An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
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Map suggestion question | Locked | |
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Jan 3 2011 Anchor | ||
Since sketches and text explanations of a new map can be quite unclear, could we submit map suggestions via rough maps made in worldbuilder? When I figure out how to make water happen on maps, I may have one to suggest based on the arctic mission map where the Soviets kill Krukov. Unfortunately I don't think that I could manage a mini-map. |
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Jan 3 2011 Anchor | |
galgus i would say that map would be pretty bad for any online games with out very heavy change. Here is how you make water. Edited by: Phoenix^^ --
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Jan 3 2011 Anchor | ||
My version of it would be heavily, heavily changed. Team 2 Player 2 ------------------------ Team 1 Player 1 The starting area lands with their two different conflicts would be more geographically interesting than a straight line, but thats about as much as I care to do with a text explanation. There would be a beach for a player to intervene on the other side of the map in a rear attack of the enemy's base, but the area for landing would be somewhat limited to keep it reasonable to counter. Taking and holding the middle island is meant to be a huge boost- and if it wouldn't be over-the-top I might have computer forces hostile to everyone there to prevent rushing it. Anyway, thanks for the water tips- I can try to have it for suggestion perhaps for Tuesday's make-up Paradoxcast. Edited by: Galgus |
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Jan 4 2011 Anchor | |
that sounds like one of my earlier ideas, only i did it under the artic. EP style. --
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