An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
The Aircraft Carrier has been scaled up significantly, as welled as modified to have an extremely high range, but a low Drone speed. The Drones are also pretty much destroyed by any decent anti-air. It has a minimum range about one-sixth of its max range, meaning a swift attack can kill it before the drones can get you.
I'm guessing the allies would need to set up proper air superiority before attacking with this so the drones will make it to the target.
Kinda like in RA2?
Interesting, but i suppose the blackout missile does go well with it as well. ;)
I like the changes you guys added, makes it easier to take them down.
yeah, true. Actually it was was almost impossible to take down those Drones.
Wait a second! That GAP Tower is malfunctioning! The Soviet menace can see us!
Actually no, you can see the SCIENCE smoke coming from it
oh portable airfields how i love them...
"Anchors Aweigh, my boys, Anchors Aweigh..." xD
Just wondering, why does the aft deck look out of line w/ the middle deck ? Was it in the process of attcking ?
Brilliant! Now that thing actually seems like an aircraft carrier. I don't suppose you were able to make it function like an actual air-strip so the drones aren't just VTOL? It kinda defeats the purpose of having a landing strip on the deck of the ship...
incase some idiot decides to take off sideways
I really like the new size.
The question is, would it fit through the Sea port? Or are you guys also planning to increase the size of the seaport?
The size is great. Totally makes naval units look fearsome. Like any powerful seafaring vessel should!
The Runway Texture on the airfield looks broken. Size is real nice. Can aircraft land on it now?
Wiki.paradoxmod.com
so the drones can be killed easier now, i would be a little worried about that but as i see that you have given it more range i think it won't be unfair but the fact that you made the drones slower is kinda annoying, they are slower in uprising and the drones can't catch up with slower units so when they are launched they just follow the unit around the whole map, i think ea made them faster in a patch to get rid of that thing
Did you guys implement my Blackout missile FX yet?
yeah totally
looking great, they should have had these in ra3 in the first place :S
Um, they did...