An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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Paradox Wiki Problems (Games : C&C: Red Alert 3 : Mods : Red Alert 3 Paradox : Forum : Suggestions and Questions : Paradox Wiki Problems) Locked
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Aug 25 2009 Anchor

Gonna save some trouble here.
I know that there are some pictures that aren't out yet, but I'm listing some of the major picture mistakes for later notice.
Allies
First off, the Particle Expeller's pictures are of the Achilles. O_o
Same with the Claymoore (Isn't that supposed to be Claymore? O_o)
And Parlov Handler
Heavy Defender has a picture of the Rocketeer and a Barkhausen on its wiki page.
Same with Rifleman.
And Riot Agent.
And the Rocketeer also has a picture of the Barkhausen (Love Dr. Horrible reference, btw)
A bunch of the experimental vehicles have an icon of a Barkhausen on the Allies page.
The Atlas has the description of an Ares.
And both the Atlas and Ares aren't included in the list on the XWorkshop page, but that might just be a misinterpretation on my part.
The Riot Agent quote misspells "shield", though that might be an accent that I'm not picking up.
Nice Back to the Future reference, btw.
Also, nice TF2: Meet The Team reference. (At least I think it is.)
Lonely Island Reference!

Confederates
Minuteman has the same pics as the Allied Infantry: Barkhausen and Rocketeer
Mastiff also has Rocketeer picture.

The rest of the factions haven't gotten (a lot of) their units officially released yet, so no wiki pages and so, nothing wrong.
But yeah.

open_sketchbook
open_sketchbook Your Lord and Master
Aug 25 2009 Anchor

We're working on it. Unlike the material we release here, the wiki is totally, totally unfinished and gets updated while we're burnt out from actual mod work/when things are building or rendering/when we don't have access to the right programs. So we're getting there.

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