R.E.A.R.M. - which means "Rearmament Expansion And Redesign Mod", is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units for Vaygr and Hiigarans. All the new ships fit well into the each race design and every ship has its purpose and attempts to be something new and different.

R.A.D.A.R. - REARM Analysis Diagram And Review:
R.E.A.R.M. on a RelicNews Forum:
R.E.A.R.M. on youtube:
R.E.A.R.M. gallery on homeworldshots


  • -Stays true to the original game - No ships with turrets all over the hull, no hundreds of missiles flying around, no crazy maneuvers, no unfitting design. Every new feature can be turned off.
  • -Number of new ships - Not only new different ships, but also new ship classes as the Supercarrier class or Drones.
  • -High Comand mode - A game mod for large scale battles with capital ships in formations.
  • -Faction gameplay - You can turn on the faction gameplay and each race will divide into three factions. Vaygr: Kinetic, Laser, Missile Hiigaran: Kinetic, Ion, Hi-tech.
  • -New menu options - Starting fleets, RU injections, ship class restrictions based on the Unit Cap limit, Winning conditions, Ship explosion damage etc.
  • -New weapons, new research
  • -Allies - a helping micro races, as Turanic raiders, Nassars or Lizaanj
  • -One new map
  • -Several new menu backgrounds, new badges
  • -Fully compatible with the singleplayer campaign - A singleplayer campaign updated with R.E.A.R.M. ships. Control the Supercarrier or face the Missile Battlecruiser in the Makaan's elite guard.
  • -3 languages -English, German and Czech - And open for any other localization.

Mod made by Pouk, other credits goes to:
-Mololu -base Kadeshi, base Turanic Raiders, kill count based ship unlock script
-Jkberna -Lizaanj race
-Mikail -his Gameplay Enhanced used for faction selection
-Dim@ -gamerule scripting -Explosion Damage, upkeep payments for ally ships, starting fleets, RU injections etc.)
-Baroness, Axel and Oni -VGR Pulse Destroyer model
-Riess -two Turanic ship tans
-Hell_Diguner -game ballancing and alpha testing
-Aico -installer and alpha testing
-Monolith, Rewilon, Temeter -German translation
-jmbs16 -Spanish translation
-Novver -Hungarian translation
other alpha testers (in alphabetical order):

Image RSS Feed Latest Screens
Advanced Supercarrier Advanced Supercarrier R.E.A.R.M. on Tunngle
Blog RSS Feed Report abuse Latest News: R.E.A.R.M. Live on Desura!

13 comments by Henley on Apr 24th, 2011

R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.


Enjoy R.E.A.R.M. - The Unofficial Homeworld 2 Expansion and many other great mods on Desura.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
R.E.A.R.M. 0.0.3c  -  Installer version

R.E.A.R.M. 0.0.3c - Installer version

Apr 19, 2011 Full Version 84 comments

Version 0.0.3c adds new units as a Vaygr Missile Battlecruiser and a fleet of Turanic raiders ships, new Kadeshi race (WIP), system of allies with Turanic...

R.E.A.R.M. 0.0.3c

R.E.A.R.M. 0.0.3c

Apr 18, 2011 Full Version 55 comments

Version 0.0.3c adds new units as a Vaygr Missile Battlecruiser and a fleet of Turanic raiders ships, new Kadeshi race (WIP), system of allies with Turanic...

Post comment Comments  (70 - 80 of 2,070)
Audiopulse Oct 21 2013, 3:47pm says:

Just passing by - I see youre still going, Pouk. Thumbs up. I admire your commitment!

+1 vote     reply to comment
spycrab12 Oct 15 2013, 9:56pm says:

nevermind, fixed it, just needed 1.1 HW2

+1 vote     reply to comment
Pouk Creator
Pouk Oct 15 2013, 10:54pm replied:

I know, that's what I answered you.

+1 vote   reply to comment
spycrab12 Oct 15 2013, 8:21pm says:

I have bug to report, I had this game before on my pc, installed this mod, and it worked just fine, but then my Operating system crashed and all was lost, reinstalled everything today, but, now, whenever I try and launch a skirmish game, it crashes on what I can see, in the short time before it just, closes out without warning, something called "something-scar-something", and then it just closes out, not sure why this is, but it keeps happening every time now, I've reinstalled the mod, but the same thing happens each and every time. idk the reason, but it's sorta a game breaker right now, thanks in advance for any answers.

+1 vote     reply to comment
Pouk Creator
Pouk Oct 15 2013, 9:45pm replied:

The mod requires v1.1 patch to run: Moddb.com

+1 vote   reply to comment
ZXZX10000 Dec 20 2013, 5:45am replied:

Thank you so much (I've been unable to get any HW2 mods to work, I never thought of patching it.)

+1 vote     reply to comment
-=JohnShepard=- Oct 2 2013, 10:03am says:

Same question here. And I have another one. I've checked the forum and found that all topics for ship designs are closed. Obviously you are working on something different at the moment. But anyway I have a ship idea for one of your playing modes. A small carrier-refinery which can build only fighters, corvettes and utility ships. This one is for a mode where you can build only strike craft. And this carrier should be a little bigger than a frigate, it should have some flak turrets, two buildable ion turrets, 4 subsystem modules (2-factories,2-research,hyperspace etc) and 4 resource collector docking bays so it could act like a refinery, carrier and frigate at the same time. I already made a sketch of hiigaran version in google sketchup so I have something to show. PM me if you are interested... (well it wasn't a question but nevermind :D)

+1 vote     reply to comment
Pouk Creator
Pouk Oct 3 2013, 10:26pm replied:

Well, a light carrier, maybe, but...
Have you heard a game developer's saying that "'everyone' has game ideas? And people who can realize them are working on their own?" Ship designs are a bit like that, everyone has plenty of their own ideas, I have plenty of mine, that's why I'm working a mod where I can make them.

It's not that I'm closed for suggestions and I definitelly don't want to sound harsh or rude (there were some really good ideas suggested by people), but right now what REARM needs are two things:
-achieve the symmetry: Supercarrier for Vaygr, Artillery Frigates or a new Battlecruiser for Hiigarans this time around...
-some heavy metal, Battlecruisers, Heavy Cruisers, something mean looking, highly destructive and fun.

But just to be fair, a direct answer to your suggestion:
-what's the main difference/benefit against a regular Carrier?
-it's a "little bigger than a frigate", yet it has two facility and two module slots, two slots for ion turrets (something not even a full sized Carrier has) and 4 resource drop off points??? On a ship that size you should sacrifice half of the Carrier's ditinctive functions. For instance no modules (HS, research), no resource drop-off points.

+1 vote   reply to comment
-=JohnShepard=- Oct 4 2013, 6:44am replied:

Oh, and... I can design a vaygr supercarrier for you if you want...

+1 vote     reply to comment
Pouk Creator
Pouk Oct 4 2013, 8:50am replied:

Again, don't feel offended, but why would I ever want that?
Just try to look at things from my perspective finally. Imagine it's your mod for a second, why would you want to leave a design of the biggest ship in your mod to a random stranger instead of doing the fun part yourself.

+2 votes   reply to comment
-=JohnShepard=- Oct 4 2013, 11:27am replied:

Ok,ok.. I won't bother you any more. Just wanted to help.:D

+1 vote     reply to comment
-=JohnShepard=- Oct 4 2013, 6:41am replied:

Well, you are absolutely right about that :) Too many things on such small ship but main idea is to make it a refinery and fighter/corvette build capable. I can send you some images of what I made in sketchup (I know it's not pro-modelling-software) but still something.
P.S. And "little bigger than a frigate" is not what I meant (I was wrong I admit) it should be something like 5/8-3/4 the size of a regular carrier.

0 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Homeworld 2 Icon
Developed By
Send Message
Release Date
Released Apr 18, 2011
Mod Watch
Track this mod
Community Rating



204 votes submitted.

You Say


Ratings closed.

Highest Rated (8 agree) 10/10

fine mod i like it

great job

keep up the good worke

Apr 20 2011, 5:53pm by Baroness1

Lowest Rated (3 agree) 1/10

I exept somting biger than that wat i receve

Apr 23 2011, 10:19am by Sonatica

Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote R.E.A.R.M. - The Unofficial Homeworld 2 Expansion on your homepage or blog by selecting a button and using the embed code provided (more).

R.E.A.R.M.  - The Unofficial Homeworld 2 Expansion R.E.A.R.M.  - The Unofficial Homeworld 2 Expansion
R.E.A.R.M.  - The Unofficial Homeworld 2 Expansion
714 of 23,027
Last Update
6 months ago
936 members