This mod features completely new handling for all 170 vehicles in GTA4 and GTA EFLC. Driving physics and performance of every single car, bike and helicopter have been completely reworked (created from scratch). Every single vehicle does now closely resemble it's real life counterpart. This mod has been tested with all GTA4 and EFLC missions. When using this mod in multiplayer you can only connect to servers that allow modding. Creating your own game and driving with your friends works fine. This mod has been in development for 22 months. I have spent more than 700 hours on it. More info on this mod (list of features, vehicle stats) can be found in the download. This mod works fine with all versions of GTA4 and GTA EFLC, including Steam versions.

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No offence but I just dont get for what the author has spend 700! hours! This mod has nothing common with balance. Cars accelerating like they are on steroids. Holy heck they even accelerating when u ride up at 40 degrees road. Not just a sports cars - almost every car does that mockery. And the mass. With new max speed limit I got the accidents when my lightweight car smashes a truck... and u know what? Truck flies up like it has no 7 ton mass and made of paper. And there is no sense to apply a RL specs to a game which has it own physics model. A model that are faaaaaaaaaaaraway from RL physics.


Stephan-338 says

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