R.E.A.R.M. - which means "Rearmament Expansion And Redesign Mod", is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units for Vaygr and Hiigarans. All the new ships fit well into the each race design and every ship has its purpose and attempts to be something new and different.

R.A.D.A.R. - REARM Analysis Diagram And Review:
R.E.A.R.M. on a RelicNews Forum:
R.E.A.R.M. on youtube:
R.E.A.R.M. gallery on homeworldshots


  • -Stays true to the original game - No ships with turrets all over the hull, no hundreds of missiles flying around, no crazy maneuvers, no unfitting design. Every new feature can be turned off.
  • -Number of new ships - Not only new different ships, but also new ship classes as the Supercarrier class or Drones.
  • -High Comand mode - A game mod for large scale battles with capital ships in formations.
  • -Faction gameplay - You can turn on the faction gameplay and each race will divide into three factions. Vaygr: Kinetic, Laser, Missile Hiigaran: Kinetic, Ion, Hi-tech.
  • -New menu options - Starting fleets, RU injections, ship class restrictions based on the Unit Cap limit, Winning conditions, Ship explosion damage etc.
  • -New weapons, new research
  • -Allies - a helping micro races, as Turanic raiders, Nassars or Lizaanj
  • -One new map
  • -Several new menu backgrounds, new badges
  • -Fully compatible with the singleplayer campaign - A singleplayer campaign updated with R.E.A.R.M. ships. Control the Supercarrier or face the Missile Battlecruiser in the Makaan's elite guard.
  • -3 languages -English, German and Czech - And open for any other localization.

Mod made by Pouk, other credits goes to:
-Mololu -base Kadeshi, base Turanic Raiders, kill count based ship unlock script
-Jkberna -Lizaanj race
-Mikail -his Gameplay Enhanced used for faction selection
-Dim@ -gamerule scripting -Explosion Damage, upkeep payments for ally ships, starting fleets, RU injections etc.)
-Baroness, Axel and Oni -VGR Pulse Destroyer model
-Riess -two Turanic ship tans
-Hell_Diguner -game ballancing and alpha testing
-Aico -installer and alpha testing
-Monolith, Rewilon, Temeter -German translation
-jmbs16 -Spanish translation
-Novver -Hungarian translation
other alpha testers (in alphabetical order):

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Advanced Supercarrier Advanced Supercarrier Modular Destroyer Platform Production
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13 comments by Henley on Apr 24th, 2011

R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.


Enjoy R.E.A.R.M. - The Unofficial Homeworld 2 Expansion and many other great mods on Desura.

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R.E.A.R.M. 0.0.3c  -  Installer version

R.E.A.R.M. 0.0.3c - Installer version

Apr 19, 2011 Full Version 84 comments

Version 0.0.3c adds new units as a Vaygr Missile Battlecruiser and a fleet of Turanic raiders ships, new Kadeshi race (WIP), system of allies with Turanic...

R.E.A.R.M. 0.0.3c

R.E.A.R.M. 0.0.3c

Apr 18, 2011 Full Version 55 comments

Version 0.0.3c adds new units as a Vaygr Missile Battlecruiser and a fleet of Turanic raiders ships, new Kadeshi race (WIP), system of allies with Turanic...

Post comment Comments  (70 - 80 of 2,078)
StrikeNoir Jan 22 2014, 7:15am says:

Pouk, the mod seemed to be a little laggy if I play for a long period, even with few ships in the arena... would you mind considering reduce the amount of scripts? To make this mod more low-end friendly? Although my machine can handle most of next-gen games pretty well, it comes laggy with REARM.

+1 vote     reply to comment
Pouk Creator
Pouk Jan 23 2014, 7:03am replied:

Some lag is caused by the ship naming, some by scripts.
There is a game mode called REARM DM Simplified, which drops a lot of these scripts. Use that and inside of it turn ship naming off.

+1 vote   reply to comment
Galacticruler Jan 7 2014, 5:05pm says:

Hi there, just wondering if you're dead or still working?

+1 vote     reply to comment
Pouk Creator
Pouk Jan 11 2014, 12:08am replied:

The last month was filled with simply too much work, the next one is going to as well. Just couldn't make that december release. I'm gonna get to it, but not right now, I'm sorry about that.
Hey but I'm sure the HW2 modding is going to be in a spotlight again with Homeworld game digital releases.

+1 vote   reply to comment
xXxBlackCrossxXx Nov 10 2013, 3:06am says:

Greetings! I'd like to lead off with the fact that I'm fairly new to the HW2 experience and that I was fresh off of the Campaign when I discovered your Mod. Absolutely love what you've done here.

That said, I wanted to make a report. I'm not certain if this is a bug or what, but I feel it bears mentioning. The Research Station for me is a textureless, red husk. It works just fine (in so much as it should work, considering it's a WIP), but the only thing that seems to have a texture on it is the attached Advanced Sensor module (which is a somewhat tan color).

Now, I would normally assume that this was part of the WIP part concerning the Research Station. However, I shared this Mod with a friend, and he says that the Research Station for him is untextured black, and that the Advanced Sensor module is grey.

As I said, I'm not even sure this is a bug, given the Research Station is still being developed. However, I wanted to mention it anyway. You know, just in case.

In any event, please continue the excellent work. It's so hard to find good Mods these days as they always seem to get dropped due to one complication or another. While I understand that sometimes life gets in the way of such things, that doesn't make it any less sad when a good mod gets permanently shelved.

You have my vocal/text-based support on this project, as I'll be certain to mention it to all my HW2 playing friends. And, if you ever start up a fundraising page on GoFundMe (or similar site) you'll have my financial support as well. (Well, what I can muster, at any rate.)

May good fortune find you wherever you fare!

+1 vote     reply to comment
Pouk Creator
Pouk Nov 10 2013, 7:58am replied:

Firstly, thank you very much for your support and interest, my goal was to create a mod with a certain standard, I'm glad you appreciate it.
That said the Reseach Station in the last released version is simply WIP. I think the texture at that time took secondary team colors.

PS I'm really not sure you can (or actually should) crowdfund game mods, it doesn't sound solid.

+2 votes   reply to comment
xXxBlackCrossxXx Nov 10 2013, 1:02pm replied:

It would appear that this is the case. After speaking with my friend again and asking what his team colors were, both his (black) and mine (red) coincide with our secondary color schemes.

As for crowdfunding game Mods, I'd think it'd be more a question of "could" rather than "should." The reason for my thinking involves my understanding of what goes into this kind of process, and the knowledge that a lot of this work is done without any compensation outside of the satisfaction garnered from a job well done.

Depending on the scale intended and the quality of work involved, I don't think many would mind seeing some Mod Designers getting some support in this fashion. But, I can also understand the reservations held in opposition to it. For example: What if something happens and the project can't be finished? A logical fear, among others.

Regardless, this is still an exquisite Mod from a Modder with an eye for excellence. I hope to see wondrous things in the future, and I'll be sure to keep an eye trained on this fine piece of art for further updates.

Take care, and may you find success in all that you strive to accomplish.

+1 vote     reply to comment
Norhundien Oct 29 2013, 2:52pm says:

Is REARM development still ongoing? 'Cause I've fallen in love with the HGN drone frigate render.

+1 vote     reply to comment
Pouk Creator
Pouk Oct 29 2013, 4:42pm replied:

Congrats on your 2000th comment, you win an early access.

Just kidding, ...but whatever, I'm not.

It is still ongoing and I'm not just saying that. Though it's crawling. It's more of a case of occasional small weekend bursts.
But someone suggested Christmas, as I did a special Christmas release twice, so I'm aiming for that. Expect fixing of an enormous amount of mess plus new research options rather than a brand new Battlecruiser though.

+2 votes   reply to comment
Audiopulse Oct 21 2013, 3:47pm says:

Just passing by - I see youre still going, Pouk. Thumbs up. I admire your commitment!

+1 vote     reply to comment
spycrab12 Oct 15 2013, 9:56pm says:

nevermind, fixed it, just needed 1.1 HW2

+1 vote     reply to comment
Pouk Creator
Pouk Oct 15 2013, 10:54pm replied:

I know, that's what I answered you.

+1 vote   reply to comment
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Release Date
Released Apr 18, 2011
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205 votes submitted.

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Highest Rated (8 agree) 10/10

fine mod i like it

great job

keep up the good worke

Apr 20 2011, 5:53pm by Baroness1

Lowest Rated (3 agree) 1/10

I exept somting biger than that wat i receve

Apr 23 2011, 10:19am by Sonatica

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