R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.

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Report RSS Recycling - Vaygr Style (view original)
Recycling - Vaygr Style
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tadamir Author
tadamir

Showcasing Pouk's most excellent Frigate hulks.

(delete if unsuitable)

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Pouk Creator
Pouk

Hey, I've totally forget to show this, nice picture.

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tadamir Author
tadamir

Thanks, it's not so impressive a shot but I wanted to show your hulks which have made post-battle salvaging more interesting. :)

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Nathanius
Nathanius

Recognisable chunks of ships for salvaging is always more interesting ;)

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Lei_Hng_Wei
Lei_Hng_Wei

That's gonna be one sorry resource chute that's gonna get stuffed.

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Hell_Diguner
Hell_Diguner

+1000 points from me for each type of desbris that is recognizable from the ship it once was. How many of these do you plan on doing?

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Pouk Creator
Pouk

I guess I'll get at least 20000 points from you. :)
The plan is to make debris for all the frigates, then I'll move to motherships and other capital ships.
You can see a very early test of the Vaygr Mothership debris here: Youtube.com But the final debris model will be much better. Anyway every piece of debris which is too big for salvaging will keep the coloring of the original ship (like in the video).

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Hell_Diguner
Hell_Diguner

Very cool idea. I suppose one could capture the pieces that were too large w/marine frigates, and then scuttle them to make salvageable debris? Or do you plan to have the giant pieces as permanent visual structures?

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Pouk Creator
Pouk

No I haven't plan any of this, but there's no reason not to. I like the idea.

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tadamir Author
tadamir

Damn, I like that idea too Hell_Diguner, makes marine/inf Frigates bit more useful.

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Hell_Diguner
Hell_Diguner

...I kinda stole the idea from Complex, actually. Would have replied sooner, I guess no-one will see this now.

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Fil.zp
Fil.zp

Can I suggest a new skirmish starting menu option?
Like "Debris: R.E.A.R.M. / R.E.A.R.M. [only for Capitals, Motherships and Shipyards] / R.E.A.R.M. [only for Motherships and Shipyards] / Standard HW2".
Debris are the first lag cause in Complex Mod. Big maps become unplayable if you don't have an high-performance computer (even at early stages).
Debris could become a big problem also for this mod considering their sizes and how much of them will be present on the battlefield.

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Pouk Creator
Pouk

I'll see what I can do. I don't know how to do it, but I see the problem. Anyway, large debris (the mothership for example) are "megaliths" (basically static ships), which means that they have LODs (level of details). So they'll use lower detailed models if you're further away from them. Colectable debris doesn't do that, and only colectable debris I'll change will be the frigate ones.

Which means that from the performance point of view, having the debris in map is the same as having a ship there. We'll see how will it work. Anyway let me know if it will still lagging (I won't observe those lag with my PC).

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Fil.zp
Fil.zp

I supposed you were planning to do new collectable debris also for capitals, not only for frigates.

Anyway mine was a simple reference to a well-known Complex Mod problem. I haven't tested how your debris affect the game fluency yet, I don't observe much lag for now. I only wanted to underline the possible problem of making such debris.

As you said, a debri count as a ship speaking of performance.
Immagine a 6 players scenario; if debris aren't collected fast enough you will have ships for 12 players shortly. (Maybe a specialized collector in salvaging could help too)

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tadamir Author
tadamir

I'm hoping that the threat of lag will simply encourage players to really look at salvaging their frigate hulks aggressively.
I (was) running a rig older than HW2 and didn't notice any lag with 2v2 (myself and an Ally Vs Two Allied CPUs) and Very-High Unit Cap.
And I play loooong games, as in mega-end-game, max-fleets, lots of debris.

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Fil.zp
Fil.zp

Lag was my fault. After you told me you didn't noticed any lag I've looked for anything wrong with my pc.
Now I've solved the problem; the game proceed smoothly playing standard maps.

P.s.: Tadamir, you make me curious. Which maps do you play? And what do you mean with rig older computer? (I will pm you for this, don't answer here)

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tadamir Author
tadamir

Okely dokely.

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Description

Salvaging RU from some Frigates of mine that didn't fare so well.
They will be avenged.