Enter Sanctuary, a world of disorder and chaos as the mighty Diablo has been raised again. But wait...you've heard that all before, right? Think again. In this runaround, there's only three options - Fight, Flight, or Plight as your enemies work harder to defeat you, with new abilities to help protect the Prime Evils.

But on the flip side, you have new equipment to help battle your stronger foes, and have new talents learned. Deciding its not enough, you can also get a second, or third, or fourth job in addition to your questing and whatnot. The Horadrim are also on your side, granting the cube a new ability - Cube Level. Rare items are made here.

Enough talk. This world needs saving.

Here are some new features of the mod

Skill

  • Skills have been totally redone. Useless skills have been changed, improved or synergized.
  • New skills such as Bloody Brocade, Zombie Wall, Sub-Zero, Comet Strike and Spiritbloom.
  • Rebalanced skills. Melee does high damage, Ranged does medium damage and magic does light damage

Character

  • Maximum level cap has been raised to 150.
  • New starting character stats
  • New starting weapons
  • New starting skills on a few items

Horadric Cube

  • Tackle up to ten professions, plus an overall Cube Level.
  • Apply poisons, oils and more
  • Upgrade runes two ways -> 3 runes = higher rune, or 1 rune + Rune Upgrading scroll = higher rune
  • Create customized gear
  • Add sockets to unique items
  • Cook, bake, broil, and deep-fry a wide variety of dishes
  • Craft precious rings
  • Summon monsters using the Cube

Equipment

  • 225+ Unique items
  • 200 new Runewords
  • 15 new gem types (Total of 75 new runes)
  • 20 new runes
  • 22 new sets
  • 122 new Magic Prefixes and 121 new Magic Suffixes, for a total of 7,103,781,014 possible combinations for magic prefixes/suffixes.
  • Socketed Rings, Amulets, Gloves, Boots, Belts, Charms, Bolts and Arrows.
  • Enhanced gem effects

Levels

  • 4 new dungeons as of September 24th: Faith Cathedral (wip), Fire Maggot Lair, Circle of Elements, and the Caves.
  • Existing areas have been repopulated
  • Existing areas can spawn up to 10 different monsters at once
  • Redid density rate for less mobs

Balance

  • Melee does most damage, Ranged does middle, and Magic does light damage
  • Treasure is hard to find, but more powerful
  • Monsters have new abilities such as Meteor and Blaze.
  • Hirelings have new abilities and are not quite as powerful
  • Vendors do not sell potions, you must find them in the field.

Misc

  • Potions are now named differently and come in 3 tiers instead of 5.
  • Expanded Inventory
  • View media
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Beta testing positions are now closed.
I repeat, Beta testing positions are now closed.

Alright, got it?
Good.

Here are the beta testers:

  • MV
  • Squirreloid
  • Hans
  • Beefy2
  • stingray
  • Phlebiac
  • gallowway12
  • Nemesys
  • 0pium
  • kapsel47

The Website
The site has recently been given a slight revamping, in addition to providing a new service: Link Exchange services. This little feature allows us modmakers to share links with one another, boosting popularity.

The Beta
The beta has been prone to have new features added to it. Here are just a few:

  • Legendary Items
  • Monster Items
  • Breadcrumbs
  • Faith Cathedral
  • Rune Scrolls
  • Pageturners and Books
  • Aztec Runes and Aztec Runewords
  • Assassin Skills

Join our forums today!

Update (Runes, Runewords, Level Caps, Skills , and Beta Testing oh my!)

Update (Runes, Runewords, Level Caps, Skills , and Beta Testing oh my!)

News 0 comments

New content for 0.06 unveiled, check it out! Also, information regarding beta testing

Forums Overhaul

Forums Overhaul

News 0 comments

Rebuild of the GamesModding hosted forums. Head on over there and check out the new and improved Rebirthe Forums.

0.05 released! (Sneak peek at 0.06!)

0.05 released! (Sneak peek at 0.06!)

News 0 comments

After a long wait, 0.05 has finally arrived! Tacked on to this news update is a sneak peak into 0.06, the next-to-last beta version.

0.05 - Over 100 New Food Items

0.05 - Over 100 New Food Items

News 0 comments

0.05 has many new features, including over 100 new food items creatable through the Cooking profession.

RSS feed Downloads
Rebirthe 0.051 (0.05 HOTFIX)

Rebirthe 0.051 (0.05 HOTFIX)

Patch 4 comments

Apply this file over your existing Rebirthe installation to fix the various issues plaguing the newest version =_=. Download this file and patch your...

0.05 - Full Installation

0.05 - Full Installation

Demo 3 comments

Install this version if you have not installed any other version of the mod first.

0.05 - Patch (0.04->0.05)

0.05 - Patch (0.04->0.05)

Patch 0 comments

Use this version of the mod if you've already gotten your game up to version 0.04 of the mod

EASY Mode Patch

EASY Mode Patch

Other 0 comments

For version 0.04 only. Simple installation - Just unzip as is into Diablo II directory when there is an existing Rebirthe installation present. What this...

Rebirthe 0.04

Rebirthe 0.04

Patch 1 comment

The latest rendition of the Diablo II mod, Rebirthe.

Wallpaper (Light Motif, 800x600)

Wallpaper (Light Motif, 800x600)

Wallpapers 0 comments

Now you can flash this hot wallpaper on your desktop.

Post comment Comments  (10 - 20 of 40)
korn7809
korn7809

does it have trouble with Vista 64 or something?

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eezstreet Creator
eezstreet

No. The pictured stuff is available in the next version, 0.06, it is just a teaser for 0.06. You can sign up for 0.06 open beta, I still need 2 testers.

Reply Good karma+1 vote
korn7809
korn7809

Is it suppose to have special graphics? i mean it starts but everything looks like normal LOD but the skills read different and i start with the ring

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korn7809
korn7809

How do you install 0.5?

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eezstreet Creator
eezstreet

Place the entire folder in your Diablo II directory, then install the hotfix files over top of it and run the .vbs, then you'll be ready to go.

Reply Good karma+1 vote
ThentyZ
ThentyZ

sorry, but i dislike mods with standart skills

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Frejoh466
Frejoh466

You think you could change the Difficult settings? So instead of the difficults of the character you can chose how hard you wona play?

Because I really wona play Necro, but I can't get to lvl 2 before I get owned...

Or is it to hard to get so you can choose Easy, Normal, Hard, Nightmare on the start?

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eezstreet Creator
eezstreet

The difficulty of the game is not based on the character class per se. The real reason why it is harder to use Necro/Sorc is because Necro/Sorc are significantly weaker in game start than say a Barbarian or a Druid.

Initially this was to prevent noobs with half a brain from going "hurr de hurr hurr, let's make a sorc and run through the game spamming <insert skill here>! hurr de hurr hurr". But in the long run this proves difficult for people who just want to see what its like to play the game as these two character classes.

I have two options on how to fix this problem.

A) Give Necro a sword with Raise Skeleton on it, and give Sorc an orb or something with a + to a decent skill.

B) Increase Teeth/Charged Bolt power so that they are more powerful.

Reply Good karma+1 vote
Frejoh466
Frejoh466

I would go for A. Because right now you get killed on 2-4 hits and can use teeth thing 4 times and that's not enough to kill a enemy so I run in and out to get refuel of mana and life...

Just to get to lvl 2 so I can get summon skeleton. but after 1 hour I got bored and saw I had 259/500 So I quit and made this post.

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Frejoh466
Frejoh466

It keep crashing when I hit a enemy. Tho It look kinda cool so far

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Mv.Antitribu
Mv.Antitribu

i hope all the skills will be replaced. you should use some skills from D3.

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