S.T.A.L.K.E.R .Rebalanced. v1.2

Is a global mod in a single complete package that aims to provide an evolutionary enhancement of the single most atmospheric game of 2007, if not ever, Stalker: Shadow of Chernobyl. Almost all aspects of the gameplay have been re-balanced to be fair, fun, deadly and a redefinition of your ultimate Stalker experience.

What does all this mean for you?

This mod enhances the retail version of S.T.A.L.K.E.R. - Shadow of Chernobyl through improved; graphics, sound, balance, AI/A-life, day/night weather, weapon ballistics, ragdolls, quests, trading, unique items, text/interaction, interactivity, artifacts, health & sleep system, options, hidden secrets and bug fixes. It's hard to explain, but now the game simply feels smooth, like it never has before.

This is a well refined and tested mod that the team has been developing and improving on in one form or another since Stalker's first release in 2007. Over that time many pages of user feedback have gone into polishing it's many builds and iterations with the last major release being out since January 2009 and the next build has undergone many more improvements, tweaks and implementations that have totally improved upon the end product since then.

You will not be disappointed with S.T.A.L.K.E.R .Rebalanced. v1.2 when it is released shortly, just check out the latest incredible screen shots below!

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Stalker Rebalanced v1.2 Progress Report

Well don't just stand there, come in...

Stalker Rebalanced v1.2 is not dead, in fact it's progress is very promising. Their haven't been any updates for a while, so why now you maybe thinking...

Two reasons; 1. NatVac has released the new Zone Reclamation Project (ZRP) v1.07r5rc, which is light years ahead of ZRP v1.05, which was that last version to be integrated in Reb. This new version has so many bug fixes, feature improvements, anouyance removals and optimizations that it really was worth waiting for. Plus it also has more modding tools and detailed dev comments within it's files, which makes it much easier to integrate and tweak the features.

2. Meltac has released the amazing new Dynamic Shaders v2.0 CTP, which incorporates shader improvements ported from Clear Sky, Call of Pripyat and Crysis as well as many other features and graphical optimizations for SHoC. I was planning to showcase some screen shots working with Trojan's Stalker Weather Overhaul (SWO) v3.1.1, on which Reb's entire weather and environment system is based. But, the system demands of the new shaders are a bit much for my aging laptop now (I havn't upgraded since 2010!). So, I've been forced to work in the R1 Static Lighting renderer while integrating the ZRP and other changes. Once this is done, I will look to optimize these shaders and show case some screen shots in the coming weeks.

Things are looking good. As well as these anticipated improvements highlighted above; Stalker Rebalanced v1.2's focus will always remain on the evolution of gameplay, and the balance of progression through the storyline aspects that have always been the staple of this global mod project.

Please feel free to follow the mod's progress on the main GSC Game World forum thread.

Alrighty, talk to you...

Shad

Storm Shadow
Project Lead
Team Rebalanced

Stalker: Rebalanced v1.2 Progress Report 130818

Stalker: Rebalanced v1.2 Progress Report 130818

News 2 comments

Stalker: Rebalanced v1.2 Progress Report 130818 Stalkers, You will be pleased to know that progress on the Reb v1.2 release is going very well at this...

An Evolution in Stalker Gameplay (2012)

An Evolution in Stalker Gameplay (2012)

News 2 comments

Work on a public release of the v1.2 beta is still underway. There are many balancing, game-play, tweaks and general bug fixes that are currently being...

Future Intention of Rebalanced (2011)

Future Intention of Rebalanced (2011)

News 3 comments

This is a news update for Team Rebalanced: I have posted a new thread on the Team Rebalanced News / Updates Forum detailing the new intentions for Reb...

Closed BETA Trials have begun.

Closed BETA Trials have begun.

News 1 comment

Closed BETA Trials have begun. Check your inbox and your SPAM filter for an email from me explaining all the details.

Post comment Comments  (120 - 130 of 130)
Kocayine
Kocayine

Hey man, how's stuff going? I'm having a hard time finding a mod that just suit me, but you seem to be on the right track. Any clue on when 1.2 will be out? I'll be happy to try BETA's too, and report bugs, if any.

Regards

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_storm_shadow_ Creator
_storm_shadow_

Thanks for your interest. Things are still progressing. I would very much like to be able to post new screen shots of the promising Dead City level, but we have had a difficult time trying to get it to play nice in the current build.

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stormbringer951
stormbringer951

Sounds encouraging. Keep it up, Shadow. Loved Reb 1.05 and the other earlier builds.

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Steemship
Steemship

Are you just dying a graphic overhaul or are you adding various things to the game like weapon/armor upgrades and what not?

Also, if it isn't too late, the one thing that would make this mod better than any other (although I have no power to do it myself) is if the A.I actually hid behind cover instead of firing in the open. I don't know if that is possible, but that would make the game dramatically harder I would think.

Edit: Looked at the screens for the older mod and it looks amazing.

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_storm_shadow_ Creator
_storm_shadow_

Hi Strelok 5K, Rebalanced includes many graphical, audio and other cosmetic enhancements aswell as bug fixes, but it is much more than just that. As the name implies it is a complete re-work of the Stalker balance and progression though the normal story. With new weapons, factions and even quests, etc. The AI is now much more alive and you will find NPCs in places that you didn't expect, but not un-logically so.

AI use of cover is a Clear Sky feature that I am unable to bring to SHOC, but I don't think you will be too disappointed with the many AI enhancements that Rebalanced brings above the usual vanilla experience, and again they are all well tweaked and balanced.

The team is working hard at the moment to polish all of the features and ensure that they all play nice with one-another, it is a tricky balancing act, but a rewarding experience when done right.

Rebalanced v1.2 will be an evolution in Stalker gameplay, this I can assure you of.

Cheers, Storm Shadow, Project Leader.

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Saint_Stan
Saint_Stan

so uhh.. any updates??

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_storm_shadow_ Creator
_storm_shadow_

Hey Stan, I am overseas on holiday at the moment. I will post some new screen shots and some latest news on what the team has been up to in my absense. Maybe even some screens of the new (or should I say old) Dead City level...

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Saint_Stan
Saint_Stan

amazing work. I just really like the graphics style: overgrown.. It looks fresh and realistc.. I've nothing against LURK as LURK also looks supah kewl... but I'm really into your style compared to LURK.. nice job.

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Matt92
Matt92

The main reason i play stalker is realism, but its good for what it is for.

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deeb97
deeb97

I love that camo hand texture, every time it gets me.

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_storm_shadow_ Creator
_storm_shadow_

Download at:
Stalker.filefront.com

Then patch with:
Stalker.filefront.com

_______________
Also, new version is in the works.

Reply Good karma+1 vote
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