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Recolonize Mod is a total conversion mod set in the alternate timeline future where Human fights the Drones army for survival. This mod offers unique build system and gameplay mechanics for both faction, also introduce the new heroes and protocol system.

Report article RSS Feed Recolonize Update #5 - Developer's Blog

Breaking the ice of silence. Many things changes, find out what happened behind the curtain.

Posted by n5p29 on Sep 25th, 2010

Hi community, this is n5p29 the mod creator.

Many things happened since the last time (it's since April, wow). :/. GRANS got problem in several times. I will not about to tell what happened in detail, but to tell you that GRANS is nowhere now. I'm taking back the mod ownership to NProductions. Unfortunately, most of the team members are left, including the main concept artist HeartbreakOne (because real life issue). Now this mod is return as a one-man team mod. This mod development now like a crawling zombie. But even like that, this mod will not die, I won't let it die!

Even this mod got so many problem, with the rise and fall of progress, and the team members come and go (mostly go :/), this mod still have some progresses. Here's some of the things done, might be not in order.

Mega Render!

We got pretty lot things done, this picture is a preview of how a Drones base will be. But note that the leftmost building is just a temporary model for Drones Factory. See this picture for more information: Img28.imageshack.us

Then see the three circular building at the rightmost? What is that?

another reactor

They're the new Drones Reactor. This building provides powers for Drones forces. Without sufficient powers their units will be disabled and productions slowed down. Make sure you build them a lot enough.
Concept by HeartbreakOne, model by Gen.Kenobi and n5p29.

Drones Defender Tank

Next, there's the new unit render, Drones Defender Tank. This unit is tier-2 anti-air vehicle, armed by missile pods by default (for aircraft only), can be upgraded with either additional pods for extra missiles, or replace them with vulcan minigun that effective against infantry (can't be used against air though). Requires Factory Expansion upgrade to be built.
other picture: A.imageshack.us
Concept by Gen.Kenobi, model by n5p29.

More will be coming soon. Stay tuned.

And well, since now I'm the only one who work on this mod, I will post upcoming updates not really frequent. Then, see you in the next updates.

~n5p29

Post comment Comments
█Black/Brunez█
█Black/Brunez█ Sep 25 2010, 8:06pm says:

Good to see a signal of life!

+4 votes     reply to comment
Zenta12
Zenta12 Sep 25 2010, 8:26pm says:

yes i agree....i was about 2 stop tracking it

+3 votes     reply to comment
Elementalist
Elementalist Sep 25 2010, 11:54pm says:

I don't suppose the Central Hub as an MCV Form has weapons? The way it looks seems like it could be a pretty darn cool sort of mega weapon.

+2 votes     reply to comment
n5p29 Author
n5p29 Sep 26 2010, 9:58am replied:

just melee weapon. sort of.
those "claws" that was the main body plating of the building form, have strong armor and is strong enough for self-defense. just imagine if a building in front of you transforming into a huge mech and whack you with that claws.

+2 votes   reply to comment
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Platform
Windows
Developer
Enlima Studios
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