R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Naming your ships
Post comment Comments
ArielY
ArielY

what program you use,this is professional!!
and this music is awesome,what is the name and artist?
I've already said that you rock?

Reply Good karma Bad karma+3 votes
Pouk Author
Pouk

-Adobe Premiere
-Black Hawk Down soundtrack
-thank you

Reply Good karma+1 vote
Hawawaa
Hawawaa

Pouk- You know... I'm probably going to get carried away with this feature... or be killed because of it. =D
Nice work!

Reply Good karma Bad karma+5 votes
spawnof2000
spawnof2000

so theoretically if the letters are subystems you could destroy the name on the side of a ship? :P

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk

I've made it so you can't target it and it's basically impossible to destroy it. Letters are supposed to become a part of the ship.

Reply Good karma+3 votes
Cylon73
Cylon73

A dream come true!! I'll say KUDOS when I actually get the newest version, But This is really amazing!

Reply Good karma Bad karma+1 vote
powercramp
powercramp

wow! that must be one of the coolest things I've seen in a HW2 mod! and yes I am serious, this is way cooler than just the normal ships and maps addons :-)

Reply Good karma Bad karma+1 vote
Vulpes
Vulpes

Aswesome! Great idea, great realization.

You ownz Pouk. )

Reply Good karma Bad karma+1 vote
Grindpantera
Grindpantera

"Me Too!" That was great. Naming them with subsystems never crossed my mind!

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk

I had this idea just recently. I was always trying to think of some UI overlay or something similar, but then I realized that subsystems are just perfect for the job. You'll see them on a ship, you'll see them in the taskbar. It's so simple concept I can't believe I didn't come up with it sooner.

Reply Good karma+2 votes
ThatBritishBloke
ThatBritishBloke

I just checked. I need to change my pants.

Reply Good karma Bad karma+2 votes
WhiteFox21
WhiteFox21

Are you planing to make other capitol ships nameable?

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk

Good question.

Since the Carriers and Motherships/Flagships have a full row of build buttons, I would have to either make the buttons smaller in order to add one more for the ship name, or merge modules and sensor category into one.

It is possible, but I will most likely make nameable only combat ships, like BCs, Dreadnaughts, Destroyers and combat carriers with limited building capability. Naming frigates is a waste of both mine and your effort, they just die to fast.

Which means that I'm finished on the Hiigaran side for now, so in this moment it's DD, MDD and BC, no production ships.

There's still a chance for naming production ships in the future, but definitelly not now.

Reply Good karma+2 votes
Darth_Lazarus
Darth_Lazarus

best video i have ever seen ...

pouk, you are a god of homeworld :D

Reply Good karma Bad karma+1 vote
ArielY
ArielY

agree,you and mololu,and all the staff too.

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk

Without Mololu there would be no Kadeshi in REARM and without other people, their knowledge and modding tools there would be no mod.

But yeah, Mololu is a talented guy, he has some very clever ideas and he always surprises me.

Reply Good karma+2 votes
Krnt
Krnt

Coolest trailer I've seen!
Name on Ships is Awesome!

Reply Good karma Bad karma+1 vote
Hell_Diguner
Hell_Diguner

WOW... So that's what you've been working on? I'm quite honestly impressed. Especially how you made each letter (subsystem) know to build itself in the next available space after the previous ones. Exactly how many character spaces are there? I counted 11 with Coming Soon, but just how many are there? Also, is there some way to erase what you have written?... in case you accidentally hit the wrong character -.-

Well put together video, if a little heavy on the puns. Timing was good, and so was the music. Black Hawk Down music hasn't been as overused as I expected it would have been.

I know it would require another 30 subsystem icons, 30 subsystem textures, 90 subsystems, 90 lines of code in build file, and editing all 228 previous entries in the build file (not making my argument looking good am I?), but have you considered the 'other' common characters? As in !@#$%^&*()-_=+[]{}/\;:'"<>,.? Or perhaps just !^*()[]/\-_.'<>? Or maybe just slap me across the head for even suggesting more characters that folks will probably only use one or two of? I dunno, I would use - and ' often myself if they were available. Those would allow for words like Sajuuk-Kar and Ts'ekkar.

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk

-not only that, lot of time consumed my REARMing of the SP campaing.
-10 letters on BC, 17 on DD.
-you can erase the letters which fits into taskbar (so you can select them), otherwise they are unselectable. Problem is that I don't want a tiny healthbar over each letter.

-Of course I though about it, but it's so much already. Maybe if someone else would be masochistic enough to do it, but this is my personal limit, I know I won't ever use those, so I won't ever work on them, this really is a very stupid kind of work you know. I would rather work on text for Vaygr or a different font, than adding more symbols.
For example this is USN font, not font common In Homeworld.
And - is already there, ' is not a bad idea, it's almost crucial in HW universe, so yeah, ' will be added.

Reply Good karma+1 vote
Erd
Erd

Wow, so all the new units in the campaign?

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk

Here and there, I was planting new units into campaign, I was unrestricting Hiigaran units in specific missions, replacing some HW2 units with REARM units and also making it more difficult.

Reply Good karma+1 vote
Pouk Author
Pouk

And have you noticed the "homeworld 15"?

Reply Good karma+1 vote
Hell_Diguner
Hell_Diguner

Dam, how did you guess the first thing I was going to do with this?

Reply Good karma Bad karma+1 vote
crazyman89
crazyman89

that's a really good idea, i haven't seen that on any other HW2 mods. good work!

Reply Good karma Bad karma+1 vote
Razihel
Razihel

Ok... officially amazed.

Reply Good karma Bad karma+1 vote
tadamir
tadamir

Color me Impressed as well Pouk.
I'm so impressed I'm repeating myself across several internet locations, when one probably would have done.
And yup, I noticed the 15 reference, made me suddenly wonder if Rob C, or any of those guys have noticed your Mod, made me wonder what they might think of it.
I can see now that even if I could've found the time to make some kind of video a while back, I would be hopelessly out-classed by your skillz.
You're an inspiration.

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk

I really don't think they've ever noticed the mod, but it's a nice idea. :)

And I don't want to outclass anyone, I'm still waiting for the day someone will make a video about it. It would really mean to me more than you may think.

Reply Good karma+1 vote
Ovid
Ovid

I would please request the ability to name motherships. To see the Pride actually named the Pride of Hiigara would be AWESOME!

I see awesome preview movies in the future, using this mechanic.

This mod gets lots of originality points, just for this feature.

nice work!!!

Reply Good karma Bad karma+2 votes
Pouk Author
Pouk

Now it was decided that even production ships can have the names.

Reply Good karma+1 vote
AdiJager
AdiJager

awesome

Reply Good karma Bad karma+2 votes
rafisk
rafisk

Really nice work pouk!

Reply Good karma Bad karma+2 votes
56er
56er

This just made my day!

Reply Good karma Bad karma+2 votes
SlovakCat
SlovakCat

Pouk, to je úžasný... veľmi šikovný nápad...

You definitely made my day, your mod seems to become more and more professional each time you post a promotional video or poster :P

Reply Good karma Bad karma+2 votes
XavierAgamemnon
XavierAgamemnon

agamemnon nice

Reply Good karma Bad karma+3 votes
HenryKing
HenryKing

One Word: Engenius!

Reply Good karma Bad karma+2 votes
war-lord-101
war-lord-101

its so good it crashed my comp!

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk

how and why did it crash?

Reply Good karma+1 vote
Su[)az][mA
Su[)az][mA

really amazing pouk! would never think of smth like this :O

Reply Good karma Bad karma+1 vote
JohnPK
JohnPK

you enjoy too much for do a normal video lol
great idea

Reply Good karma Bad karma+1 vote
Reynard
Reynard

Excellent idea!

Reply Good karma Bad karma+1 vote
ExtremeWaffles1
ExtremeWaffles1

I AM BLUE!!!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

It's a tiny feature (tiny to you, more than two days of repetitive work to me), but I believe it's definitelly worth it:

Naming your ships.
Now that's something I always (really) wanted to do, but until now I didn't know how.
I believe some of you will like it (honestly, to me it has a great value, I always loved naming my combat units in games where it was possible). Those who won't like it shouldn't have a problem it, if it's not used it's almost hidden. And it has no real value to the fight (unless you want to literally use it for messaging with your ally or provoke your enemy :D ), so it won't affect you in any way if you don't want it.

For those who are interested: Think about multiplayer or the SP campaign when the ship comes from mission to mission. Think about naming them just for sake of pure recognition (when this will be on Modular Destroyers for example). Think about all those silly names or swearwords you'll try to use.
I know, it's just a toy, you probably won't be using it frequently, in the heat of battle you won't have any time for a feature with no actual benefit, but to me it's a nice detail and certainly a good thing to have.

And a line for 10 or 17 letters, how hard could it be, right?
Well let me tell you what needed to be done:
-228 subsystems
-38 subsystem textures
-38 subsystem icons
-1826 lines of 228 entries in the build file