R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.
An additional engine module, a small modelling and texturing exercise. If you don't see a difference, compare it with the original Flagship: Img717.imageshack.us
Looks good Pouk, glad to see you're still active.
At first glance I've read "still alive". It would still make perfect sense though.
Well gee, I hope you're still alive. :P
Gotta admit though, your work is what inspired me to mod HW2.
nice to see an update after all this time. The engines look way better now and to be fair, this design is more vaygr-ish than the older.
I like the change. Makes it look a lot more advanced than the older one; as if they've shunted out better designs.
I take it the engine module fills the same slot as the capitalship module?
That's right (compromises, I love forcing them in a gameplay). But right now I'm in the middle of making an expensive module combining both engines and capship facility.
Do my eyes deceive me? Did REARM actually update?
are you going to be able to get this early enough to make it worthwhile? This would be perfect for an early strike craft rush if it was on a carrier tho.
You don't get to build it early, but you might with a certail starting fleet. But on the other hand, in the current version you honestly don't have to worry about Mothership's mobility. About Carriers? Yeah, there's a chance it might be for carriers too.
This is my most anticipated mod, you had better not die.
I'm not dead, thank you.
This looks pretty smooth, pouk. Didn't even see it at first. Excellent integration.
Thanks.
Nice idea Pouk, good to see you a bit active again too (I know I can't talk, I've been 'away' for a while).
I like how it integrates quite smoothly and naturally, so I didn't even notice it at first.
Good to see you again.