An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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Peacekeeper Sentinel
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Havoc_frost
Havoc_frost - - 1,079 comments

PEACE....through superior firepower

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Codename=EZ=
Codename=EZ= - - 128 comments

And a lot of it.

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kijebe
kijebe - - 1,268 comments

"Supressing" v.- to use copious amounts of amunition to scare the bajeezus out of someone

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Gandbon
Gandbon - - 1,718 comments

NOW THE ALLIES HAVE MACHINE GUNS NOW!

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justgoaway
justgoaway - - 8,208 comments

The Allies always had Machineguns...

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JurisDocta
JurisDocta - - 403 comments

Define "apoc only"

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SоrataZ
SоrataZ - - 2,256 comments

It won't be freely available to play in the final mod, ONLY the Mini-Mod. Though it's likely it will be available via worldbuilder like Creepers and Ponies.

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Westonbirt
Westonbirt - - 369 comments

With all the unused side-units there will be in Paradox, we will be able to make a Parallel mod bigger then the average.

More units ! More units !

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vader333
vader333 - - 619 comments

A war hammer-like battle suit clad person would be nice.

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Joshh Creator
Joshh - - 900 comments

You'll have to wait for the Mediterranean Syndicate for Battlesuits, bro.

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SоrataZ
SоrataZ - - 2,256 comments

Think of all the delicious campaign units.
Edit - reply system fail, was an answer to Westonbirt.

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HavocOfDoom
HavocOfDoom - - 417 comments

oh i DO like them!

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Description

Peacekeepers equipped with MG60 machine-guns and plenty of ammo, the Peacekeeper Sentinel is an Apocalypse-only unit that appears with the Peacekeeper Reinforcements. They use their heavy machine-guns to suppress enemy infantry, preventing them from running out of the range of other Peacekeeper's shotguns. Like other PKs, they can huddle behind their shields if necessary.