R.E.A.R.M. - which means "Rearmament Expansion And Redesign Mod", is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units for Vaygr and Hiigarans. All the new ships fit well into the each race design and every ship has its purpose and attempts to be something new and different.

R.A.D.A.R. - REARM Analysis Diagram And Review:
Rearm.wz.cz
R.E.A.R.M. on a RelicNews Forum:
Forums.relicnews.com
R.E.A.R.M. on youtube:
Youtube.com
R.E.A.R.M. gallery on homeworldshots
Homeworldshots.net

Features:

  • -Stays true to the original game    - No ships with turrets all over the hull, no hundreds of missiles flying around, no crazy maneuvers, no unfitting design. Every new feature can be turned off.
  • -Number of new ships    - Not only new different ships, but also new ship classes as the Supercarrier class or Drones.
  • -High Comand mode   - A game mod for large scale battles with capital ships in formations.
  • -Faction gameplay    - You can turn on the faction gameplay and each race will divide into three factions.    Vaygr: Kinetic, Laser, Missile    Hiigaran: Kinetic, Ion, Hi-tech.
  • -New menu options    - Starting fleets, RU injections, ship class restrictions based on the Unit Cap limit, Winning conditions, Ship explosion damage etc.
  • -New weapons, new research
  • -Allies   - a helping micro races, as Turanic raiders, Nassars or Lizaanj
  • -One new map
  • -Several new menu backgrounds, new badges
  • -Fully compatible with the singleplayer campaign   - A singleplayer campaign updated with R.E.A.R.M. ships. Control the Supercarrier or face the Missile Battlecruiser in the Makaan's elite guard.
  • -3 languages -English, German and Czech    - And open for any other localization.

Credits:
  Mod made by Pouk, other credits goes to:
  -Mololu                               -base Kadeshi, base Turanic Raiders, kill count based ship unlock script
  -Jkberna                             -Lizaanj race
  -Mikail                                -his Gameplay Enhanced used for faction selection
  -Dim@                                 -gamerule scripting -Explosion Damage, upkeep payments for ally ships, starting fleets, RU injections etc.)
  -Baroness, Axel and Oni  -VGR Pulse Destroyer model
  -Riess                                 -two Turanic ship tans
  -Hell_Diguner                       -game ballancing and alpha testing
  -Aico                                  -installer and alpha testing
  -Monolith, Rewilon, Temeter -German translation
  -jmbs16                               -Spanish translation
  -Novver                               -Hungarian translation
other alpha testers (in alphabetical order):
  -Fil.zp
  -tadamir

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Advanced Supercarrier Advanced Supercarrier R.E.A.R.M. on Tunngle
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13 comments by Henley on Apr 24th, 2011

R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.

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Enjoy R.E.A.R.M.  - The Unofficial Homeworld 2 Expansion and many other great mods on Desura.

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R.E.A.R.M. 0.0.3c  -  Installer version

R.E.A.R.M. 0.0.3c - Installer version

Apr 19, 2011 Full Version 83 comments

Version 0.0.3c adds new units as a Vaygr Missile Battlecruiser and a fleet of Turanic raiders ships, new Kadeshi race (WIP), system of allies with Turanic...

R.E.A.R.M. 0.0.3c

R.E.A.R.M. 0.0.3c

Apr 18, 2011 Full Version 55 comments

Version 0.0.3c adds new units as a Vaygr Missile Battlecruiser and a fleet of Turanic raiders ships, new Kadeshi race (WIP), system of allies with Turanic...

Post comment Comments  (60 - 70 of 2,035)
TalonFive
TalonFive Jul 4 2013, 2:26pm says:

For me as a fan of the HW universe this mod is pure ******, but I'm missing audio for the dialogues in campaign and for the units and the texture for research station is also missing. Any suggestions ? Still thanks for making this mod, excellent job guys ! :)

+1 vote     reply to comment
TalonFive
TalonFive Jul 5 2013, 2:04pm replied:

Found the solution for the missing audio, for anyone who has been experiencing the same problem as I did, just change the parameter for the mod shortcut: "-locale czech" (or whatever your locale is) to "-locale english".

+1 vote     reply to comment
DBC423
DBC423 Jun 19 2013, 5:32pm says:

im having the same problem as lumesj down there but i updated to 1.1 but its still stops after loading when i play skirmish or campaign

+1 vote     reply to comment
Guest
Guest Jun 18 2013, 1:19pm says:

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Pouk
Pouk Jun 18 2013, 7:41pm replied:

-Not complete, but perfectly playable. The level of polish and presentable look and feel is a factor. You see it's mostly about added ships and there's nothing ruining your game if you added just a portion of what you've planned.
-There will be more updates, but things are slow.
-Youtube videos are slightly enhanced, the mod is graphically identical to the original game.

+2 votes     reply to comment
Piemanlives
Piemanlives Jun 17 2013, 9:55pm says:

Man I wish I kept track of how many times someone hadn't updated to 1.1, I think it should be around 120 but that's an estimate.

+1 vote     reply to comment
Pouk
Pouk Jun 17 2013, 11:58pm replied:

It may be a very realistic one.

+1 vote     reply to comment
Pouk
Pouk Jun 6 2013, 8:19am replied:

Yes it is a lack of 1.1 patch: Moddb.com

+1 vote     reply to comment
Tattorack
Tattorack Jun 6 2013, 8:13am replied:

What OS are you on?
And did you update Homeworld 2 to v1.1?

+1 vote     reply to comment
lumesj
lumesj Jun 6 2013, 2:07pm replied:

Woops should have checked for update hahaha I am an idiot. Thanks for helping me

+1 vote     reply to comment
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Platform
Windows
Developed By
Pouk
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Release Date
Released Apr 18, 2011
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9.4

203 votes submitted.

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Highest Rated (8 agree) 10/10

fine mod i like it

great job

keep up the good worke

Apr 20 2011, 5:53pm by Baroness1

Lowest Rated (3 agree) 1/10

I exept somting biger than that wat i receve

Apr 23 2011, 10:19am by Sonatica

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