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Recall to Hell:
> the whole Modsite: Recalltohell.d3files.com

We're the recall to hell mod team [31 members] creating some more intensive and atmospheric game-mod for doom3_ with this project we are aiming at the creation of a complex and deep single-player-campaign which is going to improve upon the strong points of the original doom.3 as well as eliminate all shortcomings and weaknesses.

_______________________________________________________

all in all you may look forward to the following features:

> Expect a complex, deep and conclusive story | full of intrigue and surprising twists | about the unplumbed depths of human evolution

> 10 much bigger, darker and overall more eventful maps than in the original, covering all of our nine planets of the solar system | with ind ividual design and multiple objectives

> Your most intensive doom-experience as of yet, created by various well thought out and unexpected shock moments and scripts | atmospherically integrated creepy light-, mist- and sound effects will make you shudder | more subtle horror than naive shooting | we will play with you and your fear on purpose

> Well animated longer cinematics and scenes with various colorful npcs who will accompany you for quite a while | who of them can be trusted? | specially created voice output for the characters and sounds which can compare with the original at any time

> New weapons, enemies, objects, models – up to multiple new, huge accessible space shuttles
and the features we've planned:
Recalltohell.d3files.com
Recalltohell.d3files.com

So we have a really talented bunch of modders working very motivated within our contexts. But to get apart from the original game we have to do quiet more own stuff to realise our ideas...that's why we're currently searching for new talents.

For the following position we still need some skilled modders:

> mapper | level designer
> modeler | animation artists
> texture artists
> concept artists
> sounder
> coder | scripter

...are you interested?! For further information don't hesitate to check out our mod-project "recall to hell" at: Recalltohell.d3files.com

> We offer you an interesting activity in a motivated team.
> You are free to decide if you just want to design a couple of things for us now and then, or if you want to become an integral member of the team. There's no compulsion, no force, no deadlines – just tell us and you are free to leave the project at any given time.
> Together we are aiming at the realization of a long-term project.
> Therefore we will permanently provide you with tips, detailed sketches, concepts as well as a lot of individual liberties… so you get some modeling ideas blueprints and concepts from us.
> You keep the full rights of your work - you can presentate/use it wherever you want. We only will use it for integrating in our modproject. We will also presentate your works at the newssections of all famous games-/fan-/and doom3-sites. With your name and maybe a link to your portfolio if you want us to do so.

Note: We're working with motivation and the paid attention of all the gaming/modeling/fansites. We offer you the ability to work in a team, discuss and improve your style and make a lot of people looking at your work, your name and your linked portfolio on presentating your work all over the web. But we are a non-paid project without any forces or deadlines.

if you're interested then: reply to our forum: Recalltohell.d3files.com and submit in "Jobs" a little description about your skill, expects, suggestions and of course yourself...or drop us a line via email: recall_to_hell@gmx.de

> you're able to submit your application without being registered to our forum
> please describe your skills and the time you can spend in our mod
> let us know if you've already experience by working for other mods before
> send us screenshots, samples, drafts, model-files and so on - your references are the only way we can judge your abilities and discuss it within the team
> please leave a contact address (like email). To give us the possibility to reply to your application...

don't be shy...;o) - later, legion_x

> Greetings, Legion_x [Reca|| to he||]

_________________________________________________

+++ "Reca|| to he|| - ascent of blood and steel" +++
the most intensive doom³ singleplayer campaign
searching for talented and motivated members to join

> Modsite: Recalltohell.d3files.com
> Forum: Recalltohell.d3files.com
> eMail: recall_to_hell@gmx.de
> IRC: de.quakenet.org | channel: #recalltohell
> ICQ: 314-771-156
_________________________________________________

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9 comments by legion_x on Jan 22nd, 2007

We need a Coleader for our entire mod-team. Coordination, allocation and supervision of creative tasks, organization and motivation of our members, as well as planning of mod, story and design-documents within a dedicated team are the tasks at hand. Become a part of Recall to Hell with your own ideas! Enthusiasm, an ample time-frame and a certain level of experience as modder or preferably mod-leader are compulsive requirements. You should by familiar with the organization, structure and workflow of such a project, so that you will able to lend us your independent support.

Furthermore we are currently searching for a weapon-modeller. An entire heap concepts and drafts is waiting to be converted into 3D and to get fully integrated into the game. For example this one you see on the right side. If you're interested to give it a lowpoly- and highpoly shape as well as a fitting texture, let us know.

User Posted ImageUser Posted Image
Post comment Comments  (10 - 20 of 61)
Gurra300
Gurra300 Jul 28 2009, 10:56am says:

RTH asset 1 was something i liked :) i love the gun :P why not link the download up here?

+1 vote     reply to comment
Mars_3K
Mars_3K Apr 4 2009, 10:29am says:

please release the assets?

R.I.P.

+2 votes     reply to comment
Gurra300
Gurra300 Jul 28 2009, 5:52am replied:

the mod seems alive, as happyfriar linked, they where guna release what they done on doom 3 soon i belive and then change engine to ET:QW, dunno yet

+1 vote     reply to comment
Gzegzolka
Gzegzolka Jan 30 2009, 12:24pm says:

On screens it look great - why after so long time passed this mod isn't ready?

+1 vote     reply to comment
D3ads
D3ads Nov 30 2008, 5:05pm says:

Why is this still here? The mod has been dead for months...

0 votes     reply to comment
Gurra300
Gurra300 Dec 1 2008, 11:48am replied:

youre even sure its dead? now it got updated a month ago, maybe to say its still alive? some mods dosnt get a update in a year but is still alive, some months..no sign that its dead then

+2 votes     reply to comment
D3ads
D3ads Dec 12 2008, 7:12pm replied:

You guys deserve to see this;

Forums.mapcore.net

Scroll down to my post and then read Psyshokiller's reply.

:(

+1 vote     reply to comment
Gurra300
Gurra300 Dec 22 2008, 10:04am replied:

D: now im sad D: but anyway, thanks for reply and link, now we atleast know the truth about this mod :(

+1 vote     reply to comment
TheHappyFriar
TheHappyFriar Dec 24 2008, 12:23am replied:

The truth... you can't handle the truth! ;)

Doom3world.org

+1 vote     reply to comment
Gurra300
Gurra300 Dec 29 2008, 5:20am replied:

so it will come back :O!!! so will it still be doom 3 or ET:QW? dosnt matter for me, got anything with ID software to do ;) but is it possible to make single player out of it on ET:QW and so?

+1 vote     reply to comment
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Platform
Windows
Game
Doom III
Developed By
legion_x
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Recalltohell.d3files.com
Release Date
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