I used to play CaC ZH on LAN in ancients times, then i get bored and made semi-realistic semi-gameplay oriented mod inspired with Operation Flashpoint. I never played Original CaC ZH from that moment. This is the modification that completely overhauls the gameplay and maybe even RTS style, it does not add new content. I decided to upload it now, i still play it sometimes and it still, despite how old CaC ZH is fun. So what is this mod all about? It brings faster and more action oriented gameplay. For example: tanks are expensive and can shoot halfway across the map, but only slowly and inacurrately. Infantry is concealed while not moving or shooting, being spotted only from short range. Rocket infantry has short range AP rockets which destroy most tanks in 1 hit. MG fire deals almost no dmg to tanks, deals splash damage to infantry. Now taking cover behind buildings or terrain, using spotters, kiters, stealth was brought to new extent.

Add file Report content Realistic Combat Patch 1.31
Filename
finalbig040b.3.rar
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Full Version
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vnucik
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21.88mb (22,938,417 bytes)
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2,650 (2 today)
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c1f526ed0d83f7a324a156d05dca982c
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Boosted Overlords, Lowered costs of Helix and Overlord upgrades and other minor balance changes.

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Realistic Combat Patch 1.31
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noel1953
noel1953

Game is not working

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vnucik Author
vnucik

Can you specify whats the matter please? I had never such a problem.

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aikosc17
aikosc17

Looks nice, will try later.

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TonyNguyen2710
TonyNguyen2710

will it work with other mods?

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vnucik Author
vnucik

it changes generals main INIZH so it should "work" with everything but multiple mods that change same data will end overwriting themselves. This mod overwrites unit data of basic GLA China USA factions. (It should work with graphical and interface changing mods or it should be at least possible to make it compatible)
Core of mod is in INIZH, other file changes only unit descriptions, and gamedata changes only camera.

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C&C Generals: Zero Hour
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