An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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ParadoxCast Questions 2 : Question Harder (Mods : Red Alert 3 Paradox : Forum : Paradox Discussion : ParadoxCast Questions 2 : Question Harder) Locked
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Feb 7 2011, 1:22am Anchor

With the new open vehicles, are there plans for someone manning the mortar on the Weasel?

DarkyPwnz
DarkyPwnz Otherworldy Carbon Independant Being
Feb 7 2011, 1:58am Anchor

I can't wait to play Tower Defense maps with release 3 lol,with everyone as China. -.- Let me save this post from deletion so here is a question; What exactly does the Valkrye Strategic Artilerry do?

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User Posted Image

One,zero,zero,one,zero,zero,two! Yes I said it! Now,one,zero,two,two,one,zero,three! Three? That doesnt make sense.

GearsGoAwryMan
GearsGoAwryMan bizzare mastermind
Feb 8 2011, 2:43am Anchor

are RC Cars still going to run over trees?

Feb 11 2011, 11:41am Anchor

Will Mecha be able to take some form of cover behind things like walls?

GriffinZ
GriffinZ I like puppies :D
Feb 11 2011, 11:51am Anchor

What unit (model, and gameplay) are you most proud of?

Feb 12 2011, 1:39pm Anchor

Looking back to the very beginnings of the mod, it's about one year and a half now. How much have changed since then? If we put it this way: if I was to take one random quote about the mod contents from that time, what are the odds that it's still correct?

GearsGoAwryMan
GearsGoAwryMan bizzare mastermind
Feb 13 2011, 6:04am Anchor

is the flaktrooper you receive on geneva convention intentional? i started a game as allies and found a flaktrooper under my contol near my base.

also, is the fact everything 1 hits the swiss banks intentional?

morale being: "Keep your money at home, not in banks."

Edited by: GearsGoAwryMan

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Medic wrote:I have no idea!

 
I don't drink coffee, but this guy creeps me into doing it. 

Feb 13 2011, 5:42pm Anchor

Why does the Demo Truck place timed bombs instead of remote detonated bombs?

Feb 13 2011, 10:19pm Anchor

New questions start now.

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Feb 19 2011, 4:28pm Anchor

Will there be protocols in the Vietnam mini-mod?

Will holding the primary objective for long enough call Allied/ Soviet reinforcements?

Will the hold an objective for reinforcements design be used for normal maps?

(Reminds me of the mission where the Empire attacks the American coast.)

Is the Victor Charlie basically the Minuteman in game-play terms?

If so, was that done to prepare players to fight the Confederates in the distant Allied campaign?

Will the Soviet Brass theme be used in release 2's menu?

Have Vindicators received a power increase to make two bombs like the old three, or will changes come later? They seem fairly useless as of now.

How strong will the Industrial Plant be, and what reason will there be for players to not always build one at first?

I am concerned that all of the Soviet tech trees being maxed could overpower them, but is this supposed to fit their steamrolling focus?

Edited by: Galgus

Feb 28 2011, 5:17am Anchor

New questions start now.

Mar 4 2011, 1:58am Anchor

Are minor factions, in fact, getting protocols?  I need to know so I can make a separate suggestions page.

What is the status of Tibet in Paradox?

Is the Soviet Flak Traktor a light tank, or an AA unit?  Or a light tank that has AA ability?

Will each minor faction have reinforcements for missions, like the Vietcong's NVA units?

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New questions start now.

Edited by: PsychoticLoner

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Mar 10 2011, 6:17pm Anchor

New questions start now.


What is the Javelin's ability being changed to?

Is the Rocket Defender's ability what the Javelin currently has?

Edited by: Galgus

Mar 13 2011, 8:09pm Anchor

Do you have any ideas what reinforcements may be for the other minor factions?

When are you going to give a final word on all the Maybe's you've given suggestions?

Edited by: PsychoticLoner

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Protroid
Protroid Head of the Paradox Closed Beta Team
Mar 14 2011, 4:14pm Anchor

New Questions Start Now

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Quick its 2am! Do you know where your base is?

Mar 14 2011, 6:35pm Anchor

Can the ARVN's  reinforcement Cardinal carry a Stewart Tank and Infantry at the same time?

Edited by: Smayo

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"Even if a pawn becomes a queen, it is still just a playing piece.."
-President Johnson (MGS2)

g.a
g.a
Mar 14 2011, 6:43pm Anchor

Will the minor faction suggestions be processed?

Why did the claymore lose its AA capabilities?

Will any other units for the allies or the confederates be released along with the minor faction package?

Edited by: g.a

Mar 16 2011, 4:38am Anchor

Are any other changes to Superweapons going to be made to make them more practical?

Which side of the Apocalypse mini-mod is the coolest in your opinion(s)?

Mar 19 2011, 3:30pm Anchor

Will Soviets Science branch upgrades come with an appropriate sound file like in Generals? ('Thank you for infantry kits, commander!")

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Mar 19 2011, 4:01pm Anchor

Will all the Minor Factions have characters represented in-game?

Which faction are you most looking forward to out of the four not started on?

If you had to remove one unit from each faction, which ones would it be?

Why did you suddenly decide to put a hold on Release 1 and go for Vietnam? Was a movie or two involved?

When the Apocalypse Mini-Mod and Release 1.0 are released, what are the first things you are gonna do? (Except raising a glass)

What will happen when the 1000th Wiki page is made?

Are there any mechanics that you'd want to implement, but cannot?

Mar 20 2011, 1:58am Anchor

Why was the old gem system scrapped/ what was the original plan?

How much damage will Skyfortresses deal to buildings?

Will they be a base-razing specialist of the Confederate airforce, or is that more the Bluejay's job?

Are there any original units of the original factions that particularly represent themes that Paradox seeks to expand on/ wishes to leave minor?

Edited by: Galgus

Mar 26 2011, 1:47pm Anchor

Which comes first, 0.93 or Apocalypse Minimod?

Which faction do you think you will like playing as the most?

Edited by: Smayo

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"Even if a pawn becomes a queen, it is still just a playing piece.."
-President Johnson (MGS2)

Volkenstein
Volkenstein He Needs A Title
Mar 26 2011, 4:30pm Anchor

hearing about the new cover system yea making to replace the one now, any insights to what it will be like?

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He Needs A Signature

Mar 27 2011, 8:43pm Anchor

New questions start now.

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Mar 28 2011, 12:32pm Anchor

Will there be time travel?
-If so, who will use it?

Do you have most of the story planned out by now?

Do you think you could make leitmotifs for the factions' music?

Edited by: Graven_Image

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