An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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Report RSS Barkhausen Projector (view original)
Barkhausen Projector
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darkus13
darkus13 - - 79 comments

Looks pretty cool, but kinda bulky, it looks like a... box.

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Kerensky287
Kerensky287 - - 483 comments

Science leaves no room for aesthetics! All there is room for is shinyness and complexity.

Also, it's supposed to look sort of boxy. The only useful part of the vehicle is the microwave array, so why bother messing with the rest of it?

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darkus13
darkus13 - - 79 comments

well the microwave emmiter looks cool.

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Anderwin
Anderwin - - 195 comments

******* nice :D

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zimon2210
zimon2210 - - 195 comments

For which faction it is? :)
Preety nice anyway ^^

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open_sketchbook Author
open_sketchbook - - 1,602 comments

Allied, tier 4 anti-air.

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gpm
gpm - - 704 comments

Nice model

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shinmg92
shinmg92 - - 496 comments

pretty cool,

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Cjslayer16
Cjslayer16 - - 987 comments

Oh Decent a tier 4 anti air? must beat down more then a group of bullfrogs can? alot of bullfrogs can beat down pretty damn near anything..

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open_sketchbook Author
open_sketchbook - - 1,602 comments

Basically, one of these vehicles can effectively strike a whole squadron of enemy planes at the same time; rather than firing one shot, it hits a radius above it. It's not the greatest for killing individual heavy air units like Kirovs, Starspirits or Flying Junks, but it's absolute murder against Twinblade swarms, Vindicator runs or masses of Tengu.

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Henford
Henford - - 653 comments

Create box > Convert to Editable Mesh > Select polygon (top) > extrude > Select top vertices > scale inwards > Done

A trend is emerging here - good textures on rather average models. The WWSkin modifier surely means that you can turn some of that panelling on the main box section into geometry, as opposed to painting it on purely as a texture.

There is only so much bump mapping can do.

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Kiory
Kiory - - 365 comments

I think your missing the point. If you have these models with higher polies, we may have a performance hit. We are conserving how many polies we use for now until we receive the SDK from EA.

Besides, that is the actual design for the tank, what more do you want?

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Kiory
Kiory - - 365 comments

'qoute' : Create box > Convert to Editable Mesh > Select polygon (top) > extrude > Select top vertices > scale inwards > Done
Henford

Oh, and for the record, it's called box modeling. It's a technique most modelers use. :)

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Jamesy
Jamesy - - 17 comments

no offence, but it looks like a box on treads w/ a satilite...

kinda like that news van parked outside my house that has CIA writen on it (im in canada...) anyway, back to the veicle, u need to redisign it, make the body more like that of a mirage

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Kerensky287
Kerensky287 - - 483 comments

Nope. It looks exactly how it supposed to look. A box. With treads. Also, an emitter array thingy. Why bother prettying it up? This is science, not art! Kinda! Maybe.

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open_sketchbook Author
open_sketchbook - - 1,602 comments

The basic idea has always been a van with a radar dish on top. The tracks were added for a more military feel.

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Unknown1080
Unknown1080 - - 65 comments

I don't care about the model's look, but work on the textures since they feel out of place...

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Description

In-game, the Barkhausen is best used against groups of smaller enemy aircraft, like swarms of helicopters or Tengu. It's anti-air attack cannot deal damage against heavier air targets like Kirov for too long because of the heat limit, but if you're willing to take damage, or have immediate access to repairs, firing past overheat levels will usually down heavy aircraft fairly quickly.
Model by open_sketchbook
Texture by Kiory