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Recall to Hell: > the whole Modsite: We're the recall to hell mod team creating some more intensive and atmospheric game-mod for doom3_ with this project we are aiming at the creation of a complex and deep single-player-campaign which is going to improve upon the strong points of the original doom.3 as well as eliminate all shortcomings and weaknesses. _________________________________________________ ______ all in all you may look forward to the following features: > Expect a complex, deep and conclusive story | full of intrigue and surprising twists | about the unplumbed depths of human evolution > 10 much bigger, darker and overall more eventful maps than in the original, covering all of our nine planets of the solar system | with ind ividual design and multiple objectives > Your most intensive doom-experience as of yet, created by various well thought out and unexpected shock moments and scripts | atmospherically integrated creepy light-, mist- and sound effects will make...
We need a Coleader for our entire mod-team. Coordination, allocation and supervision of creative tasks, organization and motivation of our members, as well as planning of mod, story and design-documents within a dedicated team are the tasks at hand. Become a part of Recall to Hell with your own ideas!
Posted by legion_x on Jan 22nd, 2007
We need a Coleader for our entire mod-team. Coordination, allocation and supervision of creative tasks, organization and motivation of our members, as well as planning of mod, story and design-documents within a dedicated team are the tasks at hand. Become a part of Recall to Hell with your own ideas! Enthusiasm, an ample time-frame and a certain level of experience as modder or preferably mod-leader are compulsive requirements. You should by familiar with the organization, structure and workflow of such a project, so that you will able to lend us your independent support.
Furthermore we are currently searching for a weapon-modeller. An entire heap concepts and drafts is waiting to be converted into 3D and to get fully integrated into the game. For example this one you see on the right side. If you're interested to give it a lowpoly- and highpoly shape as well as a fitting texture, let us know.