Dow-Host: Red Phoenix Rising is a total conversion of CNC zerohour. The mod aims to deliver a more realistic battlefield experience. Also, this mod will transform Zerohour to a more demanding strategy game while keeping some arcade touches to make the game enjoyable. The following playable factions will be included: USA, Russia, China, EU, and the GLA
The media you are trying to view has been deleted and is no longer available. This may have occured at the uploaders request, or it may have occured because it violated the sites Terms of Service. If this is a mistake and you would like it re-activated, please contact us with the details.
If you would like to view other media in this gallery click here.
With 2500 polys, 60+ units were in action, lots of explosions, high altitude camera, very minor lag (doesnt affect the game). The lag started only after 50 units. I think if polys are down to 1800 then the game will never lag even with 80 + units.
Screen Resolution: 1400*1050
Graphics Settings = Maximum
MaxParticleCount = 20000
MaxFieldParticleCount = 300
ENB Series enabled