An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

Report abuse Paradox Beta 0.9.21
Dec 3rd, 2010
41.97mb (44,011,019 bytes)
50,325 (2 today)
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A fix patch to .92, fixing several of the critical issues with that patch. (NOTE: A reissue of a patch that was pulled for being improperly compiled)

To install the Paradox Mod, copy the skudef files and big files to your ...\Documents\Red Alert 3\Mods\Paradox folder.


Beta 0.9.21

Known Bugs
-MultiCopters can't fire while garrisoned.
-Burst Drones get stuck in the Dojo

-Unit and ability names/descriptions have been written and in some cases rewritten for clarity(huge thanks to Kerensky for taking time out of what he was doing to do this)
-Buildings will defuse enemy mines in a radius around them
-Removed any edits to any AI as well as removing the Therrian AI altogether(will come in a later release, probably not until 1.0.0)
-Added Visual Effect for Blitzkrieg! and Rebel Yell(as suggested by Blood-Russia-Mk2)
-All mines no longer damage when defused.
-Superweapons no longer reveal themselves, but still give Eva warnings to the enemy when fired.

-Jammer Trucks don't stop aircraft.
-Jammer Trucks have a new fire effect
-Fixed Beagle Crusher/Crushing Levels
-Fixed Razor Drill Bomb Targetting and Rate Of Fire Decreased
-Edited PAWI Array Power to just spawn a PAWI Truck for now(temporary)
-Confederate Frigate can no longer target submerged units(for now)
-PAWI Tower reverted to Allied Style Deploying(only way to fix it stealthing while constructing)
-Mechanic health changed to 120 from 50

-Reducts are available immediately
-Increased GPS Lock time
-Fixed MultiCopter Garrisoning
-Fixed No-Power Requirement for the Proton Collider
-Fixed Spectrum Tower Required Buildings
-Fixed Blitzkrieg! being able to be used immediately once the War Factory was up
-Removed Double Agent's ability to be used on Dogs, Dolphins, Bears, or any airborne infantry.

-Put missing Anvil and Myeche back in
-Twinblades no longer pick up Apocalypse Tanks
-Removed MiG Heroic Upgrade(Lightning Arc Weapons, reportedly didn't work)

Preview Image
Paradox Beta 0.9.21
Post comment Comments  (50 - 80 of 80)
C&CFan Aug 16 2011, 2:25pm says:

When i copy the files in the Mods folder i cant find the mod in the Game Browser can anyone help me?

+1 vote     reply to comment
DthepopeP May 27 2012, 7:34pm replied:

I got the same problem bro...

+1 vote     reply to comment
LordMaus Aug 30 2011, 2:29pm says:

mates ,anyone knows is there any new 2011 ;or 2012 nice mods for red alert 3 will come? I am realy bored to play similar uprising mods realy. if you inform me ,I will be glad, thx. take care

+1 vote     reply to comment
Battle8111 Sep 4 2011, 11:35am says:

17,000 downloads! YEAH!. Good Job Paradox team for your hard work to make that happen!!

+1 vote     reply to comment
Battle8111 Sep 10 2011, 5:32pm replied:

nope, there is not, go get the full game man.

+1 vote     reply to comment
Sometie Sep 24 2011, 2:16pm says:

I tried downloading through Desura and it pretty much won't download and it won't uninstall...

+1 vote     reply to comment
KIDD1991 Sep 28 2011, 6:15am says:

um another thing the Assault Striker doesn't really work at all. like when garrison the infantry it don't shoot out.

+1 vote     reply to comment
Battle8111 Nov 1 2011, 9:37pm replied:

If you have a problem with the mod, go to the wiki and report it or go to the forum and report it in the bugs section.

+1 vote     reply to comment
blokrokker Oct 9 2011, 11:31am says:

I can't extract the file from winRAR. It just says 'cannot create Paradox' and 'access is denied'. What do? I tried this with the Frontline mod, and the exact same result happened.

+1 vote     reply to comment
blokrokker Oct 11 2011, 10:19am says:

I only have Red Alert 3: Uprising on Steam. Where do I put the files?

+1 vote     reply to comment
blokrokker Oct 11 2011, 10:35am replied:

Well, that's a lie, but I can't extract the files directly to my vanilla RA3 folder at all, I just keep getting error messages.

+1 vote     reply to comment
ihsaan Oct 16 2011, 2:52am says:

The infantry in Confederate Revolutionaries is funny
but what ever i will be waiting for next version

+1 vote     reply to comment
ihsaan Oct 17 2011, 4:26am says:

Why the game crashes when I choose Confederate Revolutionaries as a AI

+1 vote     reply to comment
Darkside524 Nov 8 2011, 12:22pm says:

OK I have everything installed and working but the Mastiff tanks don't fire their guns when in an enemy base. Everywhere else they work just fine. Whats wrong?

+1 vote     reply to comment
maxim123 Dec 3 2011, 1:22pm says:


+1 vote     reply to comment
Chri2Kng Jan 4 2012, 5:33am says:

I can't get this mod to work. Have been downloading it for several times now.

+1 vote     reply to comment
Battle8111 Feb 2 2012, 11:18pm says:

31,000 downloads, GREAT JOB MOD TEAM!!!

+1 vote     reply to comment
Nick123q23 Feb 11 2012, 1:21pm says:

Um, How do you install this mod? i own RA3 only on Steam, So whare would i put this?

+1 vote     reply to comment
TLhikan Feb 15 2012, 8:57pm says:

How do I access the readme file?

+1 vote     reply to comment
givensg Mar 11 2012, 12:04am says:

hey how do i install this mod ? everytime i try to install , it fails .
It says ,

There was an error during the validating process and it has been stopped.
Did not get any data from mcf server. [18.0]

help ?

+1 vote     reply to comment
battlezone396 Apr 8 2012, 4:20am says:

love this mod works really good i love all the new units for the allies and the new faction! crashes rarley alot of fun just 1 thing the soviets and uh chinese people need some more units allies got like 10 new soviets got like 3. but still a great mod cant complain 10/10 rating love it!

+1 vote     reply to comment
RaptorElite Apr 13 2012, 11:15am says:

Is this all that I need to download so I can play Paradox on CnC RA 3?(New to this mod)

+1 vote     reply to comment
mabsdki Apr 15 2012, 7:23pm says:

Is it just my game or is the mastiff tank for the new faction almost useless because they can't attack buildings near the enemy base?

+1 vote     reply to comment
DthepopeP May 27 2012, 7:37pm says:

Okay i've literary done everything i know how to do with this mod and I can't get it to work. I followed the read me to the dot and Paradox doesn't show up in the mods so... yeah some help what be nice.

+1 vote     reply to comment
Elbareth Aug 14 2012, 6:53pm says:

Its has been already 2 years ago since this release? o.o time sure goes fast

+1 vote     reply to comment
ThePyroFreeze May 18 2013, 11:47am says:

Wenever I try to play a game (campaign or otherwise) the game crashes. My computer runs on xp proffesional 64. If anyone has a solution plz message me

+1 vote     reply to comment
AARS Jul 8 2013, 7:38pm says:

Aun les falta mucho, los movimientos y modelos no son tan geniales, lastima! ninguna faccion me gusto, sus vesiculos sin feos...

+1 vote     reply to comment
Guest Nov 10 2013, 10:37am says:

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maera Dec 3 2013, 12:29am says:

Hello guys, i would like to know if you can bring back the unity of urprising red alert 3 and if you can fuse or merge the mod with '' red alert 3 reloaded mod '' and all the new russian units like the medic and defensive big tower and poison tower please,make at least 4 unit for each nation ( air/air and air/ground damage ) please :( then make in sort the blood and corpse stay on the ground and last forever and doesn't disappear please :( i like so much paradox mod the best ever played and seen <3 the american ally new tanks unit are awesome but create also some new unit for japon and russiant <3

+1 vote     reply to comment
DracoDraconis1000 Aug 15 2014, 8:50pm says:

What happened to the download for 0.9.2?

+1 vote     reply to comment
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Released Jul 2010
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