S.T.A.L.K.E.R .Rebalanced. v1.2

Is a global mod in a single complete package that aims to provide an evolutionary enhancement of the single most atmospheric game of 2007, if not ever, Stalker: Shadow of Chernobyl. Almost all aspects of the gameplay have been re-balanced to be fair, fun, deadly and a redefinition of your ultimate Stalker experience.

What does all this mean for you?

This mod enhances the retail version of S.T.A.L.K.E.R. - Shadow of Chernobyl through improved; graphics, sound, balance, AI/A-life, day/night weather, weapon ballistics, ragdolls, quests, trading, unique items, text/interaction, interactivity, artifacts, health & sleep system, options, hidden secrets and bug fixes. It's hard to explain, but now the game simply feels smooth, like it never has before.

This is a well refined and tested mod that the team has been developing and improving on in one form or another since Stalker's first release in 2007. Over that time many pages of user feedback have gone into polishing it's many builds and iterations with the last major release being out since January 2009 and the next build has undergone many more improvements, tweaks and implementations that have totally improved upon the end product since then.

You will not be disappointed with S.T.A.L.K.E.R .Rebalanced. v1.2 when it is released shortly, just check out the latest incredible screen shots below!

Image RSS Feed Latest Screens
130920. Bandit Leader. Promo. Reb v1.2 130920. Bandit Armoury. Promo. Reb v1.2 130911-Promo_Reb_v1,2
Blog RSS Feed Report abuse Latest News: Stalker: Rebalanced v1.2 Progress Report 130818

2 comments by _storm_shadow_ on Aug 18th, 2013

Stalker: Rebalanced v1.2 Progress Report 130818


You will be pleased to know that progress on the Reb v1.2 release is going very well at this time. I am making play-through runs testing for aspects of overall balance and other issues. Bug finds are being dealt with, the balance and progression throughout the game is becoming.... YES!

I have had a chance to reflect on the aspects of what I believe Stalker should be, and what I aim to make it into with this mod. The Zone is a gritty place, where ammunitions and other supplies are scarce, hard to come by and expensive.

The balance I am going for is an excellent blend of challenge, fun and desperation. Stalker is just a better game when you are fighting tooth and nail for every square meter, where decisions have consequences, where the economy is based on scarcity, where the only things you have to use is what you have available at the time and nothing else.

You see Stalker is not a Shooter, it's also not an RPG, it's not a Survival Horror or even an Adventure Game. But it is a blend of elements from all of these genres, plus its own unique characteristics. This is a mix that I believe the developers did not get right in the retail release, and that is what I am addressing in this mod. Previous releases have been too much in favour of the shooter, where ammunition and med kits are plentiful and there is little consequence from a run and gun style of sprinting into fire fights with big magazines on full auto assault rifles. This is a Stalker where you will need to pick your fights, assess your resources, which you may find diminish or change during every contact with the enemy.

Don't get me wrong, there is still scope to play with big guns blazing if that is your preferred gamming style, but if you do, you will have to work for it now.

Please enjoy this batch of screen shots and standby for several more over the coming days.

What's on the todo list before release:

Final play-throughs
Re equipping of each faction to more suit progression and style
Full integration of latest ZRP v1.07 r4

I look forward to your comments and feedback.

Storm Shadow

Post comment Comments  (20 - 30 of 122)
marnie Nov 28 2013, 6:48am says:

11 hours left to november 29 (swedish time). I got cold champagne ready in the fridge. I'm ready for the zone big time!

+2 votes     reply to comment
-AR15- Nov 19 2013, 5:51pm says:

Looks fugging awesome man! Marked 29th in my phone for dling this thing!

+2 votes     reply to comment
Guest Sep 20 2013, 2:48am says:

This comment is currently awaiting admin approval, join now to view.

_storm_shadow_ Creator
_storm_shadow_ Sep 20 2013, 9:22pm replied:

The thing that makes Rebalanced great is all the little things. And I mean like all of them combined, there is so much to consider when balancing all aspects of this amazing game-play. So much testing and adjusting, finding themes to apply to all variants of certain aspects. This is why it takes so long between each release and each patch, but this will make it totally worth while.

+3 votes   reply to comment
Inkognitod Sep 5 2013, 7:04am says:

Hooray! Now that's some news!

+1 vote     reply to comment
_storm_shadow_ Creator
_storm_shadow_ Sep 6 2013, 7:00pm replied:

stand by for more news about the features

+1 vote   reply to comment
marnie Aug 23 2013, 1:18pm says:

Waiting. Waiting. Man, I will be right on it!

+3 votes     reply to comment
_storm_shadow_ Creator
_storm_shadow_ Aug 25 2013, 3:31am replied:

I'm doing my best man, for you and everyone waiting. Cheers.

PS - the gameplay is feeling really awesome right now.

+3 votes   reply to comment
_storm_shadow_ Creator
_storm_shadow_ Apr 9 2013, 6:27am says:

As per NatVac's post here:

ZRP 1.07 R4 has now been released, which means that I will begin work on merging it into the Reb 1.2

Good times ahead.

+1 vote   reply to comment
Earthworm-JIm Feb 13 2013, 1:04pm says:

--->>>Released Nov 29, 2012


+1 vote     reply to comment
_storm_shadow_ Creator
_storm_shadow_ Feb 26 2013, 3:07am replied:

Release date now slipped to the right.

+1 vote   reply to comment
Earthworm-JIm Feb 26 2013, 7:21am replied:

Nice... but... what so long?
Where new screens or video or info?

+1 vote     reply to comment
_storm_shadow_ Creator
_storm_shadow_ Mar 21 2013, 2:36am replied:

There are some kinda new screens up there, but when i uploaded them, the order got all screwed up, so they don't seem as cool as they should.

truth be told, the last thing i need to do before release is integrate latest ZRP, then full play test and bug fix whatever falls out of that.

but im gonna what for next version of ZRP before i do that, as per here:

+1 vote   reply to comment
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S.T.A.L.K.E.R .Rebalanced. v1.2
S.T.A.L.K.E.R .Rebalanced. v1.2
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