don't tend to post unfinished material (except models, but that was before we had a texture guy) but now that you've reminded me, I'll get to brainstorming for those last 2 protocols we need. Sorry it took so long... that thread has been sitting in our dev forum for ages now.

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Kerensky287
Kerensky287

China's protocols are finished! Once they get through authorization they can be accessed either from the Features tab or from a link in the Chinese Army List.

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Rabboticus
Rabboticus

any word on China and EP secret protocols?

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Cjslayer16
Cjslayer16

That would be cool though if you could get it somehow online would allow for it to be like way better then anything else that may come out for it plus since you guys have such great ideas, Wish I coulda been apart of something thats sure to be so great right? anyways though would offer some great possilbilitys too Best of luck you guys ! :)

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cloakeddk
cloakeddk

Hmm, i don't know if you guys have thought about it or not, but it would be awesome if you could add the uprising units, and make it possible to play online and/or LAN..

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ferriswheel42 Creator
ferriswheel42

Open_sketch said a while ago that Uprising is being considered non-canon for Paradox's storyline, and won't be using any of the units either.

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Kerensky287
Kerensky287

It would be neat, but it would also be adding paid content for free (which I'm pretty sure is illegal), and the Uprising units are horribly unbalanced anyway. Sorry.

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Pimmetjuh
Pimmetjuh

Apoc said that we may mod the uprising units in vanilla RA3

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cloakeddk
cloakeddk

Hmm, okay.. Well thank for answering.. I just love the cryo legionnaire and futuretank x-1 so much :P BTW, you're writing that you will release a small version in a not so distant future, you can't give a more precise date? 'Cause i cant wait till then :D Ohh, you did'nt mention the multiplayer thing, will you make it possible, or what??

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Kerensky287
Kerensky287

Our first release (the "small version" you're talking about) will have the new Confederate faction and the updated Allied faction. We don't know when it will be coming because the SDK hasn't been released yet, so we can't code anything at this point and we don't know how long coding is supposed to take for this game either. But I'm excited too, I really want to see our hard work come to fruition!

For multiplayer, I'm pretty sure Paradox will be playable online, but I'm not sure how the programming will work for it. I'm about 90% certain it will work on LAN though.

Oh, and about Uprising, I love the Cryo Legionnaire too (haven't seen the Futuretank) but sadly, we filled up the Allied unit lists before Uprising was announced (EVERY slot is full for EVERY production building) so there's actually no room for it. Sorry...

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cloakeddk
cloakeddk

What about the building slots? If they aren't filled up you could, if possible, make a kinda advanced barracks where all the heavier infantry as the commando (and Cryo Legionnaire :D) where build?

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cloakeddk
cloakeddk

Ok, can't wait too see it in action, but i've seen the some of the new vehicles you've been working on, of course they're cool, but it looks like they won't fit in with the other standart unit?

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Cjslayer16
Cjslayer16

Theres no way to make an extra slot? that would be pretty cool :)

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C&C: Red Alert 3
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Highest Rated (22 agree) 10/10

One of the best things with Paradox is the extraordinary realationship between the followers and the devs, the devs give you an insight in each step of the developement. Heck, they even a suggestion page, (with actually alot accepted suggestions, though not in percentage). And ofcourse, gotta love the old C&C Nostalgia mixed with total new stuff. The mod itself have a large potential, though the final release is far far away in time and space, they have done alot to. The gameplay and units are…

Jul 6 2010 by GriffinZ

Lowest Rated (4 agree) 5/10

this mod is fanatasic and even for it being a work in progress it is still amazing....................or i would have said that if it werent for the bugs and troublesome download

Apr 12 2012 by shadowvangura

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