S.T.A.L.K.E.R .Rebalanced. v1.2

Is a global mod in a single complete package that aims to provide an evolutionary enhancement of the single most atmospheric game of 2007, if not ever, Stalker: Shadow of Chernobyl. Almost all aspects of the gameplay have been re-balanced to be fair, fun, deadly and a redefinition of your ultimate Stalker experience.

What does all this mean for you?

This mod enhances the retail version of S.T.A.L.K.E.R. - Shadow of Chernobyl through improved; graphics, sound, balance, AI/A-life, day/night weather, weapon ballistics, ragdolls, quests, trading, unique items, text/interaction, interactivity, artifacts, health & sleep system, options, hidden secrets and bug fixes. It's hard to explain, but now the game simply feels smooth, like it never has before.

This is a well refined and tested mod that the team has been developing and improving on in one form or another since Stalker's first release in 2007. Over that time many pages of user feedback have gone into polishing it's many builds and iterations with the last major release being out since January 2009 and the next build has undergone many more improvements, tweaks and implementations that have totally improved upon the end product since then.

You will not be disappointed with S.T.A.L.K.E.R .Rebalanced. v1.2 when it is released shortly, just check out the latest incredible screen shots below!

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130920. Bandit Leader. Promo. Reb v1.2 130920. Bandit Armoury. Promo. Reb v1.2 130911-Promo_Reb_v1,2
Blog RSS Feed Post news Report abuse Latest News: Stalker Rebalanced v1.2 Progress Report 150417

2 comments by _storm_shadow_ on Apr 18th, 2015

Stalker Rebalanced v1.2 Progress Report

Well don't just stand there, come in...

Stalker Rebalanced v1.2 is not dead, in fact it's progress is very promising. Their haven't been any updates for a while, so why now you maybe thinking...

Two reasons; 1. NatVac has released the new Zone Reclamation Project (ZRP) v1.07r5rc, which is light years ahead of ZRP v1.05, which was that last version to be integrated in Reb. This new version has so many bug fixes, feature improvements, anouyance removals and optimizations that it really was worth waiting for. Plus it also has more modding tools and detailed dev comments within it's files, which makes it much easier to integrate and tweak the features.

2. Meltac has released the amazing new Dynamic Shaders v2.0 CTP, which incorporates shader improvements ported from Clear Sky, Call of Pripyat and Crysis as well as many other features and graphical optimizations for SHoC. I was planning to showcase some screen shots working with Trojan's Stalker Weather Overhaul (SWO) v3.1.1, on which Reb's entire weather and environment system is based. But, the system demands of the new shaders are a bit much for my aging laptop now (I havn't upgraded since 2010!). So, I've been forced to work in the R1 Static Lighting renderer while integrating the ZRP and other changes. Once this is done, I will look to optimize these shaders and show case some screen shots in the coming weeks.

Things are looking good. As well as these anticipated improvements highlighted above; Stalker Rebalanced v1.2's focus will always remain on the evolution of gameplay, and the balance of progression through the storyline aspects that have always been the staple of this global mod project.

Please feel free to follow the mod's progress on the main GSC Game World forum thread.

Alrighty, talk to you...

Shad

Storm Shadow
Project Lead
Team Rebalanced

Post comment Comments  (30 - 40 of 131)
-AR15-
-AR15- Nov 19 2013, 5:51pm says:

Looks fugging awesome man! Marked 29th in my phone for dling this thing!

+2 votes     reply to comment
Guest
Guest Sep 20 2013, 2:48am says:

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_storm_shadow_ Creator
_storm_shadow_ Sep 20 2013, 9:22pm replied:

The thing that makes Rebalanced great is all the little things. And I mean like all of them combined, there is so much to consider when balancing all aspects of this amazing game-play. So much testing and adjusting, finding themes to apply to all variants of certain aspects. This is why it takes so long between each release and each patch, but this will make it totally worth while.

+3 votes   reply to comment
Inkognitod
Inkognitod Sep 5 2013, 7:04am says:

Hooray! Now that's some news!

+1 vote     reply to comment
_storm_shadow_ Creator
_storm_shadow_ Sep 6 2013, 7:00pm replied:

stand by for more news about the features

+1 vote   reply to comment
marnie
marnie Aug 23 2013, 1:18pm says:

Waiting. Waiting. Man, I will be right on it!

+3 votes     reply to comment
_storm_shadow_ Creator
_storm_shadow_ Aug 25 2013, 3:31am replied:

I'm doing my best man, for you and everyone waiting. Cheers.

PS - the gameplay is feeling really awesome right now.

+3 votes   reply to comment
_storm_shadow_ Creator
_storm_shadow_ Apr 9 2013, 6:27am says:

As per NatVac's post here:
Gsc-game.com

ZRP 1.07 R4 has now been released, which means that I will begin work on merging it into the Reb 1.2

Good times ahead.

+1 vote   reply to comment
Earthworm-JIm
Earthworm-JIm Feb 13 2013, 1:04pm says:

--->>>Released Nov 29, 2012

WTF?!

+1 vote     reply to comment
_storm_shadow_ Creator
_storm_shadow_ Feb 26 2013, 3:07am replied:

Release date now slipped to the right.

+1 vote   reply to comment
Earthworm-JIm
Earthworm-JIm Feb 26 2013, 7:21am replied:

Nice... but... what so long?
Where new screens or video or info?

+1 vote     reply to comment
_storm_shadow_ Creator
_storm_shadow_ Mar 21 2013, 2:36am replied:

There are some kinda new screens up there, but when i uploaded them, the order got all screwed up, so they don't seem as cool as they should.

truth be told, the last thing i need to do before release is integrate latest ZRP, then full play test and bug fix whatever falls out of that.

but im gonna what for next version of ZRP before i do that, as per here:
Gsc-game.com

+1 vote   reply to comment
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